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Game update (14003)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-04-17 08:47:21.349682 UTC
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// 2024-04-23 10:42:31.964705500 UTC
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#pragma once
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@@ -5978,7 +5978,7 @@ namespace cs2_dumper {
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// NetworkVarNames: m_iCashSpentThisRound (int)
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namespace CCSPlayerController_InGameMoneyServices {
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constexpr std::ptrdiff_t m_bReceivesMoneyNextRound = 0x40; // bool
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constexpr std::ptrdiff_t m_iAccountMoneyEarnedForNextRound = 0x44; // int32
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constexpr std::ptrdiff_t m_iMoneyEarnedForNextRound = 0x44; // int32
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constexpr std::ptrdiff_t m_iAccount = 0x48; // int32
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constexpr std::ptrdiff_t m_iStartAccount = 0x4C; // int32
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constexpr std::ptrdiff_t m_iTotalCashSpent = 0x50; // int32
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@@ -7054,7 +7054,7 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t m_state = 0x718; // int32
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}
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// Parent: CTeamplayRules
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// Fields count: 215
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// Fields count: 216
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//
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// Metadata:
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// NetworkVarNames: m_bFreezePeriod (bool)
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@@ -7278,6 +7278,7 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t m_nEndMatchTiedVotes = 0xDF8; // CUtlVector<int32>
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constexpr std::ptrdiff_t m_bNeedToAskPlayersForContinueVote = 0xE14; // bool
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constexpr std::ptrdiff_t m_numQueuedMatchmakingAccounts = 0xE18; // uint32
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constexpr std::ptrdiff_t m_fAvgPlayerRank = 0xE1C; // float32
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constexpr std::ptrdiff_t m_pQueuedMatchmakingReservationString = 0xE20; // char*
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constexpr std::ptrdiff_t m_numTotalTournamentDrops = 0xE28; // uint32
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constexpr std::ptrdiff_t m_numSpectatorsCountMax = 0xE2C; // uint32
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