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📦 Game Update 13938
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@@ -113,10 +113,8 @@ public static class FeBoxRigid_t {
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public const ulong nNode = 0x20;
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public const ulong nCollisionMask = 0x22;
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public const ulong vSize = 0x24;
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public const ulong flStickiness = 0x30;
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public const ulong nVertexMapIndex = 0x34;
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public const ulong nFlags = 0x36;
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public const ulong flReserved = 0x38;
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public const ulong nVertexMapIndex = 0x30;
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public const ulong nFlags = 0x32;
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}
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public static class FeBuildBoxRigid_t {
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@@ -138,8 +136,7 @@ public static class FeCollisionPlane_t {
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public const ulong nCtrlParent = 0x0;
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public const ulong nChildNode = 0x2;
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public const ulong m_Plane = 0x4;
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public const ulong flStickiness = 0x14;
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public const ulong flStrength = 0x18;
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public const ulong flStrength = 0x14;
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}
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public static class FeCtrlOffset_t {
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@@ -331,11 +328,10 @@ public static class FeSourceEdge_t {
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public static class FeSphereRigid_t {
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public const ulong vSphere = 0x0;
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public const ulong flStickiness = 0x10;
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public const ulong nNode = 0x14;
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public const ulong nCollisionMask = 0x16;
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public const ulong nVertexMapIndex = 0x18;
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public const ulong nFlags = 0x1a;
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public const ulong nNode = 0x10;
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public const ulong nCollisionMask = 0x12;
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public const ulong nVertexMapIndex = 0x14;
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public const ulong nFlags = 0x16;
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}
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public static class FeSpringIntegrator_t {
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@@ -355,11 +351,10 @@ public static class FeStiffHingeBuild_t {
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public static class FeTaperedCapsuleRigid_t {
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public const ulong vSphere = 0x0;
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public const ulong flStickiness = 0x20;
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public const ulong nNode = 0x24;
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public const ulong nCollisionMask = 0x26;
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public const ulong nVertexMapIndex = 0x28;
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public const ulong nFlags = 0x2a;
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public const ulong nNode = 0x20;
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public const ulong nCollisionMask = 0x22;
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public const ulong nVertexMapIndex = 0x24;
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public const ulong nFlags = 0x26;
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}
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public static class FeTreeChildren_t {
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@@ -646,7 +641,7 @@ public static class RnMesh_t {
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public const ulong m_Wings = 0x60;
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public const ulong m_Materials = 0x78;
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public const ulong m_vOrthographicAreas = 0x90;
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public const ulong m_bHasOpenEdges = 0x9c;
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public const ulong m_nFlags = 0x9c;
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}
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public static class RnNode_t {
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