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Game update (14022)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-15 01:33:56.502397707 UTC
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// 2024-07-22 10:50:13.060719885 UTC
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namespace CS2Dumper.Schemas {
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// Module: libparticles.so
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@@ -1869,10 +1869,10 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class C_INIT_VelocityRadialRandom {
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public const nint m_nControlPointNumber = 0x1B4; // int32
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public const nint m_fSpeedMin = 0x1B8; // float32
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public const nint m_fSpeedMax = 0x1BC; // float32
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public const nint m_vecLocalCoordinateSystemSpeedScale = 0x1C0; // Vector
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public const nint m_bIgnoreDelta = 0x1CD; // bool
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public const nint m_fSpeedMin = 0x1B8; // CPerParticleFloatInput
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public const nint m_fSpeedMax = 0x308; // CPerParticleFloatInput
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public const nint m_vecLocalCoordinateSystemSpeedScale = 0x458; // Vector
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public const nint m_bIgnoreDelta = 0x465; // bool
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}
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// Parent: CParticleFunctionInitializer
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// Fields count: 3
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