📦 Game Update 13968

This commit is contained in:
a2x
2023-11-09 16:06:21 +10:00
parent c0d406f220
commit 92db16a3d1
79 changed files with 1463 additions and 1359 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Sat, 4 Nov 2023 04:05:17 +0000
* Thu, 9 Nov 2023 06:05:32 +0000
*/
#pragma once
@@ -8,38 +8,38 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwEntityList = 0x17AB958;
constexpr std::ptrdiff_t dwForceAttack = 0x16B02B0;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16B0340;
constexpr std::ptrdiff_t dwForceBackward = 0x16B0580;
constexpr std::ptrdiff_t dwForceCrouch = 0x16B0850;
constexpr std::ptrdiff_t dwForceForward = 0x16B04F0;
constexpr std::ptrdiff_t dwForceJump = 0x16B07C0;
constexpr std::ptrdiff_t dwForceLeft = 0x16B0610;
constexpr std::ptrdiff_t dwForceRight = 0x16B06A0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18D51A8;
constexpr std::ptrdiff_t dwEntityList = 0x17ADAF0;
constexpr std::ptrdiff_t dwForceAttack = 0x16B2320;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16B23B0;
constexpr std::ptrdiff_t dwForceBackward = 0x16B25F0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16B28C0;
constexpr std::ptrdiff_t dwForceForward = 0x16B2560;
constexpr std::ptrdiff_t dwForceJump = 0x16B2830;
constexpr std::ptrdiff_t dwForceLeft = 0x16B2680;
constexpr std::ptrdiff_t dwForceRight = 0x16B2710;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18D72E0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1807FA8;
constexpr std::ptrdiff_t dwGlobalVars = 0x16AC100;
constexpr std::ptrdiff_t dwGlowManager = 0x1807708;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1902EB8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17FAC68;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16B7340;
constexpr std::ptrdiff_t dwPlantedC4 = 0x180EB48;
constexpr std::ptrdiff_t dwPrediction = 0x16B7210;
constexpr std::ptrdiff_t dwViewAngles = 0x18690D8;
constexpr std::ptrdiff_t dwViewMatrix = 0x180A0D0;
constexpr std::ptrdiff_t dwViewRender = 0x180A090;
constexpr std::ptrdiff_t dwGameRules = 0x1809730;
constexpr std::ptrdiff_t dwGlobalVars = 0x16AE4A8;
constexpr std::ptrdiff_t dwGlowManager = 0x1809758;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1904F78;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17FCDC8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16B9398;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1810CD8;
constexpr std::ptrdiff_t dwPrediction = 0x16B9260;
constexpr std::ptrdiff_t dwViewAngles = 0x186B108;
constexpr std::ptrdiff_t dwViewMatrix = 0x180C0F0;
constexpr std::ptrdiff_t dwViewRender = 0x180C948;
}
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t dwBuildNumber = 0x488514;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x487AB0;
constexpr std::ptrdiff_t dwBuildNumber = 0x48B524;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x48AAC0;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x5397DC;
constexpr std::ptrdiff_t dwWindowWidth = 0x5397D8;
constexpr std::ptrdiff_t dwWindowHeight = 0x541E0C;
constexpr std::ptrdiff_t dwWindowWidth = 0x541E08;
}
namespace inputsystem_dll { // inputsystem.dll