📦 Game Update 13938

This commit is contained in:
a2x
2023-09-14 11:13:53 +10:00
parent 2e7cc79b06
commit 913252320e
31 changed files with 8620 additions and 8675 deletions

View File

@@ -1,59 +1,59 @@
#![allow(non_snake_case, non_upper_case_globals)]
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x647c0;
pub const AnimationSystem_001: usize = 0x5f2c0;
pub const AnimationSystemUtils_001: usize = 0x64a80;
pub const AnimationSystem_001: usize = 0x5f5e0;
}
pub mod client_dll {
pub const LegacyGameUI001: usize = 0x84bba0;
pub const Source2ClientUI001: usize = 0x83b070;
pub const Source2ClientPrediction001: usize = 0x7608b0;
pub const ClientToolsInfo_001: usize = 0x6ebd70;
pub const Source2Client002: usize = 0x6ebd90;
pub const GameClientExports001: usize = 0x6ebd80;
pub const EmptyWorldService001_Client: usize = 0x439cb0;
pub const Source2ClientConfig001: usize = 0x421090;
pub const LegacyGameUI001: usize = 0x8581e0;
pub const Source2ClientUI001: usize = 0x847020;
pub const Source2ClientPrediction001: usize = 0x76bcf0;
pub const ClientToolsInfo_001: usize = 0x6f7720;
pub const Source2Client002: usize = 0x6f7740;
pub const GameClientExports001: usize = 0x6f7730;
pub const EmptyWorldService001_Client: usize = 0x440310;
pub const Source2ClientConfig001: usize = 0x427550;
}
pub mod engine2_dll {
pub const SimpleEngineLoopService_001: usize = 0x1e2800;
pub const ClientServerEngineLoopService_001: usize = 0x1d88b0;
pub const KeyValueCache001: usize = 0x1d4c80;
pub const HostStateMgr001: usize = 0x1d26c0;
pub const GameEventSystemServerV001: usize = 0x1ce090;
pub const GameEventSystemClientV001: usize = 0x1ce080;
pub const EngineServiceMgr001: usize = 0x1c9980;
pub const VProfService_001: usize = 0x1b7b30;
pub const ToolService_001: usize = 0x1b68d0;
pub const StatsService_001: usize = 0x1b1b60;
pub const SplitScreenService_001: usize = 0x1aede0;
pub const SoundService_001: usize = 0x1a9970;
pub const ScreenshotService001: usize = 0x1a5840;
pub const RenderService_001: usize = 0x1a2bc0;
pub const NetworkService_001: usize = 0x1a26d0;
pub const NetworkServerService_001: usize = 0x19d8e0;
pub const NetworkP2PService_001: usize = 0x1993d0;
pub const NetworkClientService_001: usize = 0x193020;
pub const MapListService_001: usize = 0x18c040;
pub const InputService_001: usize = 0x179e30;
pub const GameUIService_001: usize = 0x174910;
pub const GameResourceServiceServerV001: usize = 0x172690;
pub const GameResourceServiceClientV001: usize = 0x172680;
pub const BugService001: usize = 0x16b6b0;
pub const BenchmarkService001: usize = 0x169e90;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x117640;
pub const EngineGameUI001: usize = 0x116900;
pub const INETSUPPORT_001: usize = 0xe6520;
pub const Source2EngineToServerStringTable001: usize = 0xa1550;
pub const Source2EngineToServer001: usize = 0x8b000;
pub const Source2EngineToClientStringTable001: usize = 0x839f0;
pub const Source2EngineToClient001: usize = 0x59810;
pub const SimpleEngineLoopService_001: usize = 0x1e4670;
pub const ClientServerEngineLoopService_001: usize = 0x1da2d0;
pub const KeyValueCache001: usize = 0x1d6670;
pub const HostStateMgr001: usize = 0x1d40b0;
pub const GameEventSystemServerV001: usize = 0x1cf4d0;
pub const GameEventSystemClientV001: usize = 0x1cf4c0;
pub const EngineServiceMgr001: usize = 0x1cadc0;
pub const VProfService_001: usize = 0x1b8ea0;
pub const ToolService_001: usize = 0x1b7c00;
pub const StatsService_001: usize = 0x1b2e80;
pub const SplitScreenService_001: usize = 0x1b00f0;
pub const SoundService_001: usize = 0x1aac40;
pub const ScreenshotService001: usize = 0x1a6b10;
pub const RenderService_001: usize = 0x1a3e70;
pub const NetworkService_001: usize = 0x1a3980;
pub const NetworkServerService_001: usize = 0x19e9b0;
pub const NetworkP2PService_001: usize = 0x19a3c0;
pub const NetworkClientService_001: usize = 0x193f90;
pub const MapListService_001: usize = 0x18cfd0;
pub const InputService_001: usize = 0x17ad30;
pub const GameUIService_001: usize = 0x1757f0;
pub const GameResourceServiceServerV001: usize = 0x173550;
pub const GameResourceServiceClientV001: usize = 0x173540;
pub const BugService001: usize = 0x16c570;
pub const BenchmarkService001: usize = 0x16ad40;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118410;
pub const EngineGameUI001: usize = 0x1176d0;
pub const INETSUPPORT_001: usize = 0xe68b0;
pub const Source2EngineToServerStringTable001: usize = 0xa1850;
pub const Source2EngineToServer001: usize = 0x8b2f0;
pub const Source2EngineToClientStringTable001: usize = 0x83c50;
pub const Source2EngineToClient001: usize = 0x59980;
}
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x1eed0;
pub const VFileSystem017: usize = 0x1eec0;
pub const VAsyncFileSystem2_001: usize = 0x1ef00;
pub const VFileSystem017: usize = 0x1eef0;
}
pub mod host_dll {
@@ -82,19 +82,19 @@ pub mod localize_dll {
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x506a0;
pub const MATCHFRAMEWORK_001: usize = 0x101570;
pub const MATCHFRAMEWORK_001: usize = 0x1015c0;
}
pub mod materialsystem2_dll {
pub const MaterialUtils_001: usize = 0x4da90;
pub const TextLayout_001: usize = 0x4a1e0;
pub const PostProcessingSystem_001: usize = 0x429e0;
pub const FontManager_001: usize = 0x377c0;
pub const VMaterialSystem2_001: usize = 0x25f30;
pub const MaterialUtils_001: usize = 0x4db70;
pub const TextLayout_001: usize = 0x4a2c0;
pub const PostProcessingSystem_001: usize = 0x42a60;
pub const FontManager_001: usize = 0x37840;
pub const VMaterialSystem2_001: usize = 0x25fb0;
}
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x7140;
pub const MeshSystem001: usize = 0x7130;
}
pub mod navsystem_dll {
@@ -102,14 +102,14 @@ pub mod navsystem_dll {
}
pub mod networksystem_dll {
pub const SerializedEntitiesVersion001: usize = 0xd3510;
pub const NetworkSystemVersion001: usize = 0xbd6e0;
pub const NetworkMessagesVersion001: usize = 0x9ca30;
pub const FlattenedSerializersVersion001: usize = 0x7c430;
pub const SerializedEntitiesVersion001: usize = 0xd29c0;
pub const NetworkSystemVersion001: usize = 0xbcd00;
pub const NetworkMessagesVersion001: usize = 0x9cd30;
pub const FlattenedSerializersVersion001: usize = 0x7c4e0;
}
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x5e7b0;
pub const PanoramaUIEngine001: usize = 0x5e810;
}
pub mod panorama_text_pango_dll {
@@ -117,11 +117,11 @@ pub mod panorama_text_pango_dll {
}
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x12570;
pub const PanoramaUIClient001: usize = 0x125e0;
}
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x4c710;
pub const ParticleSystemMgr003: usize = 0x52b40;
}
pub mod pulse_system_dll {
@@ -129,9 +129,9 @@ pub mod pulse_system_dll {
}
pub mod rendersystemdx11_dll {
pub const RenderUtils_001: usize = 0x53390;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4aab0;
pub const RenderDeviceMgr001: usize = 0x4aaa0;
pub const RenderUtils_001: usize = 0x533d0;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4aaa0;
pub const RenderDeviceMgr001: usize = 0x4aa90;
}
pub mod resourcesystem_dll {
@@ -139,71 +139,71 @@ pub mod resourcesystem_dll {
}
pub mod scenefilecache_dll {
pub const SceneFileCache002: usize = 0x6970;
pub const ResponseRulesCache001: usize = 0x3210;
pub const SceneFileCache002: usize = 0x68e0;
pub const ResponseRulesCache001: usize = 0x3190;
}
pub mod scenesystem_dll {
pub const SceneUtils_001: usize = 0x138e40;
pub const SceneSystem_002: usize = 0xc6f30;
pub const RenderingPipelines_001: usize = 0x8b170;
pub const SceneUtils_001: usize = 0x13bc30;
pub const SceneSystem_002: usize = 0xc9b50;
pub const RenderingPipelines_001: usize = 0x8da90;
}
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0xa820;
pub const SchemaSystem_001: usize = 0xa810;
}
pub mod server_dll {
pub const NavGameTest001: usize = 0xa88160;
pub const ServerToolsInfo_001: usize = 0x89c1d0;
pub const Source2GameClients001: usize = 0x89c1e0;
pub const Source2GameEntities001: usize = 0x89c1f0;
pub const Source2Server001: usize = 0x89c200;
pub const EmptyWorldService001_Server: usize = 0x5a09a0;
pub const Source2ServerConfig001: usize = 0x580c00;
pub const EntitySubclassUtilsV001: usize = 0x2e4d50;
pub const customnavsystem001: usize = 0x258400;
pub const Source2GameDirector001: usize = 0x14d580;
pub const NavGameTest001: usize = 0xa9dff0;
pub const ServerToolsInfo_001: usize = 0x8a7f30;
pub const Source2GameClients001: usize = 0x8a7f40;
pub const Source2GameEntities001: usize = 0x8a7f50;
pub const Source2Server001: usize = 0x8a7f60;
pub const EmptyWorldService001_Server: usize = 0x5a6590;
pub const Source2ServerConfig001: usize = 0x586620;
pub const EntitySubclassUtilsV001: usize = 0x2e6950;
pub const customnavsystem001: usize = 0x258760;
pub const Source2GameDirector001: usize = 0x14d290;
}
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x155570;
pub const SoundOpSystemEdit001: usize = 0x8ab40;
pub const VMixEditTool001: usize = 0x70f80;
pub const SoundSystem001: usize = 0x46620;
pub const SoundOpSystem001: usize = 0x155da0;
pub const SoundOpSystemEdit001: usize = 0x8b110;
pub const VMixEditTool001: usize = 0x716e0;
pub const SoundSystem001: usize = 0x46460;
}
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x12cf0;
pub const SteamAudio001: usize = 0x12d80;
}
pub mod steamclient64_dll {
pub const IVALIDATE001: usize = 0x82a280;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x826000;
pub const SteamClient020: usize = 0x621de0;
pub const SteamClient019: usize = 0x621dd0;
pub const SteamClient018: usize = 0x621dc0;
pub const SteamClient017: usize = 0x621db0;
pub const SteamClient016: usize = 0x621da0;
pub const SteamClient015: usize = 0x621d90;
pub const SteamClient014: usize = 0x621d80;
pub const SteamClient013: usize = 0x621d70;
pub const SteamClient012: usize = 0x621d60;
pub const SteamClient011: usize = 0x621d50;
pub const SteamClient010: usize = 0x621d40;
pub const SteamClient009: usize = 0x621d30;
pub const SteamClient008: usize = 0x621d20;
pub const SteamClient007: usize = 0x621d10;
pub const SteamClient006: usize = 0x621d00;
pub const p2pvoice002: usize = 0xd8b70;
pub const p2pvoicesingleton002: usize = 0xd5510;
pub const IVALIDATE001: usize = 0x833640;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82f4c0;
pub const SteamClient020: usize = 0x62caf0;
pub const SteamClient019: usize = 0x62cae0;
pub const SteamClient018: usize = 0x62cad0;
pub const SteamClient017: usize = 0x62cac0;
pub const SteamClient016: usize = 0x62cab0;
pub const SteamClient015: usize = 0x62caa0;
pub const SteamClient014: usize = 0x62ca90;
pub const SteamClient013: usize = 0x62ca80;
pub const SteamClient012: usize = 0x62ca70;
pub const SteamClient011: usize = 0x62ca60;
pub const SteamClient010: usize = 0x62ca50;
pub const SteamClient009: usize = 0x62ca40;
pub const SteamClient008: usize = 0x62ca30;
pub const SteamClient007: usize = 0x62ca20;
pub const SteamClient006: usize = 0x62ca10;
pub const p2pvoice002: usize = 0xd8ea0;
pub const p2pvoicesingleton002: usize = 0xd5840;
}
pub mod tier0_dll {
pub const VStringTokenSystem001: usize = 0x18add0;
pub const TestScriptMgr001: usize = 0x13d3e0;
pub const VProcessUtils002: usize = 0x12d730;
pub const VEngineCvar007: usize = 0x5fff0;
pub const VStringTokenSystem001: usize = 0x18d100;
pub const TestScriptMgr001: usize = 0x13f510;
pub const VProcessUtils002: usize = 0x12f520;
pub const VEngineCvar007: usize = 0x615f0;
}
pub mod v8system_dll {
@@ -219,12 +219,12 @@ pub mod valve_wmf_dll {
}
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x5e7b0;
pub const VPhysics2_Interface_001: usize = 0x5a550;
pub const VPhysics2_Handle_Interface_001: usize = 0x5f440;
pub const VPhysics2_Interface_001: usize = 0x5b1e0;
}
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x2c880;
pub const VScriptManager010: usize = 0x31c40;
}
pub mod vstdlib_s64_dll {
@@ -233,5 +233,5 @@ pub mod vstdlib_s64_dll {
}
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x216f0;
pub const WorldRendererMgr001: usize = 0x21340;
}