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https://github.com/a2x/cs2-dumper.git
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📦 Game Update 13967
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Fri, 3 Nov 2023 09:09:53 +0000
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* Sat, 4 Nov 2023 00:33:04 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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@@ -11,49 +11,49 @@ pub mod animationsystem_dll { // animationsystem.dll
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}
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pub mod client_dll { // client.dll
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pub const LegacyGameUI001: usize = 0x8996E0;
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pub const Source2ClientUI001: usize = 0x888400;
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pub const Source2ClientPrediction001: usize = 0x7A18A0;
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pub const ClientToolsInfo_001: usize = 0x72D840;
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pub const Source2Client002: usize = 0x72D860;
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pub const GameClientExports001: usize = 0x72D850;
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pub const LegacyGameUI001: usize = 0x8997F0;
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pub const Source2ClientUI001: usize = 0x888500;
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pub const Source2ClientPrediction001: usize = 0x7A1830;
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pub const ClientToolsInfo_001: usize = 0x72DA70;
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pub const Source2Client002: usize = 0x72DA90;
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pub const GameClientExports001: usize = 0x72DA80;
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pub const EmptyWorldService001_Client: usize = 0x48DEF0;
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pub const Source2ClientConfig001: usize = 0x474F00;
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}
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pub mod engine2_dll { // engine2.dll
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pub const SimpleEngineLoopService_001: usize = 0x1E32D0;
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pub const ClientServerEngineLoopService_001: usize = 0x1D8FA0;
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pub const KeyValueCache001: usize = 0x1D55E0;
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pub const HostStateMgr001: usize = 0x1D2DE0;
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pub const GameEventSystemServerV001: usize = 0x1CE480;
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pub const GameEventSystemClientV001: usize = 0x1CE470;
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pub const EngineServiceMgr001: usize = 0x1CA160;
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pub const VProfService_001: usize = 0x1B7BF0;
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pub const ToolService_001: usize = 0x1B6940;
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pub const StatsService_001: usize = 0x1B1BC0;
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pub const SplitScreenService_001: usize = 0x1AEE30;
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pub const SoundService_001: usize = 0x1A9970;
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pub const ScreenshotService001: usize = 0x1A5840;
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pub const RenderService_001: usize = 0x1A2BA0;
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pub const NetworkService_001: usize = 0x1A26B0;
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pub const NetworkServerService_001: usize = 0x19D750;
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pub const NetworkP2PService_001: usize = 0x199160;
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pub const NetworkClientService_001: usize = 0x192D90;
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pub const MapListService_001: usize = 0x18BD60;
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pub const InputService_001: usize = 0x179BE0;
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pub const GameUIService_001: usize = 0x174400;
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pub const GameResourceServiceServerV001: usize = 0x172160;
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pub const GameResourceServiceClientV001: usize = 0x172150;
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pub const BugService001: usize = 0x16B180;
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pub const BenchmarkService001: usize = 0x169950;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x116ED0;
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pub const EngineGameUI001: usize = 0x116260;
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pub const INETSUPPORT_001: usize = 0xE6470;
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pub const Source2EngineToServerStringTable001: usize = 0xA1420;
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pub const Source2EngineToServer001: usize = 0x8B260;
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pub const Source2EngineToClientStringTable001: usize = 0x83F80;
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pub const Source2EngineToClient001: usize = 0x5A9C0;
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pub const SimpleEngineLoopService_001: usize = 0x1E3370;
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pub const ClientServerEngineLoopService_001: usize = 0x1D9040;
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pub const KeyValueCache001: usize = 0x1D5680;
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pub const HostStateMgr001: usize = 0x1D2E80;
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pub const GameEventSystemServerV001: usize = 0x1CE520;
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pub const GameEventSystemClientV001: usize = 0x1CE510;
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pub const EngineServiceMgr001: usize = 0x1CA200;
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pub const VProfService_001: usize = 0x1B7C90;
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pub const ToolService_001: usize = 0x1B69E0;
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pub const StatsService_001: usize = 0x1B1C60;
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pub const SplitScreenService_001: usize = 0x1AEED0;
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pub const SoundService_001: usize = 0x1A9A10;
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pub const ScreenshotService001: usize = 0x1A58E0;
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pub const RenderService_001: usize = 0x1A2C40;
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pub const NetworkService_001: usize = 0x1A2750;
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pub const NetworkServerService_001: usize = 0x19D7F0;
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pub const NetworkP2PService_001: usize = 0x199200;
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pub const NetworkClientService_001: usize = 0x192E30;
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pub const MapListService_001: usize = 0x18BE00;
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pub const InputService_001: usize = 0x179C80;
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pub const GameUIService_001: usize = 0x1744A0;
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pub const GameResourceServiceServerV001: usize = 0x172200;
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pub const GameResourceServiceClientV001: usize = 0x1721F0;
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pub const BugService001: usize = 0x16B220;
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pub const BenchmarkService001: usize = 0x1699F0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x116F70;
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pub const EngineGameUI001: usize = 0x116300;
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pub const INETSUPPORT_001: usize = 0xE6510;
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pub const Source2EngineToServerStringTable001: usize = 0xA14C0;
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pub const Source2EngineToServer001: usize = 0x8B300;
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pub const Source2EngineToClientStringTable001: usize = 0x84020;
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pub const Source2EngineToClient001: usize = 0x5AA60;
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}
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pub mod filesystem_stdio_dll { // filesystem_stdio.dll
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@@ -159,16 +159,16 @@ pub mod schemasystem_dll { // schemasystem.dll
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}
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pub mod server_dll { // server.dll
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pub const NavGameTest001: usize = 0xA34720;
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pub const ServerToolsInfo_001: usize = 0x838480;
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pub const Source2GameClients001: usize = 0x838490;
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pub const Source2GameEntities001: usize = 0x8384A0;
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pub const Source2Server001: usize = 0x8384B0;
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pub const EmptyWorldService001_Server: usize = 0x58D710;
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pub const Source2ServerConfig001: usize = 0x56D720;
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pub const EntitySubclassUtilsV001: usize = 0x2CD480;
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pub const customnavsystem001: usize = 0x24A3B0;
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pub const Source2GameDirector001: usize = 0x151E80;
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pub const NavGameTest001: usize = 0xA353F0;
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pub const ServerToolsInfo_001: usize = 0x838760;
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pub const Source2GameClients001: usize = 0x838770;
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pub const Source2GameEntities001: usize = 0x838780;
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pub const Source2Server001: usize = 0x838790;
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pub const EmptyWorldService001_Server: usize = 0x58D750;
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pub const Source2ServerConfig001: usize = 0x56D760;
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pub const EntitySubclassUtilsV001: usize = 0x2CD4C0;
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pub const customnavsystem001: usize = 0x24A3F0;
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pub const Source2GameDirector001: usize = 0x151EC0;
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}
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pub mod soundsystem_dll { // soundsystem.dll
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