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📦 Game Update 13965
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@@ -1,29 +1,29 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* 2023-10-20 23:01:51.113204800 UTC
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* Thu, 26 Oct 2023 06:38:24 +0000
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*/
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#pragma once
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#include <cstddef>
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namespace AnimationsystemDll { // animationsystem.dll
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namespace animationsystem_dll { // animationsystem.dll
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constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64670;
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constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F1D0;
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}
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namespace ClientDll { // client.dll
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constexpr std::ptrdiff_t LegacyGameUI001 = 0x8914A0;
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constexpr std::ptrdiff_t Source2ClientUI001 = 0x8801C0;
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constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79DB20;
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constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x729A30;
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constexpr std::ptrdiff_t Source2Client002 = 0x729A50;
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constexpr std::ptrdiff_t GameClientExports001 = 0x729A40;
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constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48C210;
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constexpr std::ptrdiff_t Source2ClientConfig001 = 0x473220;
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namespace client_dll { // client.dll
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constexpr std::ptrdiff_t LegacyGameUI001 = 0x892500;
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constexpr std::ptrdiff_t Source2ClientUI001 = 0x881220;
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constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79EB10;
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constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x72AA20;
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constexpr std::ptrdiff_t Source2Client002 = 0x72AA40;
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constexpr std::ptrdiff_t GameClientExports001 = 0x72AA30;
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constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48C470;
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constexpr std::ptrdiff_t Source2ClientConfig001 = 0x473480;
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}
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namespace Engine2Dll { // engine2.dll
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namespace engine2_dll { // engine2.dll
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constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E2480;
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constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1D8150;
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constexpr std::ptrdiff_t KeyValueCache001 = 0x1D4790;
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@@ -58,12 +58,12 @@ namespace Engine2Dll { // engine2.dll
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constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A620;
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}
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namespace FilesystemStdioDll { // filesystem_stdio.dll
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namespace filesystem_stdio_dll { // filesystem_stdio.dll
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constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D30;
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constexpr std::ptrdiff_t VFileSystem017 = 0x66D20;
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}
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namespace HostDll { // host.dll
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namespace host_dll { // host.dll
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constexpr std::ptrdiff_t Source2Host001 = 0x18E10;
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constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18A90;
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constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18A80;
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@@ -74,25 +74,25 @@ namespace HostDll { // host.dll
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constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11710;
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}
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namespace ImemanagerDll { // imemanager.dll
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namespace imemanager_dll { // imemanager.dll
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constexpr std::ptrdiff_t IMEManager001 = 0xC470;
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}
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namespace InputsystemDll { // inputsystem.dll
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namespace inputsystem_dll { // inputsystem.dll
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constexpr std::ptrdiff_t InputSystemVersion001 = 0x28D0;
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constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16F0;
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}
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namespace LocalizeDll { // localize.dll
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namespace localize_dll { // localize.dll
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constexpr std::ptrdiff_t Localize_001 = 0x3830;
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}
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namespace MatchmakingDll { // matchmaking.dll
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namespace matchmaking_dll { // matchmaking.dll
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constexpr std::ptrdiff_t GameTypes001 = 0x50270;
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constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x101030;
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}
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namespace Materialsystem2Dll { // materialsystem2.dll
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namespace materialsystem2_dll { // materialsystem2.dll
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constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB90;
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constexpr std::ptrdiff_t TextLayout_001 = 0x4A2E0;
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constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A60;
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@@ -100,91 +100,91 @@ namespace Materialsystem2Dll { // materialsystem2.dll
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constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25EC0;
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}
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namespace MeshsystemDll { // meshsystem.dll
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namespace meshsystem_dll { // meshsystem.dll
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constexpr std::ptrdiff_t MeshSystem001 = 0x7270;
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}
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namespace NavsystemDll { // navsystem.dll
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namespace navsystem_dll { // navsystem.dll
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constexpr std::ptrdiff_t NavSystem001 = 0x76F0;
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}
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namespace NetworksystemDll { // networksystem.dll
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namespace networksystem_dll { // networksystem.dll
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constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD1AE0;
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constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBBFA0;
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constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9C040;
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constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7B8A0;
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}
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namespace PanoramaDll { // panorama.dll
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namespace panorama_dll { // panorama.dll
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constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x57EE0;
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}
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namespace PanoramaTextPangoDll { // panorama_text_pango.dll
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namespace panorama_text_pango_dll { // panorama_text_pango.dll
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constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBD0;
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}
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namespace PanoramauiclientDll { // panoramauiclient.dll
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namespace panoramauiclient_dll { // panoramauiclient.dll
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constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12780;
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}
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namespace ParticlesDll { // particles.dll
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namespace particles_dll { // particles.dll
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constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D20;
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}
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namespace PulseSystemDll { // pulse_system.dll
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namespace pulse_system_dll { // pulse_system.dll
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constexpr std::ptrdiff_t IPulseSystem_001 = 0x5B80;
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}
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namespace Rendersystemdx11Dll { // rendersystemdx11.dll
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namespace rendersystemdx11_dll { // rendersystemdx11.dll
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constexpr std::ptrdiff_t RenderUtils_001 = 0x52FD0;
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constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4A4F0;
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constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4A4E0;
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}
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namespace ResourcesystemDll { // resourcesystem.dll
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namespace resourcesystem_dll { // resourcesystem.dll
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constexpr std::ptrdiff_t ResourceSystem013 = 0x10650;
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}
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namespace ScenefilecacheDll { // scenefilecache.dll
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namespace scenefilecache_dll { // scenefilecache.dll
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constexpr std::ptrdiff_t SceneFileCache002 = 0x68E0;
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constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190;
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}
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namespace ScenesystemDll { // scenesystem.dll
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namespace scenesystem_dll { // scenesystem.dll
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constexpr std::ptrdiff_t SceneUtils_001 = 0x13D030;
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constexpr std::ptrdiff_t SceneSystem_002 = 0xCAE10;
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constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8EED0;
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}
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namespace SchemasystemDll { // schemasystem.dll
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namespace schemasystem_dll { // schemasystem.dll
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constexpr std::ptrdiff_t SchemaSystem_001 = 0xA930;
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}
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namespace ServerDll { // server.dll
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constexpr std::ptrdiff_t NavGameTest001 = 0xA2CCE0;
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constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x831620;
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constexpr std::ptrdiff_t Source2GameClients001 = 0x831630;
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constexpr std::ptrdiff_t Source2GameEntities001 = 0x831640;
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constexpr std::ptrdiff_t Source2Server001 = 0x831650;
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constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x588470;
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constexpr std::ptrdiff_t Source2ServerConfig001 = 0x568470;
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constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C8690;
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constexpr std::ptrdiff_t customnavsystem001 = 0x245070;
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constexpr std::ptrdiff_t Source2GameDirector001 = 0x13EFF0;
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namespace server_dll { // server.dll
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constexpr std::ptrdiff_t NavGameTest001 = 0xA2D610;
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constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x831EE0;
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constexpr std::ptrdiff_t Source2GameClients001 = 0x831EF0;
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constexpr std::ptrdiff_t Source2GameEntities001 = 0x831F00;
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constexpr std::ptrdiff_t Source2Server001 = 0x831F10;
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constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x588530;
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constexpr std::ptrdiff_t Source2ServerConfig001 = 0x568530;
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constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C87D0;
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constexpr std::ptrdiff_t customnavsystem001 = 0x2451B0;
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constexpr std::ptrdiff_t Source2GameDirector001 = 0x13F130;
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}
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namespace SoundsystemDll { // soundsystem.dll
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namespace soundsystem_dll { // soundsystem.dll
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constexpr std::ptrdiff_t SoundOpSystem001 = 0x1567E0;
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constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8BBC0;
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constexpr std::ptrdiff_t VMixEditTool001 = 0x71740;
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constexpr std::ptrdiff_t SoundSystem001 = 0x46540;
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}
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namespace SteamaudioDll { // steamaudio.dll
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namespace steamaudio_dll { // steamaudio.dll
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constexpr std::ptrdiff_t SteamAudio001 = 0x12EE0;
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}
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namespace Steamclient64Dll { // steamclient64.dll
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namespace steamclient64_dll { // steamclient64.dll
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constexpr std::ptrdiff_t IVALIDATE001 = 0x833640;
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constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0;
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constexpr std::ptrdiff_t SteamClient020 = 0x62CAF0;
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@@ -206,39 +206,39 @@ namespace Steamclient64Dll { // steamclient64.dll
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constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD5840;
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}
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namespace Tier0Dll { // tier0.dll
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namespace tier0_dll { // tier0.dll
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constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18C060;
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constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F3C0;
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constexpr std::ptrdiff_t VProcessUtils002 = 0x12F540;
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constexpr std::ptrdiff_t VEngineCvar007 = 0x61920;
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}
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namespace V8SystemDll { // v8system.dll
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namespace v8system_dll { // v8system.dll
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constexpr std::ptrdiff_t Source2V8System001 = 0x1670;
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}
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namespace ValveAviDll { // valve_avi.dll
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namespace valve_avi_dll { // valve_avi.dll
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constexpr std::ptrdiff_t VAvi001 = 0x2F90;
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}
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namespace ValveWmfDll { // valve_wmf.dll
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namespace valve_wmf_dll { // valve_wmf.dll
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constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0;
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}
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namespace Vphysics2Dll { // vphysics2.dll
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constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5FA60;
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constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5B7F0;
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namespace vphysics2_dll { // vphysics2.dll
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constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x61120;
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constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5C740;
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}
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namespace VscriptDll { // vscript.dll
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namespace vscript_dll { // vscript.dll
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constexpr std::ptrdiff_t VScriptManager010 = 0x31DA0;
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}
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namespace VstdlibS64Dll { // vstdlib_s64.dll
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namespace vstdlib_s64_dll { // vstdlib_s64.dll
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constexpr std::ptrdiff_t IVALIDATE001 = 0x24FF0;
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constexpr std::ptrdiff_t VEngineCvar002 = 0x5750;
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}
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namespace WorldrendererDll { // worldrenderer.dll
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namespace worldrenderer_dll { // worldrenderer.dll
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constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21530;
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}
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