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Print field types
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@@ -3,22 +3,22 @@
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#include <cstddef>
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namespace RenderInputLayoutField_t {
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constexpr std::ptrdiff_t m_pSemanticName = 0x0;
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constexpr std::ptrdiff_t m_nSemanticIndex = 0x20;
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constexpr std::ptrdiff_t m_Format = 0x24;
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constexpr std::ptrdiff_t m_nOffset = 0x28;
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constexpr std::ptrdiff_t m_nSlot = 0x2C;
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constexpr std::ptrdiff_t m_nSlotType = 0x30;
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constexpr std::ptrdiff_t m_nInstanceStepRate = 0x34;
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constexpr std::ptrdiff_t m_pSemanticName = 0x0; // uint8[32]
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constexpr std::ptrdiff_t m_nSemanticIndex = 0x20; // int32
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constexpr std::ptrdiff_t m_Format = 0x24; // uint32
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constexpr std::ptrdiff_t m_nOffset = 0x28; // int32
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constexpr std::ptrdiff_t m_nSlot = 0x2C; // int32
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constexpr std::ptrdiff_t m_nSlotType = 0x30; // RenderSlotType_t
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constexpr std::ptrdiff_t m_nInstanceStepRate = 0x34; // int32
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}
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namespace VsInputSignatureElement_t {
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constexpr std::ptrdiff_t m_pName = 0x0;
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constexpr std::ptrdiff_t m_pSemantic = 0x40;
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constexpr std::ptrdiff_t m_pD3DSemanticName = 0x80;
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constexpr std::ptrdiff_t m_nD3DSemanticIndex = 0xC0;
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constexpr std::ptrdiff_t m_pName = 0x0; // char[64]
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constexpr std::ptrdiff_t m_pSemantic = 0x40; // char[64]
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constexpr std::ptrdiff_t m_pD3DSemanticName = 0x80; // char[64]
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constexpr std::ptrdiff_t m_nD3DSemanticIndex = 0xC0; // int32
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}
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namespace VsInputSignature_t {
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constexpr std::ptrdiff_t m_elems = 0x0;
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constexpr std::ptrdiff_t m_elems = 0x0; // CUtlVector< VsInputSignatureElement_t >
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}
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