Fix issue causing missing schema entries

This commit is contained in:
a2x
2024-04-07 03:21:07 +10:00
parent 6d72c517ed
commit 7c9d594ca6
92 changed files with 29707 additions and 3399 deletions

View File

@@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-05 17:13:47.447480800 UTC
// 2024-04-06 17:17:10.780616100 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll
// Classes count: 0
// Classes count: 3
// Enums count: 5
public static class Rendersystemdx11Dll {
// Alignment: 4
@@ -66,5 +66,29 @@ namespace CS2Dumper.Schemas {
RENDER_SLOT_PER_VERTEX = 0x0,
RENDER_SLOT_PER_INSTANCE = 0x1
}
// Parent: None
// Fields count: 4
public static class VsInputSignatureElement_t {
public const nint m_pName = 0x0; // char[64]
public const nint m_pSemantic = 0x40; // char[64]
public const nint m_pD3DSemanticName = 0x80; // char[64]
public const nint m_nD3DSemanticIndex = 0xC0; // int32
}
// Parent: None
// Fields count: 1
public static class VsInputSignature_t {
public const nint m_elems = 0x0; // CUtlVector<VsInputSignatureElement_t>
}
// Parent: None
// Fields count: 7
public static class RenderInputLayoutField_t {
public const nint m_pSemanticName = 0x0; // uint8[32]
public const nint m_nSemanticIndex = 0x20; // int32
public const nint m_Format = 0x24; // uint32
public const nint m_nOffset = 0x28; // int32
public const nint m_nSlot = 0x2C; // int32
public const nint m_nSlotType = 0x30; // RenderSlotType_t
public const nint m_nInstanceStepRate = 0x34; // int32
}
}
}