📦 Game Update 13982

This commit is contained in:
a2x
2023-12-19 14:48:27 +10:00
parent 8aa2b8400c
commit 89cbead574
78 changed files with 342 additions and 324 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 14 Dec 2023 15:21:21 +0000
* Tue, 19 Dec 2023 04:46:28 +0000
*/
#pragma once
@@ -8,30 +8,30 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwEntityList = 0x17C18E0;
constexpr std::ptrdiff_t dwForceAttack = 0x16C1E30;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16C1EC0;
constexpr std::ptrdiff_t dwForceBackward = 0x16C2100;
constexpr std::ptrdiff_t dwForceCrouch = 0x16C23D0;
constexpr std::ptrdiff_t dwForceForward = 0x16C2070;
constexpr std::ptrdiff_t dwForceJump = 0x16C2340;
constexpr std::ptrdiff_t dwForceLeft = 0x16C2190;
constexpr std::ptrdiff_t dwForceRight = 0x16C2220;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18ED1C0;
constexpr std::ptrdiff_t dwEntityList = 0x17C1960;
constexpr std::ptrdiff_t dwForceAttack = 0x16C1E80;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16C1F10;
constexpr std::ptrdiff_t dwForceBackward = 0x16C2150;
constexpr std::ptrdiff_t dwForceCrouch = 0x16C2420;
constexpr std::ptrdiff_t dwForceForward = 0x16C20C0;
constexpr std::ptrdiff_t dwForceJump = 0x16C2390;
constexpr std::ptrdiff_t dwForceLeft = 0x16C21E0;
constexpr std::ptrdiff_t dwForceRight = 0x16C2270;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18ED260;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x181DFF8;
constexpr std::ptrdiff_t dwGlobalVars = 0x16BDE28;
constexpr std::ptrdiff_t dwGlowManager = 0x181D768;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x191AE58;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1810EE0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C8ED8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1824B98;
constexpr std::ptrdiff_t dwPrediction = 0x16C8DA0;
constexpr std::ptrdiff_t dwSensitivity = 0x181ECF8;
constexpr std::ptrdiff_t dwGameRules = 0x181E058;
constexpr std::ptrdiff_t dwGlobalVars = 0x16BDCA8;
constexpr std::ptrdiff_t dwGlowManager = 0x181D7C0;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x191AEF8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1810F58;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C8F48;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1824A98;
constexpr std::ptrdiff_t dwPrediction = 0x16C8E10;
constexpr std::ptrdiff_t dwSensitivity = 0x181ED58;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1880D60;
constexpr std::ptrdiff_t dwViewMatrix = 0x1820100;
constexpr std::ptrdiff_t dwViewRender = 0x1820948;
constexpr std::ptrdiff_t dwViewAngles = 0x1880DD0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1820160;
constexpr std::ptrdiff_t dwViewRender = 0x18209A8;
}
namespace engine2_dll { // engine2.dll