📦 Game Update 13965

This commit is contained in:
a2x
2023-10-26 16:40:24 +10:00
parent 239c872b65
commit 9a9af96afd
83 changed files with 600 additions and 545 deletions

View File

@@ -1,43 +1,44 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* 2023-10-20 23:01:51.629418100 UTC
* Thu, 26 Oct 2023 06:38:41 +0000
*/
#pragma once
#include <cstddef>
namespace ClientDll { // client.dll
constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x57DA70;
constexpr std::ptrdiff_t dwEntityList = 0x1798738;
constexpr std::ptrdiff_t dwForceAttack = 0x169DE50;
constexpr std::ptrdiff_t dwForceAttack2 = 0x169DEE0;
constexpr std::ptrdiff_t dwForceBackward = 0x169E120;
constexpr std::ptrdiff_t dwForceCrouch = 0x169E3F0;
constexpr std::ptrdiff_t dwForceForward = 0x169E090;
constexpr std::ptrdiff_t dwForceJump = 0x169E360;
constexpr std::ptrdiff_t dwForceLeft = 0x169E1B0;
constexpr std::ptrdiff_t dwForceRight = 0x169E240;
constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x601070;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F2D60;
constexpr std::ptrdiff_t dwGameRules = 0x17F4478;
constexpr std::ptrdiff_t dwGlobalVars = 0x1699F40;
constexpr std::ptrdiff_t dwGlowManager = 0x17F3BF8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x197F2B8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17E7158;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1885C28;
constexpr std::ptrdiff_t dwPlantedC4 = 0x188CAD0;
constexpr std::ptrdiff_t dwViewAngles = 0x18E5740;
constexpr std::ptrdiff_t dwViewMatrix = 0x1886710;
constexpr std::ptrdiff_t dwViewRender = 0x1887108;
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x57EA50;
constexpr std::ptrdiff_t dwEntityList = 0x17995C0;
constexpr std::ptrdiff_t dwForceAttack = 0x169EE60;
constexpr std::ptrdiff_t dwForceAttack2 = 0x169EEF0;
constexpr std::ptrdiff_t dwForceBackward = 0x169F130;
constexpr std::ptrdiff_t dwForceCrouch = 0x169F400;
constexpr std::ptrdiff_t dwForceForward = 0x169F0A0;
constexpr std::ptrdiff_t dwForceJump = 0x169F370;
constexpr std::ptrdiff_t dwForceLeft = 0x169F1C0;
constexpr std::ptrdiff_t dwForceRight = 0x169F250;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1952588;
constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x602050;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F3D40;
constexpr std::ptrdiff_t dwGameRules = 0x17F5488;
constexpr std::ptrdiff_t dwGlobalVars = 0x169AFE0;
constexpr std::ptrdiff_t dwGlowManager = 0x17F4C10;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1980298;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17E8158;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1886C48;
constexpr std::ptrdiff_t dwPlantedC4 = 0x188BFE0;
constexpr std::ptrdiff_t dwViewAngles = 0x18E6770;
constexpr std::ptrdiff_t dwViewMatrix = 0x1887730;
constexpr std::ptrdiff_t dwViewRender = 0x1888128;
}
namespace Engine2Dll { // engine2.dll
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t dwBuildNumber = 0x487514;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x486AB0;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x53867C;
constexpr std::ptrdiff_t dwWindowWidth = 0x538678;
constexpr std::ptrdiff_t dwWindowHeight = 0x5386AC;
constexpr std::ptrdiff_t dwWindowWidth = 0x5386A8;
}