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Print field types
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@@ -3,174 +3,174 @@
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#include <cstddef>
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namespace CEntityComponentHelper {
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constexpr std::ptrdiff_t m_flags = 0x8;
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constexpr std::ptrdiff_t m_pInfo = 0x10;
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constexpr std::ptrdiff_t m_nPriority = 0x18;
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constexpr std::ptrdiff_t m_pNext = 0x20;
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constexpr std::ptrdiff_t m_flags = 0x8; // uint32
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constexpr std::ptrdiff_t m_pInfo = 0x10; // EntComponentInfo_t*
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constexpr std::ptrdiff_t m_nPriority = 0x18; // int32
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constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper*
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}
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namespace CEntityIOOutput {
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constexpr std::ptrdiff_t m_Value = 0x18;
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constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase< CVariantDefaultAllocator >
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}
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namespace CEntityIdentity {
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constexpr std::ptrdiff_t m_nameStringableIndex = 0x14;
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constexpr std::ptrdiff_t m_name = 0x18;
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constexpr std::ptrdiff_t m_designerName = 0x20;
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constexpr std::ptrdiff_t m_flags = 0x30;
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constexpr std::ptrdiff_t m_worldGroupId = 0x38;
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constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C;
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constexpr std::ptrdiff_t m_PathIndex = 0x40;
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constexpr std::ptrdiff_t m_pPrev = 0x58;
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constexpr std::ptrdiff_t m_pNext = 0x60;
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constexpr std::ptrdiff_t m_pPrevByClass = 0x68;
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constexpr std::ptrdiff_t m_pNextByClass = 0x70;
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constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32
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constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge
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constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge
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constexpr std::ptrdiff_t m_flags = 0x30; // uint32
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constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t
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constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32
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constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t
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constexpr std::ptrdiff_t m_pPrev = 0x58; // CEntityIdentity*
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constexpr std::ptrdiff_t m_pNext = 0x60; // CEntityIdentity*
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constexpr std::ptrdiff_t m_pPrevByClass = 0x68; // CEntityIdentity*
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constexpr std::ptrdiff_t m_pNextByClass = 0x70; // CEntityIdentity*
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}
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namespace CEntityInstance {
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constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8;
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constexpr std::ptrdiff_t m_pEntity = 0x10;
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constexpr std::ptrdiff_t m_CScriptComponent = 0x28;
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constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge
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constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity*
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constexpr std::ptrdiff_t m_CScriptComponent = 0x28; // CScriptComponent*
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}
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namespace CNetworkVarChainer {
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constexpr std::ptrdiff_t m_PathIndex = 0x20;
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constexpr std::ptrdiff_t m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t
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}
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namespace CScriptComponent {
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constexpr std::ptrdiff_t m_scriptClassName = 0x30;
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constexpr std::ptrdiff_t m_scriptClassName = 0x30; // CUtlSymbolLarge
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}
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namespace EngineLoopState_t {
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constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18;
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constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1C;
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constexpr std::ptrdiff_t m_nRenderWidth = 0x20;
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constexpr std::ptrdiff_t m_nRenderHeight = 0x24;
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constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18; // int32
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constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1C; // int32
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constexpr std::ptrdiff_t m_nRenderWidth = 0x20; // int32
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constexpr std::ptrdiff_t m_nRenderHeight = 0x24; // int32
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}
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namespace EntComponentInfo_t {
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constexpr std::ptrdiff_t m_pName = 0x0;
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constexpr std::ptrdiff_t m_pCPPClassname = 0x8;
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constexpr std::ptrdiff_t m_pNetworkDataReferencedDescription = 0x10;
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constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18;
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constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20;
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constexpr std::ptrdiff_t m_nFlags = 0x24;
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constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60;
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constexpr std::ptrdiff_t m_pName = 0x0; // char*
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constexpr std::ptrdiff_t m_pCPPClassname = 0x8; // char*
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constexpr std::ptrdiff_t m_pNetworkDataReferencedDescription = 0x10; // char*
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constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; // char*
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constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; // int32
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constexpr std::ptrdiff_t m_nFlags = 0x24; // uint32
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constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper*
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}
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namespace EventAdvanceTick_t {
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constexpr std::ptrdiff_t m_nCurrentTick = 0x30;
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constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34;
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constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38;
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constexpr std::ptrdiff_t m_nTotalTicks = 0x3C;
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constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
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constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
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constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32
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constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
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}
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namespace EventAppShutdown_t {
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constexpr std::ptrdiff_t m_nDummy0 = 0x0;
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constexpr std::ptrdiff_t m_nDummy0 = 0x0; // int32
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}
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namespace EventClientFrameSimulate_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0;
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constexpr std::ptrdiff_t m_flRealTime = 0x28;
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constexpr std::ptrdiff_t m_flFrameTime = 0x2C;
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
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constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
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}
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namespace EventClientOutput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0;
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constexpr std::ptrdiff_t m_flRenderTime = 0x28;
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constexpr std::ptrdiff_t m_flRealTime = 0x2C;
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x30;
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constexpr std::ptrdiff_t m_bRenderOnly = 0x34;
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float32
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constexpr std::ptrdiff_t m_flRealTime = 0x2C; // float32
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x30; // float32
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constexpr std::ptrdiff_t m_bRenderOnly = 0x34; // bool
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}
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namespace EventClientPollInput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0;
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constexpr std::ptrdiff_t m_flRealTime = 0x28;
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
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}
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namespace EventClientPollNetworking_t {
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constexpr std::ptrdiff_t m_nTickCount = 0x0;
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constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
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}
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namespace EventClientPostOutput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0;
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constexpr std::ptrdiff_t m_flRenderTime = 0x28;
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constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30;
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x34;
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constexpr std::ptrdiff_t m_bRenderOnly = 0x38;
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float32
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x34; // float32
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constexpr std::ptrdiff_t m_bRenderOnly = 0x38; // bool
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}
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namespace EventClientPreOutput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0;
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constexpr std::ptrdiff_t m_flRenderTime = 0x28;
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constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30;
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x38;
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constexpr std::ptrdiff_t m_flRealTime = 0x40;
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constexpr std::ptrdiff_t m_bRenderOnly = 0x44;
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x38; // float64
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constexpr std::ptrdiff_t m_flRealTime = 0x40; // float32
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constexpr std::ptrdiff_t m_bRenderOnly = 0x44; // bool
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}
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namespace EventClientProcessGameInput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0;
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constexpr std::ptrdiff_t m_flRealTime = 0x28;
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constexpr std::ptrdiff_t m_flFrameTime = 0x2C;
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
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constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
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}
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namespace EventClientProcessInput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0;
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constexpr std::ptrdiff_t m_flRealTime = 0x28;
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
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}
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namespace EventClientSceneSystemThreadStateChange_t {
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constexpr std::ptrdiff_t m_bThreadsActive = 0x0;
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constexpr std::ptrdiff_t m_bThreadsActive = 0x0; // bool
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}
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namespace EventClientSendInput_t {
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constexpr std::ptrdiff_t m_bFinalClientCommandTick = 0x0;
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constexpr std::ptrdiff_t m_nAdditionalClientCommandsToCreate = 0x4;
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constexpr std::ptrdiff_t m_bFinalClientCommandTick = 0x0; // bool
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constexpr std::ptrdiff_t m_nAdditionalClientCommandsToCreate = 0x4; // int32
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}
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namespace EventFrameBoundary_t {
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constexpr std::ptrdiff_t m_flFrameTime = 0x0;
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constexpr std::ptrdiff_t m_flFrameTime = 0x0; // float32
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}
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namespace EventPostAdvanceTick_t {
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constexpr std::ptrdiff_t m_nCurrentTick = 0x30;
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constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34;
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constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38;
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constexpr std::ptrdiff_t m_nTotalTicks = 0x3C;
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constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
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constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
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constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32
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constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
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}
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namespace EventPostDataUpdate_t {
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constexpr std::ptrdiff_t m_nCount = 0x0;
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constexpr std::ptrdiff_t m_nCount = 0x0; // int32
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}
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namespace EventPreDataUpdate_t {
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constexpr std::ptrdiff_t m_nCount = 0x0;
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constexpr std::ptrdiff_t m_nCount = 0x0; // int32
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}
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namespace EventProfileStorageAvailable_t {
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constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0;
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constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0; // CSplitScreenSlot
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}
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namespace EventSetTime_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0;
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constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28;
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constexpr std::ptrdiff_t m_flRealTime = 0x30;
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constexpr std::ptrdiff_t m_flRenderTime = 0x38;
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constexpr std::ptrdiff_t m_flRenderFrameTime = 0x40;
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x48;
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnscaled = 0x50;
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constexpr std::ptrdiff_t m_flTickRemainder = 0x58;
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28; // int32
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constexpr std::ptrdiff_t m_flRealTime = 0x30; // float64
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constexpr std::ptrdiff_t m_flRenderTime = 0x38; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTime = 0x40; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x48; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnscaled = 0x50; // float64
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constexpr std::ptrdiff_t m_flTickRemainder = 0x58; // float64
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}
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namespace EventSimpleLoopFrameUpdate_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0;
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constexpr std::ptrdiff_t m_flRealTime = 0x28;
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constexpr std::ptrdiff_t m_flFrameTime = 0x2C;
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
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constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
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}
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namespace EventSimulate_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0;
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constexpr std::ptrdiff_t m_bFirstTick = 0x28;
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constexpr std::ptrdiff_t m_bLastTick = 0x29;
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_bFirstTick = 0x28; // bool
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constexpr std::ptrdiff_t m_bLastTick = 0x29; // bool
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}
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