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📦 Game Update 13954
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@@ -3,10 +3,10 @@
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#include <cstddef>
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// Created using https://github.com/a2x/cs2-dumper
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// 2023-10-02 15:54:54.176450900 UTC
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// 2023-10-03 00:41:23.442804100 UTC
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namespace RenderInputLayoutField_t {
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constexpr std::ptrdiff_t m_pSemanticName = 0x0; // uint8[32]
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constexpr std::ptrdiff_t m_pSemanticName = 0x0; // uint8_t[32]
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constexpr std::ptrdiff_t m_nSemanticIndex = 0x20; // int32_t
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constexpr std::ptrdiff_t m_Format = 0x24; // uint32_t
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constexpr std::ptrdiff_t m_nOffset = 0x28; // int32_t
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@@ -23,5 +23,5 @@ namespace VsInputSignatureElement_t {
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}
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namespace VsInputSignature_t {
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constexpr std::ptrdiff_t m_elems = 0x0; // CUtlVector< VsInputSignatureElement_t >
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constexpr std::ptrdiff_t m_elems = 0x0; // CUtlVector<VsInputSignatureElement_t>
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}
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