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Game update (14015)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-12 06:08:34.023761 UTC
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// 2024-06-14 04:06:49.525200800 UTC
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#pragma once
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@@ -5656,7 +5656,7 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t m_bPvsModifyEntity = 0x1B0; // bool
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}
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// Parent: CBaseCSGrenadeProjectile
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// Fields count: 8
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// Fields count: 9
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//
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// Metadata:
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// NetworkVarNames: m_nSmokeEffectTickBegin (int)
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@@ -5674,6 +5674,7 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t m_VoxelFrameData = 0xAD0; // CUtlVector<uint8>
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constexpr std::ptrdiff_t m_flLastBounce = 0xAE8; // GameTime_t
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constexpr std::ptrdiff_t m_fllastSimulationTime = 0xAEC; // GameTime_t
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constexpr std::ptrdiff_t m_bExplodeFromInferno = 0x2D70; // bool
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}
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// Parent: CTriggerMultiple
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// Fields count: 1
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