📦 Game Update 13958

This commit is contained in:
a2x
2023-10-07 11:44:15 +10:00
parent 4d9f131453
commit 86b6462e56
56 changed files with 534 additions and 534 deletions

View File

@@ -1,73 +1,73 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:39.441530100 UTC
// 2023-10-07 01:42:59.460107 UTC
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x64510;
pub const AnimationSystem_001: usize = 0x5F070;
pub const AnimationSystemUtils_001: usize = 0x64670;
pub const AnimationSystem_001: usize = 0x5F1D0;
}
pub mod client_dll {
pub const LegacyGameUI001: usize = 0x88DF10;
pub const Source2ClientUI001: usize = 0x87C900;
pub const Source2ClientPrediction001: usize = 0x79BC60;
pub const ClientToolsInfo_001: usize = 0x727A90;
pub const Source2Client002: usize = 0x727AB0;
pub const GameClientExports001: usize = 0x727AA0;
pub const EmptyWorldService001_Client: usize = 0x48AB60;
pub const Source2ClientConfig001: usize = 0x471EC0;
pub const LegacyGameUI001: usize = 0x88C300;
pub const Source2ClientUI001: usize = 0x87ADA0;
pub const Source2ClientPrediction001: usize = 0x79A020;
pub const ClientToolsInfo_001: usize = 0x725F30;
pub const Source2Client002: usize = 0x725F50;
pub const GameClientExports001: usize = 0x725F40;
pub const EmptyWorldService001_Client: usize = 0x48A3D0;
pub const Source2ClientConfig001: usize = 0x471730;
}
pub mod engine2_dll {
pub const SimpleEngineLoopService_001: usize = 0x1E51D0;
pub const ClientServerEngineLoopService_001: usize = 0x1DAEA0;
pub const KeyValueCache001: usize = 0x1D7240;
pub const HostStateMgr001: usize = 0x1D4C50;
pub const GameEventSystemServerV001: usize = 0x1D0070;
pub const GameEventSystemClientV001: usize = 0x1D0060;
pub const EngineServiceMgr001: usize = 0x1CB980;
pub const VProfService_001: usize = 0x1B8F70;
pub const ToolService_001: usize = 0x1B7CD0;
pub const StatsService_001: usize = 0x1B2F50;
pub const SplitScreenService_001: usize = 0x1B01C0;
pub const SoundService_001: usize = 0x1AAD10;
pub const ScreenshotService001: usize = 0x1A6BE0;
pub const RenderService_001: usize = 0x1A3F40;
pub const NetworkService_001: usize = 0x1A3A50;
pub const NetworkServerService_001: usize = 0x19EAF0;
pub const NetworkP2PService_001: usize = 0x19A500;
pub const NetworkClientService_001: usize = 0x194130;
pub const MapListService_001: usize = 0x18D100;
pub const InputService_001: usize = 0x17AE50;
pub const GameUIService_001: usize = 0x175910;
pub const GameResourceServiceServerV001: usize = 0x173670;
pub const GameResourceServiceClientV001: usize = 0x173660;
pub const BugService001: usize = 0x16C690;
pub const BenchmarkService001: usize = 0x16AE60;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118580;
pub const EngineGameUI001: usize = 0x117840;
pub const INETSUPPORT_001: usize = 0xE6E50;
pub const Source2EngineToServerStringTable001: usize = 0xA18B0;
pub const Source2EngineToServer001: usize = 0x8B6E0;
pub const Source2EngineToClientStringTable001: usize = 0x840E0;
pub const Source2EngineToClient001: usize = 0x5A740;
pub const SimpleEngineLoopService_001: usize = 0x1E1AE0;
pub const ClientServerEngineLoopService_001: usize = 0x1D77B0;
pub const KeyValueCache001: usize = 0x1D3DF0;
pub const HostStateMgr001: usize = 0x1D1800;
pub const GameEventSystemServerV001: usize = 0x1CCEC0;
pub const GameEventSystemClientV001: usize = 0x1CCEB0;
pub const EngineServiceMgr001: usize = 0x1C8BA0;
pub const VProfService_001: usize = 0x1B6750;
pub const ToolService_001: usize = 0x1B54B0;
pub const StatsService_001: usize = 0x1B0730;
pub const SplitScreenService_001: usize = 0x1AD9A0;
pub const SoundService_001: usize = 0x1A84F0;
pub const ScreenshotService001: usize = 0x1A43C0;
pub const RenderService_001: usize = 0x1A1720;
pub const NetworkService_001: usize = 0x1A1230;
pub const NetworkServerService_001: usize = 0x19C2D0;
pub const NetworkP2PService_001: usize = 0x197CE0;
pub const NetworkClientService_001: usize = 0x191910;
pub const MapListService_001: usize = 0x18A8E0;
pub const InputService_001: usize = 0x178720;
pub const GameUIService_001: usize = 0x1731E0;
pub const GameResourceServiceServerV001: usize = 0x170F40;
pub const GameResourceServiceClientV001: usize = 0x170F30;
pub const BugService001: usize = 0x169F60;
pub const BenchmarkService001: usize = 0x168730;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x116310;
pub const EngineGameUI001: usize = 0x1156A0;
pub const INETSUPPORT_001: usize = 0xE5920;
pub const Source2EngineToServerStringTable001: usize = 0xA0AA0;
pub const Source2EngineToServer001: usize = 0x8A990;
pub const Source2EngineToClientStringTable001: usize = 0x836B0;
pub const Source2EngineToClient001: usize = 0x5A1B0;
}
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x66D40;
pub const VFileSystem017: usize = 0x66D30;
pub const VAsyncFileSystem2_001: usize = 0x66D30;
pub const VFileSystem017: usize = 0x66D20;
}
pub mod host_dll {
pub const Source2Host001: usize = 0x18E50;
pub const SinglePlayerSharedMemory001: usize = 0x18AD0;
pub const SaveRestoreDataVersion001: usize = 0x18AC0;
pub const PredictionDiffManager001: usize = 0x16E60;
pub const HostUtils001: usize = 0x123F0;
pub const GameSystem2HostHook: usize = 0x11C40;
pub const GameModelInfo001: usize = 0x11B60;
pub const DebugDrawQueueManager001: usize = 0x115B0;
pub const Source2Host001: usize = 0x18E10;
pub const SinglePlayerSharedMemory001: usize = 0x18A90;
pub const SaveRestoreDataVersion001: usize = 0x18A80;
pub const PredictionDiffManager001: usize = 0x16E20;
pub const HostUtils001: usize = 0x12550;
pub const GameSystem2HostHook: usize = 0x11DA0;
pub const GameModelInfo001: usize = 0x11CC0;
pub const DebugDrawQueueManager001: usize = 0x11710;
}
pub mod imemanager_dll {
@@ -84,61 +84,61 @@ pub mod localize_dll {
}
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x50110;
pub const MATCHFRAMEWORK_001: usize = 0x101180;
pub const GameTypes001: usize = 0x50270;
pub const MATCHFRAMEWORK_001: usize = 0x101030;
}
pub mod materialsystem2_dll {
pub const MaterialUtils_001: usize = 0x4DDC0;
pub const TextLayout_001: usize = 0x4A510;
pub const PostProcessingSystem_001: usize = 0x42C90;
pub const FontManager_001: usize = 0x37A70;
pub const VMaterialSystem2_001: usize = 0x25FD0;
pub const MaterialUtils_001: usize = 0x4DB80;
pub const TextLayout_001: usize = 0x4A2D0;
pub const PostProcessingSystem_001: usize = 0x42A50;
pub const FontManager_001: usize = 0x378F0;
pub const VMaterialSystem2_001: usize = 0x25EB0;
}
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x7110;
pub const MeshSystem001: usize = 0x7270;
}
pub mod navsystem_dll {
pub const NavSystem001: usize = 0x7590;
pub const NavSystem001: usize = 0x76F0;
}
pub mod networksystem_dll {
pub const SerializedEntitiesVersion001: usize = 0xD2A60;
pub const NetworkSystemVersion001: usize = 0xBCD00;
pub const NetworkMessagesVersion001: usize = 0x9CD30;
pub const FlattenedSerializersVersion001: usize = 0x7C4E0;
pub const SerializedEntitiesVersion001: usize = 0xD1A60;
pub const NetworkSystemVersion001: usize = 0xBBF70;
pub const NetworkMessagesVersion001: usize = 0x9C010;
pub const FlattenedSerializersVersion001: usize = 0x7B890;
}
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x5E650;
pub const PanoramaUIEngine001: usize = 0x57EE0;
}
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x4CCB0;
pub const PanoramaTextServices001: usize = 0x4CBD0;
}
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x12620;
pub const PanoramaUIClient001: usize = 0x12780;
}
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x52D00;
pub const ParticleSystemMgr003: usize = 0x52D20;
}
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x5A20;
pub const IPulseSystem_001: usize = 0x5B80;
}
pub mod rendersystemdx11_dll {
pub const RenderUtils_001: usize = 0x53470;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4AAD0;
pub const RenderDeviceMgr001: usize = 0x4AAC0;
pub const RenderUtils_001: usize = 0x52C20;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4A330;
pub const RenderDeviceMgr001: usize = 0x4A320;
}
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x106B0;
pub const ResourceSystem013: usize = 0x10650;
}
pub mod scenefilecache_dll {
@@ -147,37 +147,37 @@ pub mod scenefilecache_dll {
}
pub mod scenesystem_dll {
pub const SceneUtils_001: usize = 0x13D620;
pub const SceneSystem_002: usize = 0xCAAC0;
pub const RenderingPipelines_001: usize = 0x8EA20;
pub const SceneUtils_001: usize = 0x13CE80;
pub const SceneSystem_002: usize = 0xCAC60;
pub const RenderingPipelines_001: usize = 0x8ED20;
}
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0xA840;
pub const SchemaSystem_001: usize = 0xA930;
}
pub mod server_dll {
pub const NavGameTest001: usize = 0xA2DCD0;
pub const ServerToolsInfo_001: usize = 0x8323B0;
pub const Source2GameClients001: usize = 0x8323C0;
pub const Source2GameEntities001: usize = 0x8323D0;
pub const Source2Server001: usize = 0x8323E0;
pub const EmptyWorldService001_Server: usize = 0x586F20;
pub const Source2ServerConfig001: usize = 0x566EC0;
pub const EntitySubclassUtilsV001: usize = 0x2C8200;
pub const customnavsystem001: usize = 0x244CE0;
pub const Source2GameDirector001: usize = 0x13E8A0;
pub const NavGameTest001: usize = 0xA2C240;
pub const ServerToolsInfo_001: usize = 0x830BB0;
pub const Source2GameClients001: usize = 0x830BC0;
pub const Source2GameEntities001: usize = 0x830BD0;
pub const Source2Server001: usize = 0x830BE0;
pub const EmptyWorldService001_Server: usize = 0x586BD0;
pub const Source2ServerConfig001: usize = 0x566B70;
pub const EntitySubclassUtilsV001: usize = 0x2C8020;
pub const customnavsystem001: usize = 0x244D00;
pub const Source2GameDirector001: usize = 0x13EA00;
}
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x1560D0;
pub const SoundOpSystemEdit001: usize = 0x8B4B0;
pub const VMixEditTool001: usize = 0x71710;
pub const SoundSystem001: usize = 0x46510;
pub const SoundOpSystem001: usize = 0x156160;
pub const SoundOpSystemEdit001: usize = 0x8B540;
pub const VMixEditTool001: usize = 0x71740;
pub const SoundSystem001: usize = 0x46540;
}
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x12D90;
pub const SteamAudio001: usize = 0x12EE0;
}
pub mod steamclient64_dll {
@@ -203,10 +203,10 @@ pub mod steamclient64_dll {
}
pub mod tier0_dll {
pub const VStringTokenSystem001: usize = 0x18D680;
pub const TestScriptMgr001: usize = 0x13F7B0;
pub const VProcessUtils002: usize = 0x12F7C0;
pub const VEngineCvar007: usize = 0x61640;
pub const VStringTokenSystem001: usize = 0x18C390;
pub const TestScriptMgr001: usize = 0x13F6F0;
pub const VProcessUtils002: usize = 0x12F870;
pub const VEngineCvar007: usize = 0x61C50;
}
pub mod v8system_dll {
@@ -222,12 +222,12 @@ pub mod valve_wmf_dll {
}
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x5F8F0;
pub const VPhysics2_Interface_001: usize = 0x5B690;
pub const VPhysics2_Handle_Interface_001: usize = 0x5FA50;
pub const VPhysics2_Interface_001: usize = 0x5B7F0;
}
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x31C40;
pub const VScriptManager010: usize = 0x31DA0;
}
pub mod vstdlib_s64_dll {
@@ -236,5 +236,5 @@ pub mod vstdlib_s64_dll {
}
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x21320;
pub const WorldRendererMgr001: usize = 0x21480;
}