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https://github.com/a2x/cs2-dumper.git
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📦 Game Update 13942
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@@ -6,46 +6,46 @@ pub mod animationsystem_dll {
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}
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pub mod client_dll {
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pub const LegacyGameUI001: usize = 0x857a80;
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pub const Source2ClientUI001: usize = 0x8468c0;
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pub const Source2ClientPrediction001: usize = 0x76b390;
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pub const ClientToolsInfo_001: usize = 0x6f6e00;
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pub const Source2Client002: usize = 0x6f6e20;
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pub const GameClientExports001: usize = 0x6f6e10;
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pub const EmptyWorldService001_Client: usize = 0x43fe30;
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pub const Source2ClientConfig001: usize = 0x427080;
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pub const LegacyGameUI001: usize = 0x857650;
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pub const Source2ClientUI001: usize = 0x846490;
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pub const Source2ClientPrediction001: usize = 0x76afb0;
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pub const ClientToolsInfo_001: usize = 0x6f6a20;
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pub const Source2Client002: usize = 0x6f6a40;
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pub const GameClientExports001: usize = 0x6f6a30;
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pub const EmptyWorldService001_Client: usize = 0x43fa50;
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pub const Source2ClientConfig001: usize = 0x426ca0;
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}
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pub mod engine2_dll {
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pub const SimpleEngineLoopService_001: usize = 0x1e3c20;
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pub const ClientServerEngineLoopService_001: usize = 0x1d9870;
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pub const KeyValueCache001: usize = 0x1d5c10;
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pub const HostStateMgr001: usize = 0x1d3650;
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pub const GameEventSystemServerV001: usize = 0x1cea70;
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pub const GameEventSystemClientV001: usize = 0x1cea60;
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pub const EngineServiceMgr001: usize = 0x1ca380;
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pub const VProfService_001: usize = 0x1b84f0;
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pub const ToolService_001: usize = 0x1b7250;
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pub const StatsService_001: usize = 0x1b24d0;
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pub const SplitScreenService_001: usize = 0x1af740;
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pub const SoundService_001: usize = 0x1aa290;
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pub const ScreenshotService001: usize = 0x1a6160;
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pub const RenderService_001: usize = 0x1a34c0;
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pub const NetworkService_001: usize = 0x1a2fd0;
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pub const NetworkServerService_001: usize = 0x19e060;
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pub const NetworkP2PService_001: usize = 0x199a70;
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pub const NetworkClientService_001: usize = 0x1936a0;
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pub const MapListService_001: usize = 0x18c6e0;
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pub const InputService_001: usize = 0x17a450;
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pub const GameUIService_001: usize = 0x174f10;
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pub const GameResourceServiceServerV001: usize = 0x172c70;
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pub const GameResourceServiceClientV001: usize = 0x172c60;
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pub const BugService001: usize = 0x16bc90;
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pub const BenchmarkService001: usize = 0x16a460;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x117b80;
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pub const EngineGameUI001: usize = 0x116e40;
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pub const INETSUPPORT_001: usize = 0xe6680;
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pub const Source2EngineToServerStringTable001: usize = 0xa1190;
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pub const SimpleEngineLoopService_001: usize = 0x1e3bc0;
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pub const ClientServerEngineLoopService_001: usize = 0x1d9810;
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pub const KeyValueCache001: usize = 0x1d5bb0;
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pub const HostStateMgr001: usize = 0x1d35f0;
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pub const GameEventSystemServerV001: usize = 0x1cea10;
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pub const GameEventSystemClientV001: usize = 0x1cea00;
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pub const EngineServiceMgr001: usize = 0x1ca320;
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pub const VProfService_001: usize = 0x1b8490;
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pub const ToolService_001: usize = 0x1b71f0;
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pub const StatsService_001: usize = 0x1b2470;
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pub const SplitScreenService_001: usize = 0x1af6e0;
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pub const SoundService_001: usize = 0x1aa230;
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pub const ScreenshotService001: usize = 0x1a6100;
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pub const RenderService_001: usize = 0x1a3460;
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pub const NetworkService_001: usize = 0x1a2f70;
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pub const NetworkServerService_001: usize = 0x19e000;
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pub const NetworkP2PService_001: usize = 0x199a10;
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pub const NetworkClientService_001: usize = 0x193640;
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pub const MapListService_001: usize = 0x18c680;
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pub const InputService_001: usize = 0x17a3f0;
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pub const GameUIService_001: usize = 0x174eb0;
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pub const GameResourceServiceServerV001: usize = 0x172c10;
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pub const GameResourceServiceClientV001: usize = 0x172c00;
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pub const BugService001: usize = 0x16bc30;
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pub const BenchmarkService001: usize = 0x16a400;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x117b20;
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pub const EngineGameUI001: usize = 0x116de0;
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pub const INETSUPPORT_001: usize = 0xe6620;
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pub const Source2EngineToServerStringTable001: usize = 0xa1180;
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pub const Source2EngineToServer001: usize = 0x8af60;
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pub const Source2EngineToClientStringTable001: usize = 0x83910;
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pub const Source2EngineToClient001: usize = 0x596f0;
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@@ -81,8 +81,8 @@ pub mod localize_dll {
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}
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x506a0;
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pub const MATCHFRAMEWORK_001: usize = 0x1017d0;
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pub const GameTypes001: usize = 0x50680;
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pub const MATCHFRAMEWORK_001: usize = 0x1017b0;
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}
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pub mod materialsystem2_dll {
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@@ -154,21 +154,21 @@ pub mod schemasystem_dll {
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}
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pub mod server_dll {
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pub const NavGameTest001: usize = 0xa9d770;
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pub const ServerToolsInfo_001: usize = 0x8a7820;
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pub const Source2GameClients001: usize = 0x8a7830;
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pub const Source2GameEntities001: usize = 0x8a7840;
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pub const Source2Server001: usize = 0x8a7850;
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pub const EmptyWorldService001_Server: usize = 0x5a6200;
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pub const Source2ServerConfig001: usize = 0x586290;
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pub const EntitySubclassUtilsV001: usize = 0x2e67b0;
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pub const customnavsystem001: usize = 0x258650;
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pub const Source2GameDirector001: usize = 0x14d1e0;
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pub const NavGameTest001: usize = 0xa9d750;
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pub const ServerToolsInfo_001: usize = 0x8a7800;
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pub const Source2GameClients001: usize = 0x8a7810;
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pub const Source2GameEntities001: usize = 0x8a7820;
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pub const Source2Server001: usize = 0x8a7830;
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pub const EmptyWorldService001_Server: usize = 0x5a61e0;
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pub const Source2ServerConfig001: usize = 0x586270;
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pub const EntitySubclassUtilsV001: usize = 0x2e6790;
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pub const customnavsystem001: usize = 0x258630;
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pub const Source2GameDirector001: usize = 0x14d1c0;
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}
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x155fb0;
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pub const SoundOpSystemEdit001: usize = 0x8b320;
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pub const SoundOpSystem001: usize = 0x155f90;
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pub const SoundOpSystemEdit001: usize = 0x8b480;
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pub const VMixEditTool001: usize = 0x716e0;
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pub const SoundSystem001: usize = 0x46460;
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}
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