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📦 Game Update 13967
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@@ -1,33 +1,33 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Fri, 3 Nov 2023 09:10:10 +0000
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* Sat, 4 Nov 2023 00:33:21 +0000
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*/
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public static class client_dll { // client.dll
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public const nint dwBaseEntityModel_setModel = 0x581310;
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public const nint dwEntityList = 0x17AA8E8;
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public const nint dwForceAttack = 0x16AF290;
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public const nint dwForceAttack2 = 0x16AF320;
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public const nint dwForceBackward = 0x16AF560;
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public const nint dwForceCrouch = 0x16AF830;
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public const nint dwForceForward = 0x16AF4D0;
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public const nint dwForceJump = 0x16AF7A0;
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public const nint dwForceLeft = 0x16AF5F0;
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public const nint dwForceRight = 0x16AF680;
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public const nint dwGameEntitySystem = 0x1964158;
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public const nint dwGameEntitySystem_getBaseEntity = 0x604920;
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public const nint dwGameEntitySystem_getHighestEntityIndex = 0x5F6610;
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public const nint dwGameRules = 0x1806F48;
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public const nint dwGlobalVars = 0x16AB2D0;
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public const nint dwGlowManager = 0x18066A8;
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public const nint dwInterfaceLinkList = 0x1991E68;
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public const nint dwLocalPlayerController = 0x17F9C08;
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public const nint dwLocalPlayerPawn = 0x16B6320;
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public const nint dwPlantedC4 = 0x189DAF8;
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public const nint dwPrediction = 0x16B61F0;
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public const nint dwViewAngles = 0x18F8088;
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public const nint dwViewMatrix = 0x1899070;
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public const nint dwViewRender = 0x1899A48;
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public const nint dwBaseEntityModel_setModel = 0x581500;
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public const nint dwEntityList = 0x17AB958;
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public const nint dwForceAttack = 0x16B02B0;
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public const nint dwForceAttack2 = 0x16B0340;
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public const nint dwForceBackward = 0x16B0580;
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public const nint dwForceCrouch = 0x16B0850;
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public const nint dwForceForward = 0x16B04F0;
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public const nint dwForceJump = 0x16B07C0;
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public const nint dwForceLeft = 0x16B0610;
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public const nint dwForceRight = 0x16B06A0;
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public const nint dwGameEntitySystem = 0x18D51A8;
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public const nint dwGameEntitySystem_getBaseEntity = 0x604B10;
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public const nint dwGameEntitySystem_getHighestEntityIndex = 0x5F6800;
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public const nint dwGameRules = 0x1807FA8;
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public const nint dwGlobalVars = 0x16AC100;
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public const nint dwGlowManager = 0x1807708;
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public const nint dwInterfaceLinkList = 0x1902EB8;
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public const nint dwLocalPlayerController = 0x17FAC68;
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public const nint dwLocalPlayerPawn = 0x16B7340;
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public const nint dwPlantedC4 = 0x180EB48;
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public const nint dwPrediction = 0x16B7210;
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public const nint dwViewAngles = 0x18690D8;
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public const nint dwViewMatrix = 0x180A0D0;
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public const nint dwViewRender = 0x180A090;
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}
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public static class engine2_dll { // engine2.dll
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