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167
generated_linux/interfaces.py
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167
generated_linux/interfaces.py
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'''
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Generated using https://github.com/a2x/cs2-dumper
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Thu, 7 Mar 2024 10:34:35 +0000
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'''
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class libanimationsystem_so: # libanimationsystem.so
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AnimationSystemUtils_001 = 0x18CA60
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AnimationSystem_001 = 0x18C850
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class libclient_so: # libclient.so
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LegacyGameUI001 = 0xF1E6F0
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Source2ClientUI001 = 0xEDD000
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Source2ClientPrediction001 = 0xDE2230
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ClientToolsInfo_001 = 0xD53030
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Source2Client002 = 0xD52CF0
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GameClientExports001 = 0xD52C80
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EmptyWorldService001_Client = 0xA47C90
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Source2ClientConfig001 = 0xA2B8D0
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class libengine2_so: # libengine2.so
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EngineGameUI001 = 0x3752D0
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VENGINE_GAMEUIFUNCS_VERSION005 = 0x374D50
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INETSUPPORT_001 = 0x33EFF0
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Source2EngineToServer001 = 0x2ED7F0
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Source2EngineToServerStringTable001 = 0x2CFF80
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Source2EngineToClient001 = 0x2C6E60
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Source2EngineToClientStringTable001 = 0x29E650
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VProfService_001 = 0x262390
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ToolService_001 = 0x260BE0
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StatsService_001 = 0x25B960
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SplitScreenService_001 = 0x258210
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SoundService_001 = 0x250E90
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ScreenshotService001 = 0x24C870
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RenderService_001 = 0x249C80
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NetworkP2PService_001 = 0x2448C0
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NetworkClientService_001 = 0x22E2A0
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NetworkServerService_001 = 0x20BA10
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NetworkService_001 = 0x20B130
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MapListService_001 = 0x207960
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InputService_001 = 0x1F3960
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GameUIService_001 = 0x1EF390
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GameResourceServiceServerV001 = 0x1E7860
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GameResourceServiceClientV001 = 0x1E7850
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BenchmarkService001 = 0x1E5F20
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BugService001 = 0x1E2120
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SimpleEngineLoopService_001 = 0x1C8730
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ClientServerEngineLoopService_001 = 0x1B3A70
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KeyValueCache001 = 0x1B0F20
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HostStateMgr001 = 0x1AE5D0
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GameEventSystemServerV001 = 0x1A8A60
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GameEventSystemClientV001 = 0x1A8A50
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EngineServiceMgr001 = 0x1A39E0
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class libfilesystem_stdio_so: # libfilesystem_stdio.so
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VAsyncFileSystem2_001 = 0x80180
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VFileSystem017 = 0x80170
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class libhost_so: # libhost.so
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DebugDrawQueueManager001 = 0xC2C70
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Source2Host001 = 0xC21D0
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SinglePlayerSharedMemory001 = 0xC1A70
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SaveRestoreDataVersion001 = 0xC17B0
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PredictionDiffManager001 = 0xBF440
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HostUtils001 = 0xBE4B0
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GameSystem2HostHook = 0xBE030
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GameModelInfo001 = 0xBD8F0
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class libinputsystem_so: # libinputsystem.so
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InputSystemVersion001 = 0x12D30
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InputStackSystemVersion001 = 0x11840
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class liblocalize_so: # liblocalize.so
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Localize_001 = 0x1DB00
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class libmatchmaking_so: # libmatchmaking.so
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MATCHFRAMEWORK_001 = 0x204440
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GameTypes001 = 0x12FF60
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class libmaterialsystem2_so: # libmaterialsystem2.so
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PostProcessingSystem_001 = 0x89C70
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TextLayout_001 = 0x87200
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FontManager_001 = 0x7A340
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MaterialUtils_001 = 0x64B80
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VMaterialSystem2_001 = 0x2C7A0
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class libmeshsystem_so: # libmeshsystem.so
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MeshSystem001 = 0x94810
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class libnetworksystem_so: # libnetworksystem.so
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SerializedEntitiesVersion001 = 0x1C2750
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NetworkSystemVersion001 = 0x1A9CE0
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NetworkMessagesVersion001 = 0x180B90
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FlattenedSerializersVersion001 = 0x159460
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class libpanorama_so: # libpanorama.so
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PanoramaUIEngine001 = 0x220F70
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class libpanorama_text_pango_so: # libpanorama_text_pango.so
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PanoramaTextServices001 = 0xBC4C0
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class libpanoramauiclient_so: # libpanoramauiclient.so
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PanoramaUIClient001 = 0x10AAC0
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class libparticles_so: # libparticles.so
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ParticleSystemMgr003 = 0x1EBE60
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class libpulse_system_so: # libpulse_system.so
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IPulseSystem_001 = 0x357B0
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class librendersystemvulkan_so: # librendersystemvulkan.so
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RenderDeviceMgr001 = 0x185100
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RenderUtils_001 = 0x1019A0
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class libresourcesystem_so: # libresourcesystem.so
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ResourceSystem013 = 0x30A90
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class libscenefilecache_so: # libscenefilecache.so
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ResponseRulesCache001 = 0x88E40
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SceneFileCache002 = 0x85B10
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class libscenesystem_so: # libscenesystem.so
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SceneUtils_001 = 0x1E0A70
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SceneSystem_002 = 0x164300
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RenderingPipelines_001 = 0x120E20
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class libschemasystem_so: # libschemasystem.so
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SchemaSystem_001 = 0x211F0
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class libserver_so: # libserver.so
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NavGameTest001 = 0x1091E40
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ServerToolsInfo_001 = 0xE6FEA0
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Source2GameClients001 = 0xE6FE30
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Source2GameEntities001 = 0xE6FE20
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Source2Server001 = 0xE6FB10
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EmptyWorldService001_Server = 0xB82960
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Source2ServerConfig001 = 0xB0E800
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EntitySubclassUtilsV001 = 0x860D40
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customnavsystem001 = 0x7F7D80
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Source2GameDirector001 = 0x6C4140
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class libsoundsystem_so: # libsoundsystem.so
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VMixEditTool001 = 0x1F4340
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SoundSystem001 = 0x1C4920
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SoundOpSystem001 = 0x155E80
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SoundOpSystemEdit001 = 0xAD350
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class libsteamaudio_so: # libsteamaudio.so
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SteamAudio001 = 0x31590
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class libtier0_so: # libtier0.so
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VStringTokenSystem001 = 0x1EAA20
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TestScriptMgr001 = 0x1BEA40
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VProcessUtils002 = 0x19C4C0
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VEngineCvar007 = 0xF1450
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class libv8system_so: # libv8system.so
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Source2V8System001 = 0x1B630
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class libvphysics2_so: # libvphysics2.so
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VPhysics2_Handle_Interface_001 = 0xC1FD0
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VPhysics2_Interface_001 = 0xC1BC0
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class libvscript_so: # libvscript.so
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VScriptManager010 = 0x26230
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class libworldrenderer_so: # libworldrenderer.so
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WorldRendererMgr001 = 0x982B0
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