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📦 Game Update 13954
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@@ -3,7 +3,7 @@
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#include <cstddef>
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// Created using https://github.com/a2x/cs2-dumper
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// 2023-10-02 15:54:54.359101700 UTC
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// 2023-10-03 00:41:23.761629900 UTC
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namespace CSSDSEndFrameViewInfo {
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constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64_t
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@@ -11,7 +11,7 @@ namespace CSSDSEndFrameViewInfo {
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}
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namespace CSSDSMsg_EndFrame {
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constexpr std::ptrdiff_t m_Views = 0x0; // CUtlVector< CSSDSEndFrameViewInfo >
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constexpr std::ptrdiff_t m_Views = 0x0; // CUtlVector<CSSDSEndFrameViewInfo>
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}
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namespace CSSDSMsg_LayerBase {
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@@ -44,7 +44,7 @@ namespace CSSDSMsg_ViewTarget {
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namespace CSSDSMsg_ViewTargetList {
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constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
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constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
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constexpr std::ptrdiff_t m_Targets = 0x18; // CUtlVector< CSSDSMsg_ViewTarget >
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constexpr std::ptrdiff_t m_Targets = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
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}
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namespace SceneViewId_t {
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