📦 Game Update 13982

This commit is contained in:
a2x
2023-12-19 14:48:27 +10:00
parent 8aa2b8400c
commit 89cbead574
78 changed files with 342 additions and 324 deletions

View File

@@ -1,33 +1,33 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 14 Dec 2023 15:21:21 +0000
* Tue, 19 Dec 2023 04:46:28 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x17C18E0;
public const nint dwForceAttack = 0x16C1E30;
public const nint dwForceAttack2 = 0x16C1EC0;
public const nint dwForceBackward = 0x16C2100;
public const nint dwForceCrouch = 0x16C23D0;
public const nint dwForceForward = 0x16C2070;
public const nint dwForceJump = 0x16C2340;
public const nint dwForceLeft = 0x16C2190;
public const nint dwForceRight = 0x16C2220;
public const nint dwGameEntitySystem = 0x18ED1C0;
public const nint dwEntityList = 0x17C1960;
public const nint dwForceAttack = 0x16C1E80;
public const nint dwForceAttack2 = 0x16C1F10;
public const nint dwForceBackward = 0x16C2150;
public const nint dwForceCrouch = 0x16C2420;
public const nint dwForceForward = 0x16C20C0;
public const nint dwForceJump = 0x16C2390;
public const nint dwForceLeft = 0x16C21E0;
public const nint dwForceRight = 0x16C2270;
public const nint dwGameEntitySystem = 0x18ED260;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x181DFF8;
public const nint dwGlobalVars = 0x16BDE28;
public const nint dwGlowManager = 0x181D768;
public const nint dwInterfaceLinkList = 0x191AE58;
public const nint dwLocalPlayerController = 0x1810EE0;
public const nint dwLocalPlayerPawn = 0x16C8ED8;
public const nint dwPlantedC4 = 0x1824B98;
public const nint dwPrediction = 0x16C8DA0;
public const nint dwSensitivity = 0x181ECF8;
public const nint dwGameRules = 0x181E058;
public const nint dwGlobalVars = 0x16BDCA8;
public const nint dwGlowManager = 0x181D7C0;
public const nint dwInterfaceLinkList = 0x191AEF8;
public const nint dwLocalPlayerController = 0x1810F58;
public const nint dwLocalPlayerPawn = 0x16C8F48;
public const nint dwPlantedC4 = 0x1824A98;
public const nint dwPrediction = 0x16C8E10;
public const nint dwSensitivity = 0x181ED58;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1880D60;
public const nint dwViewMatrix = 0x1820100;
public const nint dwViewRender = 0x1820948;
public const nint dwViewAngles = 0x1880DD0;
public const nint dwViewMatrix = 0x1820160;
public const nint dwViewRender = 0x18209A8;
}
public static class engine2_dll { // engine2.dll