📦 Game Update 13965

This commit is contained in:
a2x
2023-10-26 16:40:24 +10:00
parent 239c872b65
commit 9a9af96afd
83 changed files with 600 additions and 545 deletions

View File

@@ -1,29 +1,29 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* 2023-10-20 23:01:51.113204800 UTC
* Thu, 26 Oct 2023 06:38:24 +0000
*/
#pragma once
#include <cstddef>
namespace AnimationsystemDll { // animationsystem.dll
namespace animationsystem_dll { // animationsystem.dll
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64670;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F1D0;
}
namespace ClientDll { // client.dll
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8914A0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8801C0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79DB20;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x729A30;
constexpr std::ptrdiff_t Source2Client002 = 0x729A50;
constexpr std::ptrdiff_t GameClientExports001 = 0x729A40;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48C210;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x473220;
namespace client_dll { // client.dll
constexpr std::ptrdiff_t LegacyGameUI001 = 0x892500;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x881220;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79EB10;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x72AA20;
constexpr std::ptrdiff_t Source2Client002 = 0x72AA40;
constexpr std::ptrdiff_t GameClientExports001 = 0x72AA30;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48C470;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x473480;
}
namespace Engine2Dll { // engine2.dll
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E2480;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1D8150;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1D4790;
@@ -58,12 +58,12 @@ namespace Engine2Dll { // engine2.dll
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A620;
}
namespace FilesystemStdioDll { // filesystem_stdio.dll
namespace filesystem_stdio_dll { // filesystem_stdio.dll
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D30;
constexpr std::ptrdiff_t VFileSystem017 = 0x66D20;
}
namespace HostDll { // host.dll
namespace host_dll { // host.dll
constexpr std::ptrdiff_t Source2Host001 = 0x18E10;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18A90;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18A80;
@@ -74,25 +74,25 @@ namespace HostDll { // host.dll
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11710;
}
namespace ImemanagerDll { // imemanager.dll
namespace imemanager_dll { // imemanager.dll
constexpr std::ptrdiff_t IMEManager001 = 0xC470;
}
namespace InputsystemDll { // inputsystem.dll
namespace inputsystem_dll { // inputsystem.dll
constexpr std::ptrdiff_t InputSystemVersion001 = 0x28D0;
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16F0;
}
namespace LocalizeDll { // localize.dll
namespace localize_dll { // localize.dll
constexpr std::ptrdiff_t Localize_001 = 0x3830;
}
namespace MatchmakingDll { // matchmaking.dll
namespace matchmaking_dll { // matchmaking.dll
constexpr std::ptrdiff_t GameTypes001 = 0x50270;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x101030;
}
namespace Materialsystem2Dll { // materialsystem2.dll
namespace materialsystem2_dll { // materialsystem2.dll
constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB90;
constexpr std::ptrdiff_t TextLayout_001 = 0x4A2E0;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A60;
@@ -100,91 +100,91 @@ namespace Materialsystem2Dll { // materialsystem2.dll
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25EC0;
}
namespace MeshsystemDll { // meshsystem.dll
namespace meshsystem_dll { // meshsystem.dll
constexpr std::ptrdiff_t MeshSystem001 = 0x7270;
}
namespace NavsystemDll { // navsystem.dll
namespace navsystem_dll { // navsystem.dll
constexpr std::ptrdiff_t NavSystem001 = 0x76F0;
}
namespace NetworksystemDll { // networksystem.dll
namespace networksystem_dll { // networksystem.dll
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD1AE0;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBBFA0;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9C040;
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7B8A0;
}
namespace PanoramaDll { // panorama.dll
namespace panorama_dll { // panorama.dll
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x57EE0;
}
namespace PanoramaTextPangoDll { // panorama_text_pango.dll
namespace panorama_text_pango_dll { // panorama_text_pango.dll
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBD0;
}
namespace PanoramauiclientDll { // panoramauiclient.dll
namespace panoramauiclient_dll { // panoramauiclient.dll
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12780;
}
namespace ParticlesDll { // particles.dll
namespace particles_dll { // particles.dll
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D20;
}
namespace PulseSystemDll { // pulse_system.dll
namespace pulse_system_dll { // pulse_system.dll
constexpr std::ptrdiff_t IPulseSystem_001 = 0x5B80;
}
namespace Rendersystemdx11Dll { // rendersystemdx11.dll
namespace rendersystemdx11_dll { // rendersystemdx11.dll
constexpr std::ptrdiff_t RenderUtils_001 = 0x52FD0;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4A4F0;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4A4E0;
}
namespace ResourcesystemDll { // resourcesystem.dll
namespace resourcesystem_dll { // resourcesystem.dll
constexpr std::ptrdiff_t ResourceSystem013 = 0x10650;
}
namespace ScenefilecacheDll { // scenefilecache.dll
namespace scenefilecache_dll { // scenefilecache.dll
constexpr std::ptrdiff_t SceneFileCache002 = 0x68E0;
constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190;
}
namespace ScenesystemDll { // scenesystem.dll
namespace scenesystem_dll { // scenesystem.dll
constexpr std::ptrdiff_t SceneUtils_001 = 0x13D030;
constexpr std::ptrdiff_t SceneSystem_002 = 0xCAE10;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8EED0;
}
namespace SchemasystemDll { // schemasystem.dll
namespace schemasystem_dll { // schemasystem.dll
constexpr std::ptrdiff_t SchemaSystem_001 = 0xA930;
}
namespace ServerDll { // server.dll
constexpr std::ptrdiff_t NavGameTest001 = 0xA2CCE0;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x831620;
constexpr std::ptrdiff_t Source2GameClients001 = 0x831630;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x831640;
constexpr std::ptrdiff_t Source2Server001 = 0x831650;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x588470;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x568470;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C8690;
constexpr std::ptrdiff_t customnavsystem001 = 0x245070;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x13EFF0;
namespace server_dll { // server.dll
constexpr std::ptrdiff_t NavGameTest001 = 0xA2D610;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x831EE0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x831EF0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x831F00;
constexpr std::ptrdiff_t Source2Server001 = 0x831F10;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x588530;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x568530;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C87D0;
constexpr std::ptrdiff_t customnavsystem001 = 0x2451B0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x13F130;
}
namespace SoundsystemDll { // soundsystem.dll
namespace soundsystem_dll { // soundsystem.dll
constexpr std::ptrdiff_t SoundOpSystem001 = 0x1567E0;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8BBC0;
constexpr std::ptrdiff_t VMixEditTool001 = 0x71740;
constexpr std::ptrdiff_t SoundSystem001 = 0x46540;
}
namespace SteamaudioDll { // steamaudio.dll
namespace steamaudio_dll { // steamaudio.dll
constexpr std::ptrdiff_t SteamAudio001 = 0x12EE0;
}
namespace Steamclient64Dll { // steamclient64.dll
namespace steamclient64_dll { // steamclient64.dll
constexpr std::ptrdiff_t IVALIDATE001 = 0x833640;
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0;
constexpr std::ptrdiff_t SteamClient020 = 0x62CAF0;
@@ -206,39 +206,39 @@ namespace Steamclient64Dll { // steamclient64.dll
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD5840;
}
namespace Tier0Dll { // tier0.dll
namespace tier0_dll { // tier0.dll
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18C060;
constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F3C0;
constexpr std::ptrdiff_t VProcessUtils002 = 0x12F540;
constexpr std::ptrdiff_t VEngineCvar007 = 0x61920;
}
namespace V8SystemDll { // v8system.dll
namespace v8system_dll { // v8system.dll
constexpr std::ptrdiff_t Source2V8System001 = 0x1670;
}
namespace ValveAviDll { // valve_avi.dll
namespace valve_avi_dll { // valve_avi.dll
constexpr std::ptrdiff_t VAvi001 = 0x2F90;
}
namespace ValveWmfDll { // valve_wmf.dll
namespace valve_wmf_dll { // valve_wmf.dll
constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0;
}
namespace Vphysics2Dll { // vphysics2.dll
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5FA60;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5B7F0;
namespace vphysics2_dll { // vphysics2.dll
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x61120;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5C740;
}
namespace VscriptDll { // vscript.dll
namespace vscript_dll { // vscript.dll
constexpr std::ptrdiff_t VScriptManager010 = 0x31DA0;
}
namespace VstdlibS64Dll { // vstdlib_s64.dll
namespace vstdlib_s64_dll { // vstdlib_s64.dll
constexpr std::ptrdiff_t IVALIDATE001 = 0x24FF0;
constexpr std::ptrdiff_t VEngineCvar002 = 0x5750;
}
namespace WorldrendererDll { // worldrenderer.dll
namespace worldrenderer_dll { // worldrenderer.dll
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21530;
}