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https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
📦 Game Update 13973
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Sat, 18 Nov 2023 01:51:41 +0000
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* Tue, 21 Nov 2023 00:47:43 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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@@ -11,49 +11,49 @@ pub mod animationsystem_dll { // animationsystem.dll
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}
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pub mod client_dll { // client.dll
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pub const LegacyGameUI001: usize = 0x89C4D0;
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pub const Source2ClientUI001: usize = 0x88B1E0;
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pub const Source2ClientPrediction001: usize = 0x7A3500;
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pub const ClientToolsInfo_001: usize = 0x72F2F0;
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pub const Source2Client002: usize = 0x72F310;
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pub const GameClientExports001: usize = 0x72F300;
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pub const EmptyWorldService001_Client: usize = 0x48F9D0;
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pub const Source2ClientConfig001: usize = 0x476910;
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pub const LegacyGameUI001: usize = 0x89C960;
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pub const Source2ClientUI001: usize = 0x88B670;
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pub const Source2ClientPrediction001: usize = 0x7A3990;
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pub const ClientToolsInfo_001: usize = 0x72F780;
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pub const Source2Client002: usize = 0x72F7A0;
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pub const GameClientExports001: usize = 0x72F790;
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pub const EmptyWorldService001_Client: usize = 0x48FD90;
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pub const Source2ClientConfig001: usize = 0x476CD0;
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}
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pub mod engine2_dll { // engine2.dll
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pub const SimpleEngineLoopService_001: usize = 0x1E4470;
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pub const ClientServerEngineLoopService_001: usize = 0x1DA140;
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pub const KeyValueCache001: usize = 0x1D6780;
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pub const HostStateMgr001: usize = 0x1D3F80;
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pub const GameEventSystemServerV001: usize = 0x1CF620;
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pub const GameEventSystemClientV001: usize = 0x1CF610;
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pub const EngineServiceMgr001: usize = 0x1CB300;
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pub const VProfService_001: usize = 0x1B8C70;
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pub const ToolService_001: usize = 0x1B79C0;
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pub const StatsService_001: usize = 0x1B2C40;
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pub const SplitScreenService_001: usize = 0x1AFEB0;
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pub const SoundService_001: usize = 0x1AA9F0;
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pub const ScreenshotService001: usize = 0x1A68C0;
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pub const RenderService_001: usize = 0x1A3C20;
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pub const NetworkService_001: usize = 0x1A3730;
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pub const NetworkServerService_001: usize = 0x19E5E0;
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pub const NetworkP2PService_001: usize = 0x19A0D0;
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pub const NetworkClientService_001: usize = 0x193D60;
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pub const MapListService_001: usize = 0x18CD30;
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pub const InputService_001: usize = 0x17ABB0;
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pub const GameUIService_001: usize = 0x1753D0;
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pub const GameResourceServiceServerV001: usize = 0x173130;
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pub const GameResourceServiceClientV001: usize = 0x173120;
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pub const BugService001: usize = 0x16C150;
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pub const BenchmarkService001: usize = 0x16A920;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118430;
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pub const EngineGameUI001: usize = 0x1177C0;
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pub const INETSUPPORT_001: usize = 0xE6E20;
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pub const Source2EngineToServerStringTable001: usize = 0xA2400;
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pub const Source2EngineToServer001: usize = 0x8B6E0;
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pub const Source2EngineToClientStringTable001: usize = 0x841C0;
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pub const Source2EngineToClient001: usize = 0x5A980;
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pub const SimpleEngineLoopService_001: usize = 0x1E4710;
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pub const ClientServerEngineLoopService_001: usize = 0x1DA360;
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pub const KeyValueCache001: usize = 0x1D69A0;
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pub const HostStateMgr001: usize = 0x1D41A0;
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pub const GameEventSystemServerV001: usize = 0x1CF840;
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pub const GameEventSystemClientV001: usize = 0x1CF830;
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pub const EngineServiceMgr001: usize = 0x1CB520;
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pub const VProfService_001: usize = 0x1B8E90;
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pub const ToolService_001: usize = 0x1B7BE0;
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pub const StatsService_001: usize = 0x1B2E60;
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pub const SplitScreenService_001: usize = 0x1B00D0;
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pub const SoundService_001: usize = 0x1AAC10;
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pub const ScreenshotService001: usize = 0x1A6AE0;
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pub const RenderService_001: usize = 0x1A3E40;
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pub const NetworkService_001: usize = 0x1A3950;
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pub const NetworkServerService_001: usize = 0x19E800;
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pub const NetworkP2PService_001: usize = 0x19A2F0;
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pub const NetworkClientService_001: usize = 0x193F80;
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pub const MapListService_001: usize = 0x18CF50;
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pub const InputService_001: usize = 0x17ABC0;
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pub const GameUIService_001: usize = 0x1753E0;
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pub const GameResourceServiceServerV001: usize = 0x173140;
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pub const GameResourceServiceClientV001: usize = 0x173130;
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pub const BugService001: usize = 0x16C160;
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pub const BenchmarkService001: usize = 0x16A930;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118440;
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pub const EngineGameUI001: usize = 0x1177D0;
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pub const INETSUPPORT_001: usize = 0xE6E30;
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pub const Source2EngineToServerStringTable001: usize = 0xA2410;
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pub const Source2EngineToServer001: usize = 0x8B6F0;
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pub const Source2EngineToClientStringTable001: usize = 0x841D0;
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pub const Source2EngineToClient001: usize = 0x5A990;
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}
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pub mod filesystem_stdio_dll { // filesystem_stdio.dll
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@@ -159,13 +159,13 @@ pub mod schemasystem_dll { // schemasystem.dll
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}
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pub mod server_dll { // server.dll
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pub const NavGameTest001: usize = 0xA3A620;
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pub const ServerToolsInfo_001: usize = 0x83D420;
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pub const Source2GameClients001: usize = 0x83D430;
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pub const Source2GameEntities001: usize = 0x83D440;
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pub const Source2Server001: usize = 0x83D450;
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pub const EmptyWorldService001_Server: usize = 0x591920;
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pub const Source2ServerConfig001: usize = 0x571850;
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pub const NavGameTest001: usize = 0xA3A950;
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pub const ServerToolsInfo_001: usize = 0x83D750;
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pub const Source2GameClients001: usize = 0x83D760;
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pub const Source2GameEntities001: usize = 0x83D770;
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pub const Source2Server001: usize = 0x83D780;
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pub const EmptyWorldService001_Server: usize = 0x591BE0;
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pub const Source2ServerConfig001: usize = 0x571B10;
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pub const EntitySubclassUtilsV001: usize = 0x2D0890;
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pub const customnavsystem001: usize = 0x24D610;
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pub const Source2GameDirector001: usize = 0x1453D0;
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