Game update (14000)

This commit is contained in:
a2x
2024-03-23 15:02:34 +10:00
parent 9405aba3cf
commit 7833227736
78 changed files with 348 additions and 357 deletions

View File

@@ -1,6 +1,6 @@
/*
* Generated using https://github.com/a2x/cs2-dumper
* Wed, 20 Mar 2024 01:24:49 +0000
* Sat, 23 Mar 2024 05:02:05 +0000
*/
#pragma once
@@ -35,18 +35,18 @@ namespace client_dll { // client.dll
}
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t dwBuildNumber = 0x513574;
constexpr std::ptrdiff_t dwBuildNumber = 0x514574;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x258;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x512AC8;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x513AC8;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x5CBC64;
constexpr std::ptrdiff_t dwWindowWidth = 0x5CBC60;
constexpr std::ptrdiff_t dwWindowHeight = 0x5CCCDC;
constexpr std::ptrdiff_t dwWindowWidth = 0x5CCCD8;
}
namespace game_info { // Some additional information about the game at dump time
constexpr std::ptrdiff_t buildNumber = 0x36AF; // Game build number
constexpr std::ptrdiff_t buildNumber = 0x36B0; // Game build number
}
namespace inputsystem_dll { // inputsystem.dll