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📦 Game Update 13967 (2)
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Sat, 4 Nov 2023 00:33:21 +0000
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* Sat, 4 Nov 2023 04:05:17 +0000
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*/
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#pragma once
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@@ -8,7 +8,6 @@
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#include <cstddef>
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namespace client_dll { // client.dll
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constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x581500;
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constexpr std::ptrdiff_t dwEntityList = 0x17AB958;
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constexpr std::ptrdiff_t dwForceAttack = 0x16B02B0;
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constexpr std::ptrdiff_t dwForceAttack2 = 0x16B0340;
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@@ -19,8 +18,7 @@ namespace client_dll { // client.dll
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constexpr std::ptrdiff_t dwForceLeft = 0x16B0610;
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constexpr std::ptrdiff_t dwForceRight = 0x16B06A0;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x18D51A8;
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constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x604B10;
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constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F6800;
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constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
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constexpr std::ptrdiff_t dwGameRules = 0x1807FA8;
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constexpr std::ptrdiff_t dwGlobalVars = 0x16AC100;
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constexpr std::ptrdiff_t dwGlowManager = 0x1807708;
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