📦 Game Update 13973

This commit is contained in:
a2x
2023-11-21 11:07:02 +10:00
parent 614c15299e
commit b7ee68c67e
76 changed files with 485 additions and 453 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Sat, 18 Nov 2023 01:51:41 +0000
* Tue, 21 Nov 2023 00:47:43 +0000
*/
#pragma once
@@ -8,40 +8,40 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwEntityList = 0x17B0CF0;
constexpr std::ptrdiff_t dwForceAttack = 0x16B5400;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16B5490;
constexpr std::ptrdiff_t dwForceBackward = 0x16B56D0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16B59A0;
constexpr std::ptrdiff_t dwForceForward = 0x16B5640;
constexpr std::ptrdiff_t dwForceJump = 0x16B5910;
constexpr std::ptrdiff_t dwForceLeft = 0x16B5760;
constexpr std::ptrdiff_t dwForceRight = 0x16B57F0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18DC3D0;
constexpr std::ptrdiff_t dwEntityList = 0x17B5200;
constexpr std::ptrdiff_t dwForceAttack = 0x16B5510;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16B55A0;
constexpr std::ptrdiff_t dwForceBackward = 0x16B57E0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16B5AB0;
constexpr std::ptrdiff_t dwForceForward = 0x16B5750;
constexpr std::ptrdiff_t dwForceJump = 0x16B5A20;
constexpr std::ptrdiff_t dwForceLeft = 0x16B5870;
constexpr std::ptrdiff_t dwForceRight = 0x16B5900;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18E08E0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x180C9A0;
constexpr std::ptrdiff_t dwGlobalVars = 0x16B14E0;
constexpr std::ptrdiff_t dwGlowManager = 0x180C9C8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x190A068;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1800008;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16BC4A8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1813F68;
constexpr std::ptrdiff_t dwPrediction = 0x16BC370;
constexpr std::ptrdiff_t dwSensitivity = 0x180DF58;
constexpr std::ptrdiff_t dwGameRules = 0x1810EB0;
constexpr std::ptrdiff_t dwGlobalVars = 0x16B1670;
constexpr std::ptrdiff_t dwGlowManager = 0x1810ED8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x190E578;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1804518;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16BC5B8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1818478;
constexpr std::ptrdiff_t dwPrediction = 0x16BC480;
constexpr std::ptrdiff_t dwSensitivity = 0x1812468;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x186FFB0;
constexpr std::ptrdiff_t dwViewMatrix = 0x180F330;
constexpr std::ptrdiff_t dwViewRender = 0x180FBB0;
constexpr std::ptrdiff_t dwViewAngles = 0x18744C0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1813840;
constexpr std::ptrdiff_t dwViewRender = 0x18140C0;
}
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t dwBuildNumber = 0x48A514;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x489AC0;
constexpr std::ptrdiff_t dwBuildNumber = 0x48B514;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x48AAC0;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x540CE4;
constexpr std::ptrdiff_t dwWindowWidth = 0x540CE0;
constexpr std::ptrdiff_t dwWindowHeight = 0x541D8C;
constexpr std::ptrdiff_t dwWindowWidth = 0x541D88;
}
namespace inputsystem_dll { // inputsystem.dll