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25
generated_linux/librendersystemvulkan.so.cs
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25
generated_linux/librendersystemvulkan.so.cs
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/*
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* Generated using https://github.com/a2x/cs2-dumper
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* Thu, 7 Mar 2024 10:34:33 +0000
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*/
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public static class RenderInputLayoutField_t {
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public const nint m_pSemanticName = 0x0; // uint8_t[32]
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public const nint m_nSemanticIndex = 0x20; // int32_t
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public const nint m_Format = 0x24; // uint32_t
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public const nint m_nOffset = 0x28; // int32_t
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public const nint m_nSlot = 0x2C; // int32_t
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public const nint m_nSlotType = 0x30; // RenderSlotType_t
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public const nint m_nInstanceStepRate = 0x34; // int32_t
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}
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public static class VsInputSignatureElement_t {
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public const nint m_pName = 0x0; // char[64]
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public const nint m_pSemantic = 0x40; // char[64]
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public const nint m_pD3DSemanticName = 0x80; // char[64]
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public const nint m_nD3DSemanticIndex = 0xC0; // int32_t
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}
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public static class VsInputSignature_t {
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public const nint m_elems = 0x0; // CUtlVector<VsInputSignatureElement_t>
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}
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