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Fetch view angles offset
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@@ -2,8 +2,9 @@
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#include <cstddef>
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namespace client.dll {
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namespace client_dll {
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constexpr std::ptrdiff_t entity_list = 0x1623bb8;
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constexpr std::ptrdiff_t local_player_controller = 0x1714290;
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constexpr std::ptrdiff_t view_angles = 0x1773ab0;
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constexpr std::ptrdiff_t view_matrix = 0x1714d00;
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}
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