📦 Game Update 13938

This commit is contained in:
a2x
2023-09-14 11:13:53 +10:00
parent 2e7cc79b06
commit 913252320e
31 changed files with 8620 additions and 8675 deletions

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@@ -138,39 +138,40 @@ namespace CParticleFloatInput {
constexpr std::ptrdiff_t m_flRandomMin = 0x70;
constexpr std::ptrdiff_t m_flRandomMax = 0x74;
constexpr std::ptrdiff_t m_bHasRandomSignFlip = 0x78;
constexpr std::ptrdiff_t m_nRandomMode = 0x7c;
constexpr std::ptrdiff_t m_flLOD0 = 0x84;
constexpr std::ptrdiff_t m_flLOD1 = 0x88;
constexpr std::ptrdiff_t m_flLOD2 = 0x8c;
constexpr std::ptrdiff_t m_flLOD3 = 0x90;
constexpr std::ptrdiff_t m_nNoiseInputVectorAttribute = 0x94;
constexpr std::ptrdiff_t m_flNoiseOutputMin = 0x98;
constexpr std::ptrdiff_t m_flNoiseOutputMax = 0x9c;
constexpr std::ptrdiff_t m_flNoiseScale = 0xa0;
constexpr std::ptrdiff_t m_vecNoiseOffsetRate = 0xa4;
constexpr std::ptrdiff_t m_flNoiseOffset = 0xb0;
constexpr std::ptrdiff_t m_nNoiseOctaves = 0xb4;
constexpr std::ptrdiff_t m_nNoiseTurbulence = 0xb8;
constexpr std::ptrdiff_t m_nNoiseType = 0xbc;
constexpr std::ptrdiff_t m_nNoiseModifier = 0xc0;
constexpr std::ptrdiff_t m_flNoiseTurbulenceScale = 0xc4;
constexpr std::ptrdiff_t m_flNoiseTurbulenceMix = 0xc8;
constexpr std::ptrdiff_t m_flNoiseImgPreviewScale = 0xcc;
constexpr std::ptrdiff_t m_bNoiseImgPreviewLive = 0xd0;
constexpr std::ptrdiff_t m_flNoCameraFallback = 0xdc;
constexpr std::ptrdiff_t m_bUseBoundsCenter = 0xe0;
constexpr std::ptrdiff_t m_nInputMode = 0xe4;
constexpr std::ptrdiff_t m_flMultFactor = 0xe8;
constexpr std::ptrdiff_t m_flInput0 = 0xec;
constexpr std::ptrdiff_t m_flInput1 = 0xf0;
constexpr std::ptrdiff_t m_flOutput0 = 0xf4;
constexpr std::ptrdiff_t m_flOutput1 = 0xf8;
constexpr std::ptrdiff_t m_flNotchedRangeMin = 0xfc;
constexpr std::ptrdiff_t m_flNotchedRangeMax = 0x100;
constexpr std::ptrdiff_t m_flNotchedOutputOutside = 0x104;
constexpr std::ptrdiff_t m_flNotchedOutputInside = 0x108;
constexpr std::ptrdiff_t m_nBiasType = 0x10c;
constexpr std::ptrdiff_t m_flBiasParameter = 0x110;
constexpr std::ptrdiff_t m_nRandomSeed = 0x7c;
constexpr std::ptrdiff_t m_nRandomMode = 0x80;
constexpr std::ptrdiff_t m_flLOD0 = 0x88;
constexpr std::ptrdiff_t m_flLOD1 = 0x8c;
constexpr std::ptrdiff_t m_flLOD2 = 0x90;
constexpr std::ptrdiff_t m_flLOD3 = 0x94;
constexpr std::ptrdiff_t m_nNoiseInputVectorAttribute = 0x98;
constexpr std::ptrdiff_t m_flNoiseOutputMin = 0x9c;
constexpr std::ptrdiff_t m_flNoiseOutputMax = 0xa0;
constexpr std::ptrdiff_t m_flNoiseScale = 0xa4;
constexpr std::ptrdiff_t m_vecNoiseOffsetRate = 0xa8;
constexpr std::ptrdiff_t m_flNoiseOffset = 0xb4;
constexpr std::ptrdiff_t m_nNoiseOctaves = 0xb8;
constexpr std::ptrdiff_t m_nNoiseTurbulence = 0xbc;
constexpr std::ptrdiff_t m_nNoiseType = 0xc0;
constexpr std::ptrdiff_t m_nNoiseModifier = 0xc4;
constexpr std::ptrdiff_t m_flNoiseTurbulenceScale = 0xc8;
constexpr std::ptrdiff_t m_flNoiseTurbulenceMix = 0xcc;
constexpr std::ptrdiff_t m_flNoiseImgPreviewScale = 0xd0;
constexpr std::ptrdiff_t m_bNoiseImgPreviewLive = 0xd4;
constexpr std::ptrdiff_t m_flNoCameraFallback = 0xe0;
constexpr std::ptrdiff_t m_bUseBoundsCenter = 0xe4;
constexpr std::ptrdiff_t m_nInputMode = 0xe8;
constexpr std::ptrdiff_t m_flMultFactor = 0xec;
constexpr std::ptrdiff_t m_flInput0 = 0xf0;
constexpr std::ptrdiff_t m_flInput1 = 0xf4;
constexpr std::ptrdiff_t m_flOutput0 = 0xf8;
constexpr std::ptrdiff_t m_flOutput1 = 0xfc;
constexpr std::ptrdiff_t m_flNotchedRangeMin = 0x100;
constexpr std::ptrdiff_t m_flNotchedRangeMax = 0x104;
constexpr std::ptrdiff_t m_flNotchedOutputOutside = 0x108;
constexpr std::ptrdiff_t m_flNotchedOutputInside = 0x10c;
constexpr std::ptrdiff_t m_nBiasType = 0x110;
constexpr std::ptrdiff_t m_flBiasParameter = 0x114;
constexpr std::ptrdiff_t m_Curve = 0x118;
}
@@ -1386,6 +1387,7 @@ namespace C_OP_ColorInterpolate {
constexpr std::ptrdiff_t m_flFadeEndTime = 0x1d4;
constexpr std::ptrdiff_t m_nFieldOutput = 0x1d8;
constexpr std::ptrdiff_t m_bEaseInOut = 0x1dc;
constexpr std::ptrdiff_t m_bUseNewCode = 0x1dd;
}
namespace C_OP_ColorInterpolateRandom {
@@ -2891,39 +2893,40 @@ namespace C_OP_RenderModels {
constexpr std::ptrdiff_t m_nModelScaleCP = 0xee4;
constexpr std::ptrdiff_t m_vecComponentScale = 0xee8;
constexpr std::ptrdiff_t m_bLocalScale = 0x1540;
constexpr std::ptrdiff_t m_bAnimated = 0x1541;
constexpr std::ptrdiff_t m_flAnimationRate = 0x1544;
constexpr std::ptrdiff_t m_bScaleAnimationRate = 0x1548;
constexpr std::ptrdiff_t m_bForceLoopingAnimation = 0x1549;
constexpr std::ptrdiff_t m_bResetAnimOnStop = 0x154a;
constexpr std::ptrdiff_t m_bManualAnimFrame = 0x154b;
constexpr std::ptrdiff_t m_nAnimationScaleField = 0x154c;
constexpr std::ptrdiff_t m_nAnimationField = 0x1550;
constexpr std::ptrdiff_t m_nManualFrameField = 0x1554;
constexpr std::ptrdiff_t m_ActivityName = 0x1558;
constexpr std::ptrdiff_t m_SequenceName = 0x1658;
constexpr std::ptrdiff_t m_bEnableClothSimulation = 0x1758;
constexpr std::ptrdiff_t m_hOverrideMaterial = 0x1760;
constexpr std::ptrdiff_t m_bOverrideTranslucentMaterials = 0x1768;
constexpr std::ptrdiff_t m_nSkin = 0x1770;
constexpr std::ptrdiff_t m_MaterialVars = 0x18c8;
constexpr std::ptrdiff_t m_modelInput = 0x18e0;
constexpr std::ptrdiff_t m_nLOD = 0x1940;
constexpr std::ptrdiff_t m_EconSlotName = 0x1944;
constexpr std::ptrdiff_t m_bOriginalModel = 0x1a44;
constexpr std::ptrdiff_t m_bSuppressTint = 0x1a45;
constexpr std::ptrdiff_t m_bUseRawMeshGroup = 0x1a46;
constexpr std::ptrdiff_t m_bDisableShadows = 0x1a47;
constexpr std::ptrdiff_t m_bAcceptsDecals = 0x1a48;
constexpr std::ptrdiff_t m_bForceDrawInterlevedWithSiblings = 0x1a49;
constexpr std::ptrdiff_t m_bDoNotDrawInParticlePass = 0x1a4a;
constexpr std::ptrdiff_t m_szRenderAttribute = 0x1a4b;
constexpr std::ptrdiff_t m_flRadiusScale = 0x1b50;
constexpr std::ptrdiff_t m_flAlphaScale = 0x1ca8;
constexpr std::ptrdiff_t m_flRollScale = 0x1e00;
constexpr std::ptrdiff_t m_nAlpha2Field = 0x1f58;
constexpr std::ptrdiff_t m_vecColorScale = 0x1f60;
constexpr std::ptrdiff_t m_nColorBlendType = 0x25b8;
constexpr std::ptrdiff_t m_nSizeCullBloat = 0x1544;
constexpr std::ptrdiff_t m_bAnimated = 0x1548;
constexpr std::ptrdiff_t m_flAnimationRate = 0x154c;
constexpr std::ptrdiff_t m_bScaleAnimationRate = 0x1550;
constexpr std::ptrdiff_t m_bForceLoopingAnimation = 0x1551;
constexpr std::ptrdiff_t m_bResetAnimOnStop = 0x1552;
constexpr std::ptrdiff_t m_bManualAnimFrame = 0x1553;
constexpr std::ptrdiff_t m_nAnimationScaleField = 0x1554;
constexpr std::ptrdiff_t m_nAnimationField = 0x1558;
constexpr std::ptrdiff_t m_nManualFrameField = 0x155c;
constexpr std::ptrdiff_t m_ActivityName = 0x1560;
constexpr std::ptrdiff_t m_SequenceName = 0x1660;
constexpr std::ptrdiff_t m_bEnableClothSimulation = 0x1760;
constexpr std::ptrdiff_t m_hOverrideMaterial = 0x1768;
constexpr std::ptrdiff_t m_bOverrideTranslucentMaterials = 0x1770;
constexpr std::ptrdiff_t m_nSkin = 0x1778;
constexpr std::ptrdiff_t m_MaterialVars = 0x18d0;
constexpr std::ptrdiff_t m_modelInput = 0x18e8;
constexpr std::ptrdiff_t m_nLOD = 0x1948;
constexpr std::ptrdiff_t m_EconSlotName = 0x194c;
constexpr std::ptrdiff_t m_bOriginalModel = 0x1a4c;
constexpr std::ptrdiff_t m_bSuppressTint = 0x1a4d;
constexpr std::ptrdiff_t m_bUseRawMeshGroup = 0x1a4e;
constexpr std::ptrdiff_t m_bDisableShadows = 0x1a4f;
constexpr std::ptrdiff_t m_bAcceptsDecals = 0x1a50;
constexpr std::ptrdiff_t m_bForceDrawInterlevedWithSiblings = 0x1a51;
constexpr std::ptrdiff_t m_bDoNotDrawInParticlePass = 0x1a52;
constexpr std::ptrdiff_t m_szRenderAttribute = 0x1a53;
constexpr std::ptrdiff_t m_flRadiusScale = 0x1b58;
constexpr std::ptrdiff_t m_flAlphaScale = 0x1cb0;
constexpr std::ptrdiff_t m_flRollScale = 0x1e08;
constexpr std::ptrdiff_t m_nAlpha2Field = 0x1f60;
constexpr std::ptrdiff_t m_vecColorScale = 0x1f68;
constexpr std::ptrdiff_t m_nColorBlendType = 0x25c0;
}
namespace C_OP_RenderOmni2Light {
@@ -3468,6 +3471,7 @@ namespace C_OP_SetFloat {
constexpr std::ptrdiff_t m_nOutputField = 0x318;
constexpr std::ptrdiff_t m_nSetMethod = 0x31c;
constexpr std::ptrdiff_t m_Lerp = 0x320;
constexpr std::ptrdiff_t m_bUseNewCode = 0x478;
}
namespace C_OP_SetFloatAttributeToVectorExpression {