Fix for enum values that could be out of range for their datatype

This commit is contained in:
a2x
2024-04-07 15:35:48 +10:00
parent 7c9d594ca6
commit 9f37324266
69 changed files with 177 additions and 176 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-06 17:17:10.780616100 UTC
// 2024-04-07 05:30:39.851724900 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll
@@ -2697,7 +2697,7 @@ namespace CS2Dumper.Schemas {
public static class CStateMachineUpdateNode {
public const nint m_stateMachine = 0x68; // CAnimStateMachineUpdater
public const nint m_stateData = 0xC0; // CUtlVector<CStateNodeStateData>
public const nint m_transitionData = 0xD8; // CUtlVector<CStateNodeTransition
public const nint m_transitionData = 0xD8; // CUtlVector<CStateNodeTransitionData>
public const nint m_bBlockWaningTags = 0xF4; // bool
public const nint m_bLockStateWhenWaning = 0xF5; // bool
}