mirror of
https://github.com/a2x/cs2-dumper.git
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Update generated files
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@@ -1,6 +1,6 @@
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'''
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https://github.com/a2x/cs2-dumper
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2023-10-18 01:33:55.890033800 UTC
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2023-10-18 10:31:50.316336200 UTC
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'''
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class AggregateLODSetup_t:
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@@ -39,6 +39,8 @@ class BakedLightingInfo_t:
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class BaseSceneObjectOverride_t:
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m_nSceneObjectIndex = 0x0 # uint32_t
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class CEntityComponent:
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class CEntityIdentity:
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m_nameStringableIndex = 0x14 # int32_t
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m_name = 0x18 # CUtlSymbolLarge
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@@ -57,7 +59,7 @@ class CEntityInstance:
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m_pEntity = 0x10 # CEntityIdentity*
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m_CScriptComponent = 0x28 # CScriptComponent*
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class CScriptComponent:
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class CScriptComponent: # CEntityComponent
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m_scriptClassName = 0x30 # CUtlSymbolLarge
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class CVoxelVisibility:
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@@ -103,12 +105,14 @@ class EntityKeyValueData_t:
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m_connections = 0x8 # CUtlVector<EntityIOConnectionData_t>
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m_keyValuesData = 0x20 # CUtlBinaryBlock
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class ExtraVertexStreamOverride_t:
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class ExtraVertexStreamOverride_t: # BaseSceneObjectOverride_t
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m_nSubSceneObject = 0x4 # uint32_t
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m_nDrawCallIndex = 0x8 # uint32_t
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m_nAdditionalMeshDrawPrimitiveFlags = 0xC # MeshDrawPrimitiveFlags_t
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m_extraBufferBinding = 0x10 # CRenderBufferBinding
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class InfoForResourceTypeVMapResourceData_t:
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class InfoOverlayData_t:
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m_transform = 0x0 # matrix3x4_t
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m_flWidth = 0x30 # float
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@@ -121,7 +125,7 @@ class InfoOverlayData_t:
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m_vTintColor = 0x5C # Vector4D
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m_nSequenceOverride = 0x6C # int32_t
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class MaterialOverride_t:
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class MaterialOverride_t: # BaseSceneObjectOverride_t
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m_nSubSceneObject = 0x4 # uint32_t
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m_nDrawCallIndex = 0x8 # uint32_t
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m_pMaterial = 0x10 # CStrongHandle<InfoForResourceTypeIMaterial2>
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@@ -158,6 +162,8 @@ class SceneObject_t:
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m_renderableModel = 0x80 # CStrongHandle<InfoForResourceTypeCModel>
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m_renderable = 0x88 # CStrongHandle<InfoForResourceTypeCRenderMesh>
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class VMapResourceData_t:
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class VoxelVisBlockOffset_t:
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m_nOffset = 0x0 # uint32_t
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m_nElementCount = 0x4 # uint32_t
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