📦 Game Update 13976

This commit is contained in:
a2x
2023-12-05 10:45:45 +10:00
parent 170df6cc47
commit 9e5971e8ae
77 changed files with 911 additions and 871 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 1 Dec 2023 04:38:02 +0000
* Tue, 5 Dec 2023 00:38:26 +0000
*/
public static class animationsystem_dll { // animationsystem.dll
@@ -9,18 +9,18 @@ public static class animationsystem_dll { // animationsystem.dll
}
public static class client_dll { // client.dll
public const nint LegacyGameUI001 = 0x89F5C0;
public const nint Source2ClientUI001 = 0x88E800;
public const nint Source2ClientPrediction001 = 0x7A6970;
public const nint ClientToolsInfo_001 = 0x732720;
public const nint Source2Client002 = 0x732740;
public const nint GameClientExports001 = 0x732730;
public const nint LegacyGameUI001 = 0x89FA80;
public const nint Source2ClientUI001 = 0x88ECC0;
public const nint Source2ClientPrediction001 = 0x7A6DF0;
public const nint ClientToolsInfo_001 = 0x732BA0;
public const nint Source2Client002 = 0x732BC0;
public const nint GameClientExports001 = 0x732BB0;
public const nint EmptyWorldService001_Client = 0x490110;
public const nint Source2ClientConfig001 = 0x477050;
}
public static class engine2_dll { // engine2.dll
public const nint SimpleEngineLoopService_001 = 0x1E4620;
public const nint SimpleEngineLoopService_001 = 0x1E4610;
public const nint ClientServerEngineLoopService_001 = 0x1DA110;
public const nint KeyValueCache001 = 0x1D6750;
public const nint HostStateMgr001 = 0x1D3F50;
@@ -89,11 +89,11 @@ public static class matchmaking_dll { // matchmaking.dll
}
public static class materialsystem2_dll { // materialsystem2.dll
public const nint MaterialUtils_001 = 0x4DB90;
public const nint TextLayout_001 = 0x4A2E0;
public const nint PostProcessingSystem_001 = 0x42A60;
public const nint FontManager_001 = 0x37900;
public const nint VMaterialSystem2_001 = 0x25EC0;
public const nint MaterialUtils_001 = 0x4DCB0;
public const nint TextLayout_001 = 0x4A400;
public const nint PostProcessingSystem_001 = 0x42B80;
public const nint FontManager_001 = 0x37A20;
public const nint VMaterialSystem2_001 = 0x25FC0;
}
public static class meshsystem_dll { // meshsystem.dll
@@ -132,7 +132,7 @@ public static class pulse_system_dll { // pulse_system.dll
}
public static class rendersystemdx11_dll { // rendersystemdx11.dll
public const nint RenderUtils_001 = 0x530F0;
public const nint RenderUtils_001 = 0x53100;
public const nint VRenderDeviceMgrBackdoor001 = 0x4A690;
public const nint RenderDeviceMgr001 = 0x4A680;
}
@@ -157,16 +157,16 @@ public static class schemasystem_dll { // schemasystem.dll
}
public static class server_dll { // server.dll
public const nint NavGameTest001 = 0xA3BDA0;
public const nint ServerToolsInfo_001 = 0x83EB80;
public const nint Source2GameClients001 = 0x83EB90;
public const nint Source2GameEntities001 = 0x83EBA0;
public const nint Source2Server001 = 0x83EBB0;
public const nint EmptyWorldService001_Server = 0x591CC0;
public const nint Source2ServerConfig001 = 0x571BF0;
public const nint EntitySubclassUtilsV001 = 0x2D0850;
public const nint customnavsystem001 = 0x24D880;
public const nint Source2GameDirector001 = 0x145620;
public const nint NavGameTest001 = 0xA3C380;
public const nint ServerToolsInfo_001 = 0x83F1C0;
public const nint Source2GameClients001 = 0x83F1D0;
public const nint Source2GameEntities001 = 0x83F1E0;
public const nint Source2Server001 = 0x83F1F0;
public const nint EmptyWorldService001_Server = 0x591BE0;
public const nint Source2ServerConfig001 = 0x571B10;
public const nint EntitySubclassUtilsV001 = 0x2D07B0;
public const nint customnavsystem001 = 0x24D7E0;
public const nint Source2GameDirector001 = 0x145580;
}
public static class soundsystem_dll { // soundsystem.dll