mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 19:49:58 +08:00
Game update
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-04-22 08:01:05.061863600 UTC
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// 2025-06-11 04:15:50.467574200 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,23 +7,23 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1A92F30;
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pub const dwEntityList: usize = 0x1A1F670;
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pub const dwGameEntitySystem: usize = 0x1B43EB8;
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pub const dwCSGOInput: usize = 0x1A75250;
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pub const dwEntityList: usize = 0x1A020A8;
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pub const dwGameEntitySystem: usize = 0x1B25BD8;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
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pub const dwGameRules: usize = 0x1A840B0;
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pub const dwGlobalVars: usize = 0x1867DA0;
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pub const dwGlowManager: usize = 0x1A840D0;
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pub const dwLocalPlayerController: usize = 0x1A6E900;
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pub const dwLocalPlayerPawn: usize = 0x1874040;
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pub const dwPlantedC4: usize = 0x1A8E3E0;
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pub const dwPrediction: usize = 0x1873EC0;
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pub const dwSensitivity: usize = 0x1A856A8;
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pub const dwGameRules: usize = 0x1A66B38;
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pub const dwGlobalVars: usize = 0x1849EB0;
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pub const dwGlowManager: usize = 0x1A66270;
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pub const dwLocalPlayerController: usize = 0x1A50AD0;
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pub const dwLocalPlayerPawn: usize = 0x18560D0;
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pub const dwPlantedC4: usize = 0x1A702F8;
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pub const dwPrediction: usize = 0x1855F50;
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pub const dwSensitivity: usize = 0x1A67858;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1A93300;
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pub const dwViewMatrix: usize = 0x1A89070;
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pub const dwViewRender: usize = 0x1A89880;
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pub const dwWeaponC4: usize = 0x1A22570;
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pub const dwViewAngles: usize = 0x1A75620;
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pub const dwViewMatrix: usize = 0x1A6B230;
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pub const dwViewRender: usize = 0x1A6BB80;
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pub const dwWeaponC4: usize = 0x1A04590;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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@@ -36,8 +36,8 @@ pub mod cs2_dumper {
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pub const dwNetworkGameClient_maxClients: usize = 0x238;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
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pub const dwNetworkGameClient_signOnState: usize = 0x228;
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pub const dwWindowHeight: usize = 0x623544;
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pub const dwWindowWidth: usize = 0x623540;
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pub const dwWindowHeight: usize = 0x623564;
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pub const dwWindowWidth: usize = 0x623560;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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@@ -45,7 +45,7 @@ pub mod cs2_dumper {
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const dwGameTypes: usize = 0x1A3190;
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pub const dwGameTypes: usize = 0x1A52E0;
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pub const dwGameTypes_mapName: usize = 0x120;
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}
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// Module: soundsystem.dll
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