📦 Game Update 13965

This commit is contained in:
a2x
2023-10-26 16:40:24 +10:00
parent 239c872b65
commit 9a9af96afd
83 changed files with 600 additions and 545 deletions

View File

@@ -1,27 +1,27 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* 2023-10-20 23:01:51.119179600 UTC
* Thu, 26 Oct 2023 06:38:24 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod AnimationsystemDll { // animationsystem.dll
pub mod animationsystem_dll { // animationsystem.dll
pub const AnimationSystemUtils_001: usize = 0x64670;
pub const AnimationSystem_001: usize = 0x5F1D0;
}
pub mod ClientDll { // client.dll
pub const LegacyGameUI001: usize = 0x8914A0;
pub const Source2ClientUI001: usize = 0x8801C0;
pub const Source2ClientPrediction001: usize = 0x79DB20;
pub const ClientToolsInfo_001: usize = 0x729A30;
pub const Source2Client002: usize = 0x729A50;
pub const GameClientExports001: usize = 0x729A40;
pub const EmptyWorldService001_Client: usize = 0x48C210;
pub const Source2ClientConfig001: usize = 0x473220;
pub mod client_dll { // client.dll
pub const LegacyGameUI001: usize = 0x892500;
pub const Source2ClientUI001: usize = 0x881220;
pub const Source2ClientPrediction001: usize = 0x79EB10;
pub const ClientToolsInfo_001: usize = 0x72AA20;
pub const Source2Client002: usize = 0x72AA40;
pub const GameClientExports001: usize = 0x72AA30;
pub const EmptyWorldService001_Client: usize = 0x48C470;
pub const Source2ClientConfig001: usize = 0x473480;
}
pub mod Engine2Dll { // engine2.dll
pub mod engine2_dll { // engine2.dll
pub const SimpleEngineLoopService_001: usize = 0x1E2480;
pub const ClientServerEngineLoopService_001: usize = 0x1D8150;
pub const KeyValueCache001: usize = 0x1D4790;
@@ -56,12 +56,12 @@ pub mod Engine2Dll { // engine2.dll
pub const Source2EngineToClient001: usize = 0x5A620;
}
pub mod FilesystemStdioDll { // filesystem_stdio.dll
pub mod filesystem_stdio_dll { // filesystem_stdio.dll
pub const VAsyncFileSystem2_001: usize = 0x66D30;
pub const VFileSystem017: usize = 0x66D20;
}
pub mod HostDll { // host.dll
pub mod host_dll { // host.dll
pub const Source2Host001: usize = 0x18E10;
pub const SinglePlayerSharedMemory001: usize = 0x18A90;
pub const SaveRestoreDataVersion001: usize = 0x18A80;
@@ -72,25 +72,25 @@ pub mod HostDll { // host.dll
pub const DebugDrawQueueManager001: usize = 0x11710;
}
pub mod ImemanagerDll { // imemanager.dll
pub mod imemanager_dll { // imemanager.dll
pub const IMEManager001: usize = 0xC470;
}
pub mod InputsystemDll { // inputsystem.dll
pub mod inputsystem_dll { // inputsystem.dll
pub const InputSystemVersion001: usize = 0x28D0;
pub const InputStackSystemVersion001: usize = 0x16F0;
}
pub mod LocalizeDll { // localize.dll
pub mod localize_dll { // localize.dll
pub const Localize_001: usize = 0x3830;
}
pub mod MatchmakingDll { // matchmaking.dll
pub mod matchmaking_dll { // matchmaking.dll
pub const GameTypes001: usize = 0x50270;
pub const MATCHFRAMEWORK_001: usize = 0x101030;
}
pub mod Materialsystem2Dll { // materialsystem2.dll
pub mod materialsystem2_dll { // materialsystem2.dll
pub const MaterialUtils_001: usize = 0x4DB90;
pub const TextLayout_001: usize = 0x4A2E0;
pub const PostProcessingSystem_001: usize = 0x42A60;
@@ -98,91 +98,91 @@ pub mod Materialsystem2Dll { // materialsystem2.dll
pub const VMaterialSystem2_001: usize = 0x25EC0;
}
pub mod MeshsystemDll { // meshsystem.dll
pub mod meshsystem_dll { // meshsystem.dll
pub const MeshSystem001: usize = 0x7270;
}
pub mod NavsystemDll { // navsystem.dll
pub mod navsystem_dll { // navsystem.dll
pub const NavSystem001: usize = 0x76F0;
}
pub mod NetworksystemDll { // networksystem.dll
pub mod networksystem_dll { // networksystem.dll
pub const SerializedEntitiesVersion001: usize = 0xD1AE0;
pub const NetworkSystemVersion001: usize = 0xBBFA0;
pub const NetworkMessagesVersion001: usize = 0x9C040;
pub const FlattenedSerializersVersion001: usize = 0x7B8A0;
}
pub mod PanoramaDll { // panorama.dll
pub mod panorama_dll { // panorama.dll
pub const PanoramaUIEngine001: usize = 0x57EE0;
}
pub mod PanoramaTextPangoDll { // panorama_text_pango.dll
pub mod panorama_text_pango_dll { // panorama_text_pango.dll
pub const PanoramaTextServices001: usize = 0x4CBD0;
}
pub mod PanoramauiclientDll { // panoramauiclient.dll
pub mod panoramauiclient_dll { // panoramauiclient.dll
pub const PanoramaUIClient001: usize = 0x12780;
}
pub mod ParticlesDll { // particles.dll
pub mod particles_dll { // particles.dll
pub const ParticleSystemMgr003: usize = 0x52D20;
}
pub mod PulseSystemDll { // pulse_system.dll
pub mod pulse_system_dll { // pulse_system.dll
pub const IPulseSystem_001: usize = 0x5B80;
}
pub mod Rendersystemdx11Dll { // rendersystemdx11.dll
pub mod rendersystemdx11_dll { // rendersystemdx11.dll
pub const RenderUtils_001: usize = 0x52FD0;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4A4F0;
pub const RenderDeviceMgr001: usize = 0x4A4E0;
}
pub mod ResourcesystemDll { // resourcesystem.dll
pub mod resourcesystem_dll { // resourcesystem.dll
pub const ResourceSystem013: usize = 0x10650;
}
pub mod ScenefilecacheDll { // scenefilecache.dll
pub mod scenefilecache_dll { // scenefilecache.dll
pub const SceneFileCache002: usize = 0x68E0;
pub const ResponseRulesCache001: usize = 0x3190;
}
pub mod ScenesystemDll { // scenesystem.dll
pub mod scenesystem_dll { // scenesystem.dll
pub const SceneUtils_001: usize = 0x13D030;
pub const SceneSystem_002: usize = 0xCAE10;
pub const RenderingPipelines_001: usize = 0x8EED0;
}
pub mod SchemasystemDll { // schemasystem.dll
pub mod schemasystem_dll { // schemasystem.dll
pub const SchemaSystem_001: usize = 0xA930;
}
pub mod ServerDll { // server.dll
pub const NavGameTest001: usize = 0xA2CCE0;
pub const ServerToolsInfo_001: usize = 0x831620;
pub const Source2GameClients001: usize = 0x831630;
pub const Source2GameEntities001: usize = 0x831640;
pub const Source2Server001: usize = 0x831650;
pub const EmptyWorldService001_Server: usize = 0x588470;
pub const Source2ServerConfig001: usize = 0x568470;
pub const EntitySubclassUtilsV001: usize = 0x2C8690;
pub const customnavsystem001: usize = 0x245070;
pub const Source2GameDirector001: usize = 0x13EFF0;
pub mod server_dll { // server.dll
pub const NavGameTest001: usize = 0xA2D610;
pub const ServerToolsInfo_001: usize = 0x831EE0;
pub const Source2GameClients001: usize = 0x831EF0;
pub const Source2GameEntities001: usize = 0x831F00;
pub const Source2Server001: usize = 0x831F10;
pub const EmptyWorldService001_Server: usize = 0x588530;
pub const Source2ServerConfig001: usize = 0x568530;
pub const EntitySubclassUtilsV001: usize = 0x2C87D0;
pub const customnavsystem001: usize = 0x2451B0;
pub const Source2GameDirector001: usize = 0x13F130;
}
pub mod SoundsystemDll { // soundsystem.dll
pub mod soundsystem_dll { // soundsystem.dll
pub const SoundOpSystem001: usize = 0x1567E0;
pub const SoundOpSystemEdit001: usize = 0x8BBC0;
pub const VMixEditTool001: usize = 0x71740;
pub const SoundSystem001: usize = 0x46540;
}
pub mod SteamaudioDll { // steamaudio.dll
pub mod steamaudio_dll { // steamaudio.dll
pub const SteamAudio001: usize = 0x12EE0;
}
pub mod Steamclient64Dll { // steamclient64.dll
pub mod steamclient64_dll { // steamclient64.dll
pub const IVALIDATE001: usize = 0x833640;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82F4C0;
pub const SteamClient020: usize = 0x62CAF0;
@@ -204,39 +204,39 @@ pub mod Steamclient64Dll { // steamclient64.dll
pub const p2pvoicesingleton002: usize = 0xD5840;
}
pub mod Tier0Dll { // tier0.dll
pub mod tier0_dll { // tier0.dll
pub const VStringTokenSystem001: usize = 0x18C060;
pub const TestScriptMgr001: usize = 0x13F3C0;
pub const VProcessUtils002: usize = 0x12F540;
pub const VEngineCvar007: usize = 0x61920;
}
pub mod V8SystemDll { // v8system.dll
pub mod v8system_dll { // v8system.dll
pub const Source2V8System001: usize = 0x1670;
}
pub mod ValveAviDll { // valve_avi.dll
pub mod valve_avi_dll { // valve_avi.dll
pub const VAvi001: usize = 0x2F90;
}
pub mod ValveWmfDll { // valve_wmf.dll
pub mod valve_wmf_dll { // valve_wmf.dll
pub const VMediaFoundation001: usize = 0x12D0;
}
pub mod Vphysics2Dll { // vphysics2.dll
pub const VPhysics2_Handle_Interface_001: usize = 0x5FA60;
pub const VPhysics2_Interface_001: usize = 0x5B7F0;
pub mod vphysics2_dll { // vphysics2.dll
pub const VPhysics2_Handle_Interface_001: usize = 0x61120;
pub const VPhysics2_Interface_001: usize = 0x5C740;
}
pub mod VscriptDll { // vscript.dll
pub mod vscript_dll { // vscript.dll
pub const VScriptManager010: usize = 0x31DA0;
}
pub mod VstdlibS64Dll { // vstdlib_s64.dll
pub mod vstdlib_s64_dll { // vstdlib_s64.dll
pub const IVALIDATE001: usize = 0x24FF0;
pub const VEngineCvar002: usize = 0x5750;
}
pub mod WorldrendererDll { // worldrenderer.dll
pub mod worldrenderer_dll { // worldrenderer.dll
pub const WorldRendererMgr001: usize = 0x21530;
}