Game update

This commit is contained in:
Jannes
2025-06-11 07:17:50 +03:00
parent cfce30cce2
commit c0a171eb1e
66 changed files with 1778 additions and 1737 deletions

View File

@@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-22 08:01:05.061863600 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A92F30;
public const nint dwEntityList = 0x1A1F670;
public const nint dwGameEntitySystem = 0x1B43EB8;
public const nint dwCSGOInput = 0x1A75250;
public const nint dwEntityList = 0x1A020A8;
public const nint dwGameEntitySystem = 0x1B25BD8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A840B0;
public const nint dwGlobalVars = 0x1867DA0;
public const nint dwGlowManager = 0x1A840D0;
public const nint dwLocalPlayerController = 0x1A6E900;
public const nint dwLocalPlayerPawn = 0x1874040;
public const nint dwPlantedC4 = 0x1A8E3E0;
public const nint dwPrediction = 0x1873EC0;
public const nint dwSensitivity = 0x1A856A8;
public const nint dwGameRules = 0x1A66B38;
public const nint dwGlobalVars = 0x1849EB0;
public const nint dwGlowManager = 0x1A66270;
public const nint dwLocalPlayerController = 0x1A50AD0;
public const nint dwLocalPlayerPawn = 0x18560D0;
public const nint dwPlantedC4 = 0x1A702F8;
public const nint dwPrediction = 0x1855F50;
public const nint dwSensitivity = 0x1A67858;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A93300;
public const nint dwViewMatrix = 0x1A89070;
public const nint dwViewRender = 0x1A89880;
public const nint dwWeaponC4 = 0x1A22570;
public const nint dwViewAngles = 0x1A75620;
public const nint dwViewMatrix = 0x1A6B230;
public const nint dwViewRender = 0x1A6BB80;
public const nint dwWeaponC4 = 0x1A04590;
}
// Module: engine2.dll
public static class Engine2Dll {
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x623544;
public const nint dwWindowWidth = 0x623540;
public const nint dwWindowHeight = 0x623564;
public const nint dwWindowWidth = 0x623560;
}
// Module: inputsystem.dll
public static class InputsystemDll {
@@ -42,7 +42,7 @@ namespace CS2Dumper.Offsets {
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint dwGameTypes = 0x1A3190;
public const nint dwGameTypes = 0x1A52E0;
public const nint dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll