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📦 Game Update 13985
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@@ -1,35 +1,35 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Fri, 5 Jan 2024 01:00:02 +0000
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* Sat, 20 Jan 2024 07:10:58 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod client_dll { // client.dll
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pub const dwEntityList: usize = 0x17C1950;
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pub const dwForceAttack: usize = 0x16C1E90;
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pub const dwForceAttack2: usize = 0x16C1F20;
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pub const dwForceBackward: usize = 0x16C2160;
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pub const dwForceCrouch: usize = 0x16C2430;
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pub const dwForceForward: usize = 0x16C20D0;
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pub const dwForceJump: usize = 0x16C23A0;
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pub const dwForceLeft: usize = 0x16C21F0;
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pub const dwForceRight: usize = 0x16C2280;
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pub const dwGameEntitySystem: usize = 0x18ED240;
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pub const dwEntityList: usize = 0x17C26A0;
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pub const dwForceAttack: usize = 0x16C1E80;
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pub const dwForceAttack2: usize = 0x16C1F10;
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pub const dwForceBackward: usize = 0x16C2150;
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pub const dwForceCrouch: usize = 0x16C2420;
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pub const dwForceForward: usize = 0x16C20C0;
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pub const dwForceJump: usize = 0x16C2390;
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pub const dwForceLeft: usize = 0x16C21E0;
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pub const dwForceRight: usize = 0x16C2270;
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pub const dwGameEntitySystem: usize = 0x18F2DB0;
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pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x181E048;
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pub const dwGlobalVars: usize = 0x16BDCB8;
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pub const dwGlowManager: usize = 0x181D7B0;
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pub const dwInterfaceLinkList: usize = 0x191AED8;
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pub const dwLocalPlayerController: usize = 0x1810F48;
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pub const dwLocalPlayerPawn: usize = 0x16C8F58;
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pub const dwPlantedC4: usize = 0x1824A88;
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pub const dwPrediction: usize = 0x16C8E20;
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pub const dwSensitivity: usize = 0x181ED48;
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pub const dwGameRules: usize = 0x181ED98;
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pub const dwGlobalVars: usize = 0x16BDCA8;
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pub const dwGlowManager: usize = 0x181E500;
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pub const dwInterfaceLinkList: usize = 0x1920A48;
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pub const dwLocalPlayerController: usize = 0x1811C98;
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pub const dwLocalPlayerPawn: usize = 0x16C8F48;
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pub const dwPlantedC4: usize = 0x18257D8;
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pub const dwPrediction: usize = 0x16C8E10;
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pub const dwSensitivity: usize = 0x181FA98;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1880DC0;
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pub const dwViewMatrix: usize = 0x1820150;
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pub const dwViewRender: usize = 0x1820998;
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pub const dwViewAngles: usize = 0x1882140;
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pub const dwViewMatrix: usize = 0x1820EA0;
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pub const dwViewRender: usize = 0x18216E8;
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}
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pub mod engine2_dll { // engine2.dll
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@@ -42,10 +42,6 @@ pub mod engine2_dll { // engine2.dll
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pub const dwWindowWidth: usize = 0x597E08;
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}
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pub mod game_info { // Some additional information about the game at dump time
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pub const buildNumber: usize = 0x36A0; // Game build number
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}
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pub mod inputsystem_dll { // inputsystem.dll
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pub const dwInputSystem: usize = 0x35760;
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}
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