mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
Update generated files
This commit is contained in:
@@ -1,6 +1,6 @@
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'''
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https://github.com/a2x/cs2-dumper
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2023-10-18 01:33:55.764643800 UTC
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2023-10-18 10:31:50.231577500 UTC
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||||
'''
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class AimMatrixOpFixedSettings_t:
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@@ -57,7 +57,7 @@ class AnimationSnapshotBase_t:
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m_bHasDecodeDump = 0x94 # bool
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m_DecodeDump = 0x98 # AnimationDecodeDebugDumpElement_t
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class AnimationSnapshot_t:
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class AnimationSnapshot_t: # AnimationSnapshotBase_t
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m_nEntIndex = 0x110 # int32_t
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m_modelName = 0x118 # CUtlString
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@@ -76,20 +76,20 @@ class BoneDemoCaptureSettings_t:
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m_boneName = 0x0 # CUtlString
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m_flChainLength = 0x8 # float
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class CActionComponentUpdater:
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class CActionComponentUpdater: # CAnimComponentUpdater
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m_actions = 0x30 # CUtlVector<CSmartPtr<CAnimActionUpdater>>
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class CAddUpdateNode:
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class CAddUpdateNode: # CBinaryUpdateNode
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m_footMotionTiming = 0x8C # BinaryNodeChildOption
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m_bApplyToFootMotion = 0x90 # bool
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m_bApplyChannelsSeparately = 0x91 # bool
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m_bUseModelSpace = 0x92 # bool
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class CAimConstraint:
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class CAimConstraint: # CBaseConstraint
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m_qAimOffset = 0x70 # Quaternion
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m_nUpType = 0x80 # uint32_t
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class CAimMatrixUpdateNode:
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class CAimMatrixUpdateNode: # CUnaryUpdateNode
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m_opFixedSettings = 0x70 # AimMatrixOpFixedSettings_t
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m_target = 0x148 # AnimVectorSource
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m_paramIndex = 0x14C # CAnimParamHandle
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@@ -97,6 +97,8 @@ class CAimMatrixUpdateNode:
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m_bResetChild = 0x154 # bool
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m_bLockWhenWaning = 0x155 # bool
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class CAnimActionUpdater:
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class CAnimActivity:
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m_name = 0x0 # CBufferString
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m_nActivity = 0x10 # int32_t
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@@ -132,6 +134,8 @@ class CAnimComponentUpdater:
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m_networkMode = 0x24 # AnimNodeNetworkMode
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m_bStartEnabled = 0x28 # bool
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class CAnimCycle: # CCycleBase
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class CAnimData:
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m_name = 0x10 # CBufferString
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m_animArray = 0x20 # CUtlVector<CAnimDesc>
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@@ -254,9 +258,11 @@ class CAnimGraphModelBinding:
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m_modelName = 0x8 # CUtlString
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m_pSharedData = 0x10 # CSmartPtr<CAnimUpdateSharedData>
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class CAnimGraphNetworkSettings:
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class CAnimGraphNetworkSettings: # CAnimGraphSettingsGroup
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m_bNetworkingEnabled = 0x20 # bool
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class CAnimGraphSettingsGroup:
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class CAnimGraphSettingsManager:
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m_settingsGroups = 0x18 # CUtlVector<CSmartPtr<CAnimGraphSettingsGroup>>
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@@ -330,7 +336,7 @@ class CAnimReplayFrame:
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m_localToWorldTransform = 0x60 # CTransform
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m_timeStamp = 0x80 # float
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class CAnimScriptComponentUpdater:
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class CAnimScriptComponentUpdater: # CAnimComponentUpdater
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m_hScript = 0x30 # AnimScriptHandle
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class CAnimScriptManager:
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@@ -392,16 +398,16 @@ class CAnimUserDifference:
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m_name = 0x0 # CBufferString
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m_nType = 0x10 # int32_t
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|
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class CAnimationGraphVisualizerAxis:
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class CAnimationGraphVisualizerAxis: # CAnimationGraphVisualizerPrimitiveBase
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m_xWsTransform = 0x40 # CTransform
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m_flAxisSize = 0x60 # float
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|
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class CAnimationGraphVisualizerLine:
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class CAnimationGraphVisualizerLine: # CAnimationGraphVisualizerPrimitiveBase
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m_vWsPositionStart = 0x40 # VectorAligned
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m_vWsPositionEnd = 0x50 # VectorAligned
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m_Color = 0x60 # Color
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|
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class CAnimationGraphVisualizerPie:
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class CAnimationGraphVisualizerPie: # CAnimationGraphVisualizerPrimitiveBase
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m_vWsCenter = 0x40 # VectorAligned
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m_vWsStart = 0x50 # VectorAligned
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m_vWsEnd = 0x60 # VectorAligned
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@@ -412,12 +418,12 @@ class CAnimationGraphVisualizerPrimitiveBase:
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m_OwningAnimNodePaths = 0xC # AnimNodeID[11]
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m_nOwningAnimNodePathCount = 0x38 # int32_t
|
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|
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class CAnimationGraphVisualizerSphere:
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class CAnimationGraphVisualizerSphere: # CAnimationGraphVisualizerPrimitiveBase
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m_vWsPosition = 0x40 # VectorAligned
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m_flRadius = 0x50 # float
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m_Color = 0x54 # Color
|
||||
|
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class CAnimationGraphVisualizerText:
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class CAnimationGraphVisualizerText: # CAnimationGraphVisualizerPrimitiveBase
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m_vWsPosition = 0x40 # VectorAligned
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m_Color = 0x50 # Color
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m_Text = 0x58 # CUtlString
|
||||
@@ -441,7 +447,7 @@ class CAttachment:
|
||||
m_nInfluences = 0x83 # uint8_t
|
||||
m_bIgnoreRotation = 0x84 # bool
|
||||
|
||||
class CAudioAnimTag:
|
||||
class CAudioAnimTag: # CAnimTagBase
|
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m_clipName = 0x38 # CUtlString
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m_attachmentName = 0x40 # CUtlString
|
||||
m_flVolume = 0x48 # float
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||||
@@ -450,13 +456,13 @@ class CAudioAnimTag:
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||||
m_bPlayOnServer = 0x4E # bool
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m_bPlayOnClient = 0x4F # bool
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|
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class CBaseConstraint:
|
||||
class CBaseConstraint: # CBoneConstraintBase
|
||||
m_name = 0x28 # CUtlString
|
||||
m_vUpVector = 0x30 # Vector
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||||
m_slaves = 0x40 # CUtlVector<CConstraintSlave>
|
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m_targets = 0x58 # CUtlVector<CConstraintTarget>
|
||||
|
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class CBinaryUpdateNode:
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class CBinaryUpdateNode: # CAnimUpdateNodeBase
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m_pChild1 = 0x58 # CAnimUpdateNodeRef
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m_pChild2 = 0x68 # CAnimUpdateNodeRef
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m_timingBehavior = 0x78 # BinaryNodeTiming
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@@ -464,7 +470,9 @@ class CBinaryUpdateNode:
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m_bResetChild1 = 0x80 # bool
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m_bResetChild2 = 0x81 # bool
|
||||
|
||||
class CBlend2DUpdateNode:
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class CBindPoseUpdateNode: # CLeafUpdateNode
|
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class CBlend2DUpdateNode: # CAnimUpdateNodeBase
|
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m_items = 0x60 # CUtlVector<BlendItem_t>
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m_tags = 0x78 # CUtlVector<TagSpan_t>
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||||
m_paramSpans = 0x90 # CParamSpanUpdater
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||||
@@ -485,7 +493,7 @@ class CBlendCurve:
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m_flControlPoint1 = 0x0 # float
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m_flControlPoint2 = 0x4 # float
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class CBlendUpdateNode:
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class CBlendUpdateNode: # CAnimUpdateNodeBase
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m_children = 0x60 # CUtlVector<CAnimUpdateNodeRef>
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m_sortedOrder = 0x78 # CUtlVector<uint8_t>
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m_targetValues = 0x90 # CUtlVector<float>
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@@ -498,7 +506,9 @@ class CBlendUpdateNode:
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m_bLoop = 0xCE # bool
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m_bLockWhenWaning = 0xCF # bool
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class CBodyGroupAnimTag:
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||||
class CBlockSelectionMetricEvaluator: # CMotionMetricEvaluator
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||||
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class CBodyGroupAnimTag: # CAnimTagBase
|
||||
m_nPriority = 0x38 # int32_t
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m_bodyGroupSettings = 0x40 # CUtlVector<CBodyGroupSetting>
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||||
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@@ -506,20 +516,22 @@ class CBodyGroupSetting:
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m_BodyGroupName = 0x0 # CUtlString
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m_nBodyGroupOption = 0x8 # int32_t
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class CBoneConstraintDotToMorph:
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class CBoneConstraintBase:
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class CBoneConstraintDotToMorph: # CBoneConstraintBase
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m_sBoneName = 0x28 # CUtlString
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m_sTargetBoneName = 0x30 # CUtlString
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m_sMorphChannelName = 0x38 # CUtlString
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m_flRemap = 0x40 # float[4]
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class CBoneConstraintPoseSpaceBone:
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class CBoneConstraintPoseSpaceBone: # CBaseConstraint
|
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m_inputList = 0x70 # CUtlVector<CBoneConstraintPoseSpaceBone::Input_t>
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class CBoneConstraintPoseSpaceBone_Input_t:
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m_inputValue = 0x0 # Vector
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m_outputTransformList = 0x10 # CUtlVector<CTransform>
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class CBoneConstraintPoseSpaceMorph:
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class CBoneConstraintPoseSpaceMorph: # CBoneConstraintBase
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m_sBoneName = 0x28 # CUtlString
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m_sAttachmentName = 0x30 # CUtlString
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m_outputMorph = 0x38 # CUtlVector<CUtlString>
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@@ -530,7 +542,7 @@ class CBoneConstraintPoseSpaceMorph_Input_t:
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m_inputValue = 0x0 # Vector
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m_outputWeightList = 0x10 # CUtlVector<float>
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class CBoneMaskUpdateNode:
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class CBoneMaskUpdateNode: # CBinaryUpdateNode
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m_nWeightListIndex = 0x8C # int32_t
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m_flRootMotionBlend = 0x90 # float
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m_blendSpace = 0x94 # BoneMaskBlendSpace
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@@ -539,16 +551,16 @@ class CBoneMaskUpdateNode:
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m_blendValueSource = 0xA0 # AnimValueSource
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m_hBlendParameter = 0xA4 # CAnimParamHandle
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class CBonePositionMetricEvaluator:
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class CBonePositionMetricEvaluator: # CMotionMetricEvaluator
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m_nBoneIndex = 0x50 # int32_t
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class CBoneVelocityMetricEvaluator:
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class CBoneVelocityMetricEvaluator: # CMotionMetricEvaluator
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m_nBoneIndex = 0x50 # int32_t
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class CBoolAnimParameter:
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class CBoolAnimParameter: # CConcreteAnimParameter
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m_bDefaultValue = 0x60 # bool
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class CCPPScriptComponentUpdater:
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class CCPPScriptComponentUpdater: # CAnimComponentUpdater
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m_scriptsToRun = 0x30 # CUtlVector<CGlobalSymbol>
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class CCachedPose:
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@@ -557,7 +569,7 @@ class CCachedPose:
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m_hSequence = 0x38 # HSequence
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m_flCycle = 0x3C # float
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class CChoiceUpdateNode:
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class CChoiceUpdateNode: # CAnimUpdateNodeBase
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m_children = 0x58 # CUtlVector<CAnimUpdateNodeRef>
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m_weights = 0x70 # CUtlVector<float>
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m_blendTimes = 0x88 # CUtlVector<float>
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@@ -569,7 +581,9 @@ class CChoiceUpdateNode:
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m_bResetChosen = 0xB1 # bool
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m_bDontResetSameSelection = 0xB2 # bool
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class CClothSettingsAnimTag:
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class CChoreoUpdateNode: # CUnaryUpdateNode
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|
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class CClothSettingsAnimTag: # CAnimTagBase
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||||
m_flStiffness = 0x38 # float
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m_flEaseIn = 0x3C # float
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m_flEaseOut = 0x40 # float
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||||
@@ -594,7 +608,7 @@ class CCompressorGroup:
|
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m_vector2DCompressor = 0x170 # CUtlVector<CCompressor<Vector2D>*>
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m_vector4DCompressor = 0x188 # CUtlVector<CCompressor<Vector4D>*>
|
||||
|
||||
class CConcreteAnimParameter:
|
||||
class CConcreteAnimParameter: # CAnimParameterBase
|
||||
m_previewButton = 0x50 # AnimParamButton_t
|
||||
m_eNetworkSetting = 0x54 # AnimParamNetworkSetting
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||||
m_bUseMostRecentValue = 0x58 # bool
|
||||
@@ -617,21 +631,25 @@ class CConstraintTarget:
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m_flWeight = 0x48 # float
|
||||
m_bIsAttachment = 0x59 # bool
|
||||
|
||||
class CCurrentRotationVelocityMetricEvaluator: # CMotionMetricEvaluator
|
||||
|
||||
class CCurrentVelocityMetricEvaluator: # CMotionMetricEvaluator
|
||||
|
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class CCycleBase:
|
||||
m_flCycle = 0x0 # float
|
||||
|
||||
class CCycleControlClipUpdateNode:
|
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class CCycleControlClipUpdateNode: # CLeafUpdateNode
|
||||
m_tags = 0x60 # CUtlVector<TagSpan_t>
|
||||
m_hSequence = 0x7C # HSequence
|
||||
m_duration = 0x80 # float
|
||||
m_valueSource = 0x84 # AnimValueSource
|
||||
m_paramIndex = 0x88 # CAnimParamHandle
|
||||
|
||||
class CCycleControlUpdateNode:
|
||||
class CCycleControlUpdateNode: # CUnaryUpdateNode
|
||||
m_valueSource = 0x68 # AnimValueSource
|
||||
m_paramIndex = 0x6C # CAnimParamHandle
|
||||
|
||||
class CDampedPathAnimMotorUpdater:
|
||||
class CDampedPathAnimMotorUpdater: # CPathAnimMotorUpdaterBase
|
||||
m_flAnticipationTime = 0x2C # float
|
||||
m_flMinSpeedScale = 0x30 # float
|
||||
m_hAnticipationPosParam = 0x34 # CAnimParamHandle
|
||||
@@ -640,7 +658,7 @@ class CDampedPathAnimMotorUpdater:
|
||||
m_flMinSpringTension = 0x3C # float
|
||||
m_flMaxSpringTension = 0x40 # float
|
||||
|
||||
class CDampedValueComponentUpdater:
|
||||
class CDampedValueComponentUpdater: # CAnimComponentUpdater
|
||||
m_items = 0x30 # CUtlVector<CDampedValueUpdateItem>
|
||||
|
||||
class CDampedValueUpdateItem:
|
||||
@@ -648,19 +666,19 @@ class CDampedValueUpdateItem:
|
||||
m_hParamIn = 0x18 # CAnimParamHandle
|
||||
m_hParamOut = 0x1A # CAnimParamHandle
|
||||
|
||||
class CDemoSettingsComponentUpdater:
|
||||
class CDemoSettingsComponentUpdater: # CAnimComponentUpdater
|
||||
m_settings = 0x30 # CAnimDemoCaptureSettings
|
||||
|
||||
class CDirectPlaybackTagData:
|
||||
m_sequenceName = 0x0 # CUtlString
|
||||
m_tags = 0x8 # CUtlVector<TagSpan_t>
|
||||
|
||||
class CDirectPlaybackUpdateNode:
|
||||
class CDirectPlaybackUpdateNode: # CUnaryUpdateNode
|
||||
m_bFinishEarly = 0x6C # bool
|
||||
m_bResetOnFinish = 0x6D # bool
|
||||
m_allTags = 0x70 # CUtlVector<CDirectPlaybackTagData>
|
||||
|
||||
class CDirectionalBlendUpdateNode:
|
||||
class CDirectionalBlendUpdateNode: # CLeafUpdateNode
|
||||
m_hSequences = 0x5C # HSequence[8]
|
||||
m_damping = 0x80 # CAnimInputDamping
|
||||
m_blendValueSource = 0x90 # AnimValueSource
|
||||
@@ -670,7 +688,7 @@ class CDirectionalBlendUpdateNode:
|
||||
m_bLoop = 0xA0 # bool
|
||||
m_bLockBlendOnReset = 0xA1 # bool
|
||||
|
||||
class CDistanceRemainingMetricEvaluator:
|
||||
class CDistanceRemainingMetricEvaluator: # CMotionMetricEvaluator
|
||||
m_flMaxDistance = 0x50 # float
|
||||
m_flMinDistance = 0x54 # float
|
||||
m_flStartGoalFilterDistance = 0x58 # float
|
||||
@@ -684,15 +702,17 @@ class CDrawCullingData:
|
||||
m_ConeAxis = 0xC # int8_t[3]
|
||||
m_ConeCutoff = 0xF # int8_t
|
||||
|
||||
class CEmitTagActionUpdater:
|
||||
class CEditableMotionGraph: # CMotionGraph
|
||||
|
||||
class CEmitTagActionUpdater: # CAnimActionUpdater
|
||||
m_nTagIndex = 0x18 # int32_t
|
||||
m_bIsZeroDuration = 0x1C # bool
|
||||
|
||||
class CEnumAnimParameter:
|
||||
class CEnumAnimParameter: # CConcreteAnimParameter
|
||||
m_defaultValue = 0x68 # uint8_t
|
||||
m_enumOptions = 0x70 # CUtlVector<CUtlString>
|
||||
|
||||
class CExpressionActionUpdater:
|
||||
class CExpressionActionUpdater: # CAnimActionUpdater
|
||||
m_hParam = 0x18 # CAnimParamHandle
|
||||
m_eParamType = 0x1A # AnimParamType_t
|
||||
m_hScript = 0x1C # AnimScriptHandle
|
||||
@@ -739,16 +759,16 @@ class CFlexRule:
|
||||
m_nFlex = 0x0 # int32_t
|
||||
m_FlexOps = 0x8 # CUtlVector<CFlexOp>
|
||||
|
||||
class CFloatAnimParameter:
|
||||
class CFloatAnimParameter: # CConcreteAnimParameter
|
||||
m_fDefaultValue = 0x60 # float
|
||||
m_fMinValue = 0x64 # float
|
||||
m_fMaxValue = 0x68 # float
|
||||
m_bInterpolate = 0x6C # bool
|
||||
|
||||
class CFollowAttachmentUpdateNode:
|
||||
class CFollowAttachmentUpdateNode: # CUnaryUpdateNode
|
||||
m_opFixedData = 0x70 # FollowAttachmentSettings_t
|
||||
|
||||
class CFollowPathUpdateNode:
|
||||
class CFollowPathUpdateNode: # CUnaryUpdateNode
|
||||
m_flBlendOutTime = 0x6C # float
|
||||
m_bBlockNonPathMovement = 0x70 # bool
|
||||
m_bStopFeetAtGoal = 0x71 # bool
|
||||
@@ -763,7 +783,7 @@ class CFollowPathUpdateNode:
|
||||
m_flTurnToFaceOffset = 0xA0 # float
|
||||
m_bTurnToFace = 0xA4 # bool
|
||||
|
||||
class CFootAdjustmentUpdateNode:
|
||||
class CFootAdjustmentUpdateNode: # CUnaryUpdateNode
|
||||
m_clips = 0x70 # CUtlVector<HSequence>
|
||||
m_hBasePoseCacheHandle = 0x88 # CPoseHandle
|
||||
m_facingTarget = 0x8C # CAnimParamHandle
|
||||
@@ -774,6 +794,8 @@ class CFootAdjustmentUpdateNode:
|
||||
m_bResetChild = 0xA0 # bool
|
||||
m_bAnimationDriven = 0xA1 # bool
|
||||
|
||||
class CFootCycle: # CCycleBase
|
||||
|
||||
class CFootCycleDefinition:
|
||||
m_vStancePositionMS = 0x0 # Vector
|
||||
m_vMidpointPositionMS = 0xC # Vector
|
||||
@@ -785,7 +807,7 @@ class CFootCycleDefinition:
|
||||
m_footStrikeCycle = 0x34 # CFootCycle
|
||||
m_footLandCycle = 0x38 # CFootCycle
|
||||
|
||||
class CFootCycleMetricEvaluator:
|
||||
class CFootCycleMetricEvaluator: # CMotionMetricEvaluator
|
||||
m_footIndices = 0x50 # CUtlVector<int32_t>
|
||||
|
||||
class CFootDefinition:
|
||||
@@ -799,10 +821,10 @@ class CFootDefinition:
|
||||
m_flTraceHeight = 0x38 # float
|
||||
m_flTraceRadius = 0x3C # float
|
||||
|
||||
class CFootFallAnimTag:
|
||||
class CFootFallAnimTag: # CAnimTagBase
|
||||
m_foot = 0x38 # FootFallTagFoot_t
|
||||
|
||||
class CFootLockUpdateNode:
|
||||
class CFootLockUpdateNode: # CUnaryUpdateNode
|
||||
m_opFixedSettings = 0x68 # FootLockPoseOpFixedSettings
|
||||
m_footSettings = 0xD0 # CUtlVector<FootFixedSettings>
|
||||
m_hipShiftDamping = 0xE8 # CAnimInputDamping
|
||||
@@ -829,17 +851,17 @@ class CFootMotion:
|
||||
m_name = 0x18 # CUtlString
|
||||
m_bAdditive = 0x20 # bool
|
||||
|
||||
class CFootPinningUpdateNode:
|
||||
class CFootPinningUpdateNode: # CUnaryUpdateNode
|
||||
m_poseOpFixedData = 0x70 # FootPinningPoseOpFixedData_t
|
||||
m_eTimingSource = 0xA0 # FootPinningTimingSource
|
||||
m_params = 0xA8 # CUtlVector<CAnimParamHandle>
|
||||
m_bResetChild = 0xC0 # bool
|
||||
|
||||
class CFootPositionMetricEvaluator:
|
||||
class CFootPositionMetricEvaluator: # CMotionMetricEvaluator
|
||||
m_footIndices = 0x50 # CUtlVector<int32_t>
|
||||
m_bIgnoreSlope = 0x68 # bool
|
||||
|
||||
class CFootStepTriggerUpdateNode:
|
||||
class CFootStepTriggerUpdateNode: # CUnaryUpdateNode
|
||||
m_triggers = 0x68 # CUtlVector<FootStepTrigger>
|
||||
m_flTolerance = 0x84 # float
|
||||
|
||||
@@ -855,17 +877,17 @@ class CFootTrajectory:
|
||||
m_flRotationOffset = 0xC # float
|
||||
m_flProgression = 0x10 # float
|
||||
|
||||
class CFootstepLandedAnimTag:
|
||||
class CFootstepLandedAnimTag: # CAnimTagBase
|
||||
m_FootstepType = 0x38 # FootstepLandedFootSoundType_t
|
||||
m_OverrideSoundName = 0x40 # CUtlString
|
||||
m_DebugAnimSourceString = 0x48 # CUtlString
|
||||
m_BoneName = 0x50 # CUtlString
|
||||
|
||||
class CFutureFacingMetricEvaluator:
|
||||
class CFutureFacingMetricEvaluator: # CMotionMetricEvaluator
|
||||
m_flDistance = 0x50 # float
|
||||
m_flTime = 0x54 # float
|
||||
|
||||
class CFutureVelocityMetricEvaluator:
|
||||
class CFutureVelocityMetricEvaluator: # CMotionMetricEvaluator
|
||||
m_flDistance = 0x50 # float
|
||||
m_flStoppingDistance = 0x54 # float
|
||||
m_flTargetSpeed = 0x58 # float
|
||||
@@ -895,7 +917,7 @@ class CHitBoxSet:
|
||||
class CHitBoxSetList:
|
||||
m_HitBoxSets = 0x0 # CUtlVector<CHitBoxSet>
|
||||
|
||||
class CHitReactUpdateNode:
|
||||
class CHitReactUpdateNode: # CUnaryUpdateNode
|
||||
m_opFixedSettings = 0x68 # HitReactFixedSettings_t
|
||||
m_triggerParam = 0xB4 # CAnimParamHandle
|
||||
m_hitBoneParam = 0xB6 # CAnimParamHandle
|
||||
@@ -905,15 +927,17 @@ class CHitReactUpdateNode:
|
||||
m_flMinDelayBetweenHits = 0xC0 # float
|
||||
m_bResetChild = 0xC4 # bool
|
||||
|
||||
class CIntAnimParameter:
|
||||
class CInputStreamUpdateNode: # CLeafUpdateNode
|
||||
|
||||
class CIntAnimParameter: # CConcreteAnimParameter
|
||||
m_defaultValue = 0x60 # int32_t
|
||||
m_minValue = 0x64 # int32_t
|
||||
m_maxValue = 0x68 # int32_t
|
||||
|
||||
class CJiggleBoneUpdateNode:
|
||||
class CJiggleBoneUpdateNode: # CUnaryUpdateNode
|
||||
m_opFixedData = 0x68 # JiggleBoneSettingsList_t
|
||||
|
||||
class CJumpHelperUpdateNode:
|
||||
class CJumpHelperUpdateNode: # CSequenceUpdateNode
|
||||
m_hTargetParam = 0xA8 # CAnimParamHandle
|
||||
m_flOriginalJumpMovement = 0xAC # Vector
|
||||
m_flOriginalJumpDuration = 0xB8 # float
|
||||
@@ -923,10 +947,12 @@ class CJumpHelperUpdateNode:
|
||||
m_bTranslationAxis = 0xC8 # bool[3]
|
||||
m_bScaleSpeed = 0xCB # bool
|
||||
|
||||
class CLODComponentUpdater:
|
||||
class CLODComponentUpdater: # CAnimComponentUpdater
|
||||
m_nServerLOD = 0x30 # int32_t
|
||||
|
||||
class CLeanMatrixUpdateNode:
|
||||
class CLeafUpdateNode: # CAnimUpdateNodeBase
|
||||
|
||||
class CLeanMatrixUpdateNode: # CLeafUpdateNode
|
||||
m_frameCorners = 0x5C # int32_t[3][3]
|
||||
m_poses = 0x80 # CPoseHandle[9]
|
||||
m_damping = 0xA8 # CAnimInputDamping
|
||||
@@ -938,7 +964,7 @@ class CLeanMatrixUpdateNode:
|
||||
m_flMaxValue = 0xDC # float
|
||||
m_nSequenceMaxFrame = 0xE0 # int32_t
|
||||
|
||||
class CLookAtUpdateNode:
|
||||
class CLookAtUpdateNode: # CUnaryUpdateNode
|
||||
m_opFixedSettings = 0x70 # LookAtOpFixedSettings_t
|
||||
m_target = 0x138 # AnimVectorSource
|
||||
m_paramIndex = 0x13C # CAnimParamHandle
|
||||
@@ -946,7 +972,7 @@ class CLookAtUpdateNode:
|
||||
m_bResetChild = 0x140 # bool
|
||||
m_bLockWhenWaning = 0x141 # bool
|
||||
|
||||
class CLookComponentUpdater:
|
||||
class CLookComponentUpdater: # CAnimComponentUpdater
|
||||
m_hLookHeading = 0x34 # CAnimParamHandle
|
||||
m_hLookHeadingVelocity = 0x36 # CAnimParamHandle
|
||||
m_hLookPitch = 0x38 # CAnimParamHandle
|
||||
@@ -956,7 +982,7 @@ class CLookComponentUpdater:
|
||||
m_hLookTargetWorldSpace = 0x40 # CAnimParamHandle
|
||||
m_bNetworkLookTarget = 0x42 # bool
|
||||
|
||||
class CMaterialAttributeAnimTag:
|
||||
class CMaterialAttributeAnimTag: # CAnimTagBase
|
||||
m_AttributeName = 0x38 # CUtlString
|
||||
m_AttributeType = 0x40 # MatterialAttributeTagType_t
|
||||
m_flValue = 0x44 # float
|
||||
@@ -989,7 +1015,7 @@ class CModelConfigElement:
|
||||
m_ElementName = 0x8 # CUtlString
|
||||
m_NestedElements = 0x10 # CUtlVector<CModelConfigElement*>
|
||||
|
||||
class CModelConfigElement_AttachedModel:
|
||||
class CModelConfigElement_AttachedModel: # CModelConfigElement
|
||||
m_InstanceName = 0x48 # CUtlString
|
||||
m_EntityClass = 0x50 # CUtlString
|
||||
m_hModel = 0x58 # CStrongHandle<InfoForResourceTypeCModel>
|
||||
@@ -1005,35 +1031,35 @@ class CModelConfigElement_AttachedModel:
|
||||
m_BodygroupOnOtherModels = 0x90 # CUtlString
|
||||
m_MaterialGroupOnOtherModels = 0x98 # CUtlString
|
||||
|
||||
class CModelConfigElement_Command:
|
||||
class CModelConfigElement_Command: # CModelConfigElement
|
||||
m_Command = 0x48 # CUtlString
|
||||
m_Args = 0x50 # KeyValues3
|
||||
|
||||
class CModelConfigElement_RandomColor:
|
||||
class CModelConfigElement_RandomColor: # CModelConfigElement
|
||||
m_Gradient = 0x48 # CColorGradient
|
||||
|
||||
class CModelConfigElement_RandomPick:
|
||||
class CModelConfigElement_RandomPick: # CModelConfigElement
|
||||
m_Choices = 0x48 # CUtlVector<CUtlString>
|
||||
m_ChoiceWeights = 0x60 # CUtlVector<float>
|
||||
|
||||
class CModelConfigElement_SetBodygroup:
|
||||
class CModelConfigElement_SetBodygroup: # CModelConfigElement
|
||||
m_GroupName = 0x48 # CUtlString
|
||||
m_nChoice = 0x50 # int32_t
|
||||
|
||||
class CModelConfigElement_SetBodygroupOnAttachedModels:
|
||||
class CModelConfigElement_SetBodygroupOnAttachedModels: # CModelConfigElement
|
||||
m_GroupName = 0x48 # CUtlString
|
||||
m_nChoice = 0x50 # int32_t
|
||||
|
||||
class CModelConfigElement_SetMaterialGroup:
|
||||
class CModelConfigElement_SetMaterialGroup: # CModelConfigElement
|
||||
m_MaterialGroupName = 0x48 # CUtlString
|
||||
|
||||
class CModelConfigElement_SetMaterialGroupOnAttachedModels:
|
||||
class CModelConfigElement_SetMaterialGroupOnAttachedModels: # CModelConfigElement
|
||||
m_MaterialGroupName = 0x48 # CUtlString
|
||||
|
||||
class CModelConfigElement_SetRenderColor:
|
||||
class CModelConfigElement_SetRenderColor: # CModelConfigElement
|
||||
m_Color = 0x48 # Color
|
||||
|
||||
class CModelConfigElement_UserPick:
|
||||
class CModelConfigElement_UserPick: # CModelConfigElement
|
||||
m_Choices = 0x48 # CUtlVector<CUtlString>
|
||||
|
||||
class CModelConfigList:
|
||||
@@ -1052,7 +1078,7 @@ class CMorphBundleData:
|
||||
m_offsets = 0x8 # CUtlVector<float>
|
||||
m_ranges = 0x20 # CUtlVector<float>
|
||||
|
||||
class CMorphConstraint:
|
||||
class CMorphConstraint: # CBaseConstraint
|
||||
m_sTargetMorph = 0x70 # CUtlString
|
||||
m_nSlaveChannel = 0x78 # int32_t
|
||||
m_flMin = 0x7C # float
|
||||
@@ -1106,10 +1132,10 @@ class CMotionGraphGroup:
|
||||
m_sampleToConfig = 0xE8 # CUtlVector<int32_t>
|
||||
m_hIsActiveScript = 0x100 # AnimScriptHandle
|
||||
|
||||
class CMotionGraphUpdateNode:
|
||||
class CMotionGraphUpdateNode: # CLeafUpdateNode
|
||||
m_pMotionGraph = 0x58 # CSmartPtr<CMotionGraph>
|
||||
|
||||
class CMotionMatchingUpdateNode:
|
||||
class CMotionMatchingUpdateNode: # CLeafUpdateNode
|
||||
m_dataSet = 0x58 # CMotionDataSet
|
||||
m_metrics = 0x78 # CUtlVector<CSmartPtr<CMotionMetricEvaluator>>
|
||||
m_weights = 0x90 # CUtlVector<float>
|
||||
@@ -1144,11 +1170,11 @@ class CMotionNode:
|
||||
m_name = 0x18 # CUtlString
|
||||
m_id = 0x20 # AnimNodeID
|
||||
|
||||
class CMotionNodeBlend1D:
|
||||
class CMotionNodeBlend1D: # CMotionNode
|
||||
m_blendItems = 0x28 # CUtlVector<MotionBlendItem>
|
||||
m_nParamIndex = 0x40 # int32_t
|
||||
|
||||
class CMotionNodeSequence:
|
||||
class CMotionNodeSequence: # CMotionNode
|
||||
m_tags = 0x28 # CUtlVector<TagSpan_t>
|
||||
m_hSequence = 0x40 # HSequence
|
||||
m_flPlaybackSpeed = 0x44 # float
|
||||
@@ -1165,7 +1191,7 @@ class CMotionSearchNode:
|
||||
m_sampleIndices = 0x50 # CUtlVector<CUtlVector<int32_t>>
|
||||
m_selectableSamples = 0x68 # CUtlVector<int32_t>
|
||||
|
||||
class CMovementComponentUpdater:
|
||||
class CMovementComponentUpdater: # CAnimComponentUpdater
|
||||
m_movementModes = 0x30 # CUtlVector<CMovementMode>
|
||||
m_motors = 0x48 # CUtlVector<CSmartPtr<CAnimMotorUpdaterBase>>
|
||||
m_facingDamping = 0x60 # CAnimInputDamping
|
||||
@@ -1180,7 +1206,7 @@ class CMovementMode:
|
||||
m_name = 0x0 # CUtlString
|
||||
m_flSpeed = 0x8 # float
|
||||
|
||||
class CMoverUpdateNode:
|
||||
class CMoverUpdateNode: # CUnaryUpdateNode
|
||||
m_damping = 0x70 # CAnimInputDamping
|
||||
m_facingTarget = 0x80 # AnimValueSource
|
||||
m_hMoveVecParam = 0x84 # CAnimParamHandle
|
||||
@@ -1194,10 +1220,14 @@ class CMoverUpdateNode:
|
||||
m_bApplyRotation = 0x97 # bool
|
||||
m_bLimitOnly = 0x98 # bool
|
||||
|
||||
class COrientConstraint: # CBaseConstraint
|
||||
|
||||
class CParamSpanUpdater:
|
||||
m_spans = 0x0 # CUtlVector<ParamSpan_t>
|
||||
|
||||
class CParticleAnimTag:
|
||||
class CParentConstraint: # CBaseConstraint
|
||||
|
||||
class CParticleAnimTag: # CAnimTagBase
|
||||
m_hParticleSystem = 0x38 # CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
|
||||
m_particleSystemName = 0x40 # CUtlString
|
||||
m_configName = 0x48 # CUtlString
|
||||
@@ -1209,14 +1239,16 @@ class CParticleAnimTag:
|
||||
m_attachmentCP1Name = 0x68 # CUtlString
|
||||
m_attachmentCP1Type = 0x70 # ParticleAttachment_t
|
||||
|
||||
class CPathAnimMotorUpdaterBase:
|
||||
class CPathAnimMotorUpdater: # CPathAnimMotorUpdaterBase
|
||||
|
||||
class CPathAnimMotorUpdaterBase: # CAnimMotorUpdaterBase
|
||||
m_bLockToPath = 0x20 # bool
|
||||
|
||||
class CPathHelperUpdateNode:
|
||||
class CPathHelperUpdateNode: # CUnaryUpdateNode
|
||||
m_flStoppingRadius = 0x68 # float
|
||||
m_flStoppingSpeedScale = 0x6C # float
|
||||
|
||||
class CPathMetricEvaluator:
|
||||
class CPathMetricEvaluator: # CMotionMetricEvaluator
|
||||
m_pathTimeSamples = 0x50 # CUtlVector<float>
|
||||
m_flDistance = 0x68 # float
|
||||
m_bExtrapolateMovement = 0x6C # bool
|
||||
@@ -1261,7 +1293,7 @@ class CPhysSurfacePropertiesSoundNames:
|
||||
m_break = 0x30 # CUtlString
|
||||
m_strain = 0x38 # CUtlString
|
||||
|
||||
class CPlayerInputAnimMotorUpdater:
|
||||
class CPlayerInputAnimMotorUpdater: # CAnimMotorUpdaterBase
|
||||
m_sampleTimes = 0x20 # CUtlVector<float>
|
||||
m_flSpringConstant = 0x3C # float
|
||||
m_flAnticipationDistance = 0x40 # float
|
||||
@@ -1269,6 +1301,8 @@ class CPlayerInputAnimMotorUpdater:
|
||||
m_hAnticipationHeadingParam = 0x46 # CAnimParamHandle
|
||||
m_bUseAcceleration = 0x48 # bool
|
||||
|
||||
class CPointConstraint: # CBaseConstraint
|
||||
|
||||
class CPoseHandle:
|
||||
m_nIndex = 0x0 # uint16_t
|
||||
m_eType = 0x2 # PoseType_t
|
||||
@@ -1277,11 +1311,11 @@ class CProductQuantizer:
|
||||
m_subQuantizers = 0x0 # CUtlVector<CVectorQuantizer>
|
||||
m_nDimensions = 0x18 # int32_t
|
||||
|
||||
class CQuaternionAnimParameter:
|
||||
class CQuaternionAnimParameter: # CConcreteAnimParameter
|
||||
m_defaultValue = 0x60 # Quaternion
|
||||
m_bInterpolate = 0x70 # bool
|
||||
|
||||
class CRagdollAnimTag:
|
||||
class CRagdollAnimTag: # CAnimTagBase
|
||||
m_nPoseControl = 0x38 # AnimPoseControl
|
||||
m_flFrequency = 0x3C # float
|
||||
m_flDampingRatio = 0x40 # float
|
||||
@@ -1289,7 +1323,7 @@ class CRagdollAnimTag:
|
||||
m_flDecayBias = 0x48 # float
|
||||
m_bDestroy = 0x4C # bool
|
||||
|
||||
class CRagdollComponentUpdater:
|
||||
class CRagdollComponentUpdater: # CAnimComponentUpdater
|
||||
m_ragdollNodePaths = 0x30 # CUtlVector<CAnimNodePath>
|
||||
m_boneIndices = 0x48 # CUtlVector<int32_t>
|
||||
m_boneNames = 0x60 # CUtlVector<CUtlString>
|
||||
@@ -1298,7 +1332,7 @@ class CRagdollComponentUpdater:
|
||||
m_flSpringFrequencyMax = 0x94 # float
|
||||
m_flMaxStretch = 0x98 # float
|
||||
|
||||
class CRagdollUpdateNode:
|
||||
class CRagdollUpdateNode: # CUnaryUpdateNode
|
||||
m_nWeightListIndex = 0x68 # int32_t
|
||||
m_poseControlMethod = 0x6C # RagdollPoseControl
|
||||
|
||||
@@ -1316,6 +1350,8 @@ class CRenderSkeleton:
|
||||
m_boneParents = 0x30 # CUtlVector<int32_t>
|
||||
m_nBoneWeightCount = 0x48 # int32_t
|
||||
|
||||
class CRootUpdateNode: # CUnaryUpdateNode
|
||||
|
||||
class CSceneObjectData:
|
||||
m_vMinBounds = 0x0 # Vector
|
||||
m_vMaxBounds = 0xC # Vector
|
||||
@@ -1324,7 +1360,7 @@ class CSceneObjectData:
|
||||
m_meshlets = 0x48 # CUtlVector<CMeshletDescriptor>
|
||||
m_vTintColor = 0x60 # Vector4D
|
||||
|
||||
class CSelectorUpdateNode:
|
||||
class CSelectorUpdateNode: # CAnimUpdateNodeBase
|
||||
m_children = 0x58 # CUtlVector<CAnimUpdateNodeRef>
|
||||
m_tags = 0x70 # CUtlVector<int8_t>
|
||||
m_blendCurve = 0x8C # CBlendCurve
|
||||
@@ -1471,7 +1507,7 @@ class CSeqTransition:
|
||||
m_flFadeInTime = 0x0 # float
|
||||
m_flFadeOutTime = 0x4 # float
|
||||
|
||||
class CSequenceFinishedAnimTag:
|
||||
class CSequenceFinishedAnimTag: # CAnimTagBase
|
||||
m_sequenceName = 0x38 # CUtlString
|
||||
|
||||
class CSequenceGroupData:
|
||||
@@ -1490,7 +1526,7 @@ class CSequenceGroupData:
|
||||
m_keyValues = 0x110 # KeyValues3
|
||||
m_localIKAutoplayLockArray = 0x120 # CUtlVector<CSeqIKLock>
|
||||
|
||||
class CSequenceUpdateNode:
|
||||
class CSequenceUpdateNode: # CLeafUpdateNode
|
||||
m_paramSpans = 0x60 # CParamSpanUpdater
|
||||
m_tags = 0x78 # CUtlVector<TagSpan_t>
|
||||
m_hSequence = 0x94 # HSequence
|
||||
@@ -1498,24 +1534,24 @@ class CSequenceUpdateNode:
|
||||
m_duration = 0x9C # float
|
||||
m_bLoop = 0xA0 # bool
|
||||
|
||||
class CSetFacingUpdateNode:
|
||||
class CSetFacingUpdateNode: # CUnaryUpdateNode
|
||||
m_facingMode = 0x68 # FacingMode
|
||||
m_bResetChild = 0x6C # bool
|
||||
|
||||
class CSetParameterActionUpdater:
|
||||
class CSetParameterActionUpdater: # CAnimActionUpdater
|
||||
m_hParam = 0x18 # CAnimParamHandle
|
||||
m_value = 0x1A # CAnimVariant
|
||||
|
||||
class CSingleFrameUpdateNode:
|
||||
class CSingleFrameUpdateNode: # CLeafUpdateNode
|
||||
m_actions = 0x58 # CUtlVector<CSmartPtr<CAnimActionUpdater>>
|
||||
m_hPoseCacheHandle = 0x70 # CPoseHandle
|
||||
m_hSequence = 0x74 # HSequence
|
||||
m_flCycle = 0x78 # float
|
||||
|
||||
class CSkeletalInputUpdateNode:
|
||||
class CSkeletalInputUpdateNode: # CLeafUpdateNode
|
||||
m_fixedOpData = 0x58 # SkeletalInputOpFixedSettings_t
|
||||
|
||||
class CSlopeComponentUpdater:
|
||||
class CSlopeComponentUpdater: # CAnimComponentUpdater
|
||||
m_flTraceDistance = 0x34 # float
|
||||
m_hSlopeAngle = 0x38 # CAnimParamHandle
|
||||
m_hSlopeAngleFront = 0x3A # CAnimParamHandle
|
||||
@@ -1524,10 +1560,10 @@ class CSlopeComponentUpdater:
|
||||
m_hSlopeNormal = 0x40 # CAnimParamHandle
|
||||
m_hSlopeNormal_WorldSpace = 0x42 # CAnimParamHandle
|
||||
|
||||
class CSlowDownOnSlopesUpdateNode:
|
||||
class CSlowDownOnSlopesUpdateNode: # CUnaryUpdateNode
|
||||
m_flSlowDownStrength = 0x68 # float
|
||||
|
||||
class CSolveIKChainUpdateNode:
|
||||
class CSolveIKChainUpdateNode: # CUnaryUpdateNode
|
||||
m_targetHandles = 0x68 # CUtlVector<CSolveIKTargetHandle_t>
|
||||
m_opFixedData = 0x80 # SolveIKChainPoseOpFixedSettings_t
|
||||
|
||||
@@ -1535,26 +1571,26 @@ class CSolveIKTargetHandle_t:
|
||||
m_positionHandle = 0x0 # CAnimParamHandle
|
||||
m_orientationHandle = 0x2 # CAnimParamHandle
|
||||
|
||||
class CSpeedScaleUpdateNode:
|
||||
class CSpeedScaleUpdateNode: # CUnaryUpdateNode
|
||||
m_paramIndex = 0x68 # CAnimParamHandle
|
||||
|
||||
class CStanceOverrideUpdateNode:
|
||||
class CStanceOverrideUpdateNode: # CUnaryUpdateNode
|
||||
m_footStanceInfo = 0x68 # CUtlVector<StanceInfo_t>
|
||||
m_pStanceSourceNode = 0x80 # CAnimUpdateNodeRef
|
||||
m_hParameter = 0x90 # CAnimParamHandle
|
||||
m_eMode = 0x94 # StanceOverrideMode
|
||||
|
||||
class CStanceScaleUpdateNode:
|
||||
class CStanceScaleUpdateNode: # CUnaryUpdateNode
|
||||
m_hParam = 0x68 # CAnimParamHandle
|
||||
|
||||
class CStateActionUpdater:
|
||||
m_pAction = 0x0 # CSmartPtr<CAnimActionUpdater>
|
||||
m_eBehavior = 0x8 # StateActionBehavior
|
||||
|
||||
class CStateMachineComponentUpdater:
|
||||
class CStateMachineComponentUpdater: # CAnimComponentUpdater
|
||||
m_stateMachine = 0x30 # CAnimStateMachineUpdater
|
||||
|
||||
class CStateMachineUpdateNode:
|
||||
class CStateMachineUpdateNode: # CAnimUpdateNodeBase
|
||||
m_stateMachine = 0x68 # CAnimStateMachineUpdater
|
||||
m_stateData = 0xC0 # CUtlVector<CStateNodeStateData>
|
||||
m_transitionData = 0xD8 # CUtlVector<CStateNodeTransitionData>
|
||||
@@ -1587,34 +1623,40 @@ class CStaticPoseCache:
|
||||
m_nBoneCount = 0x28 # int32_t
|
||||
m_nMorphCount = 0x2C # int32_t
|
||||
|
||||
class CStepsRemainingMetricEvaluator:
|
||||
class CStaticPoseCacheBuilder: # CStaticPoseCache
|
||||
|
||||
class CStepsRemainingMetricEvaluator: # CMotionMetricEvaluator
|
||||
m_footIndices = 0x50 # CUtlVector<int32_t>
|
||||
m_flMinStepsRemaining = 0x68 # float
|
||||
|
||||
class CStopAtGoalUpdateNode:
|
||||
class CStopAtGoalUpdateNode: # CUnaryUpdateNode
|
||||
m_flOuterRadius = 0x6C # float
|
||||
m_flInnerRadius = 0x70 # float
|
||||
m_flMaxScale = 0x74 # float
|
||||
m_flMinScale = 0x78 # float
|
||||
m_damping = 0x80 # CAnimInputDamping
|
||||
|
||||
class CSubtractUpdateNode:
|
||||
class CStringAnimTag: # CAnimTagBase
|
||||
|
||||
class CSubtractUpdateNode: # CBinaryUpdateNode
|
||||
m_footMotionTiming = 0x8C # BinaryNodeChildOption
|
||||
m_bApplyToFootMotion = 0x90 # bool
|
||||
m_bApplyChannelsSeparately = 0x91 # bool
|
||||
m_bUseModelSpace = 0x92 # bool
|
||||
|
||||
class CTiltTwistConstraint:
|
||||
class CTaskStatusAnimTag: # CAnimTagBase
|
||||
|
||||
class CTiltTwistConstraint: # CBaseConstraint
|
||||
m_nTargetAxis = 0x70 # int32_t
|
||||
m_nSlaveAxis = 0x74 # int32_t
|
||||
|
||||
class CTimeRemainingMetricEvaluator:
|
||||
class CTimeRemainingMetricEvaluator: # CMotionMetricEvaluator
|
||||
m_bMatchByTimeRemaining = 0x50 # bool
|
||||
m_flMaxTimeRemaining = 0x54 # float
|
||||
m_bFilterByTimeRemaining = 0x58 # bool
|
||||
m_flMinTimeRemaining = 0x5C # float
|
||||
|
||||
class CToggleComponentActionUpdater:
|
||||
class CToggleComponentActionUpdater: # CAnimActionUpdater
|
||||
m_componentID = 0x18 # AnimComponentID
|
||||
m_bSetEnabled = 0x1C # bool
|
||||
|
||||
@@ -1623,7 +1665,7 @@ class CTransitionUpdateData:
|
||||
m_destStateIndex = 0x1 # uint8_t
|
||||
m_bDisabled = 0x0 # bitfield:1
|
||||
|
||||
class CTurnHelperUpdateNode:
|
||||
class CTurnHelperUpdateNode: # CUnaryUpdateNode
|
||||
m_facingTarget = 0x6C # AnimValueSource
|
||||
m_turnStartTimeOffset = 0x70 # float
|
||||
m_turnDuration = 0x74 # float
|
||||
@@ -1631,21 +1673,21 @@ class CTurnHelperUpdateNode:
|
||||
m_manualTurnOffset = 0x7C # float
|
||||
m_bUseManualTurnOffset = 0x80 # bool
|
||||
|
||||
class CTwistConstraint:
|
||||
class CTwistConstraint: # CBaseConstraint
|
||||
m_bInverse = 0x70 # bool
|
||||
m_qParentBindRotation = 0x80 # Quaternion
|
||||
m_qChildBindRotation = 0x90 # Quaternion
|
||||
|
||||
class CTwoBoneIKUpdateNode:
|
||||
class CTwoBoneIKUpdateNode: # CUnaryUpdateNode
|
||||
m_opFixedData = 0x70 # TwoBoneIKSettings_t
|
||||
|
||||
class CUnaryUpdateNode:
|
||||
class CUnaryUpdateNode: # CAnimUpdateNodeBase
|
||||
m_pChildNode = 0x58 # CAnimUpdateNodeRef
|
||||
|
||||
class CVPhysXSurfacePropertiesList:
|
||||
m_surfacePropertiesList = 0x0 # CUtlVector<CPhysSurfaceProperties*>
|
||||
|
||||
class CVRInputComponentUpdater:
|
||||
class CVRInputComponentUpdater: # CAnimComponentUpdater
|
||||
m_FingerCurl_Thumb = 0x34 # CAnimParamHandle
|
||||
m_FingerCurl_Index = 0x36 # CAnimParamHandle
|
||||
m_FingerCurl_Middle = 0x38 # CAnimParamHandle
|
||||
@@ -1656,7 +1698,7 @@ class CVRInputComponentUpdater:
|
||||
m_FingerSplay_Middle_Ring = 0x42 # CAnimParamHandle
|
||||
m_FingerSplay_Ring_Pinky = 0x44 # CAnimParamHandle
|
||||
|
||||
class CVectorAnimParameter:
|
||||
class CVectorAnimParameter: # CConcreteAnimParameter
|
||||
m_defaultValue = 0x60 # Vector
|
||||
m_bInterpolate = 0x6C # bool
|
||||
|
||||
@@ -1665,7 +1707,7 @@ class CVectorQuantizer:
|
||||
m_nCentroids = 0x18 # int32_t
|
||||
m_nDimensions = 0x1C # int32_t
|
||||
|
||||
class CVirtualAnimParameter:
|
||||
class CVirtualAnimParameter: # CAnimParameterBase
|
||||
m_expressionString = 0x50 # CUtlString
|
||||
m_eParamType = 0x58 # AnimParamType_t
|
||||
|
||||
@@ -1677,7 +1719,7 @@ class CVrSkeletalInputSettings:
|
||||
m_outerKnuckle2 = 0x40 # CUtlString
|
||||
m_eHand = 0x48 # AnimVRHand_t
|
||||
|
||||
class CWayPointHelperUpdateNode:
|
||||
class CWayPointHelperUpdateNode: # CUnaryUpdateNode
|
||||
m_flStartCycle = 0x6C # float
|
||||
m_flEndCycle = 0x70 # float
|
||||
m_bOnlyGoals = 0x74 # bool
|
||||
@@ -1690,6 +1732,8 @@ class CWristBone:
|
||||
m_vUpLS = 0x14 # Vector
|
||||
m_vOffset = 0x20 # Vector
|
||||
|
||||
class CZeroPoseUpdateNode: # CLeafUpdateNode
|
||||
|
||||
class ChainToSolveData_t:
|
||||
m_nChainIndex = 0x0 # int32_t
|
||||
m_SolverSettings = 0x4 # IKSolverSettings_t
|
||||
|
||||
Reference in New Issue
Block a user