📦 Game Update 13964

This commit is contained in:
a2x
2023-10-21 09:43:23 +10:00
parent 74a0693f53
commit 631668429c
78 changed files with 1000 additions and 1051 deletions

View File

@@ -1,6 +1,6 @@
/*
* https://github.com/a2x/cs2-dumper
* 2023-10-20 05:22:30.275924300 UTC
* Created using https://github.com/a2x/cs2-dumper
* 2023-10-20 23:01:51.629418100 UTC
*/
#pragma once
@@ -8,28 +8,28 @@
#include <cstddef>
namespace ClientDll { // client.dll
constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x57C750;
constexpr std::ptrdiff_t dwEntityList = 0x1793DC8;
constexpr std::ptrdiff_t dwForceAttack = 0x169AE50;
constexpr std::ptrdiff_t dwForceAttack2 = 0x169AEE0;
constexpr std::ptrdiff_t dwForceBackward = 0x169B120;
constexpr std::ptrdiff_t dwForceCrouch = 0x169B3F0;
constexpr std::ptrdiff_t dwForceForward = 0x169B090;
constexpr std::ptrdiff_t dwForceJump = 0x169B360;
constexpr std::ptrdiff_t dwForceLeft = 0x169B1B0;
constexpr std::ptrdiff_t dwForceRight = 0x169B240;
constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x5FFD50;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F1A40;
constexpr std::ptrdiff_t dwGameRules = 0x17EFAD8;
constexpr std::ptrdiff_t dwGlobalVars = 0x1696F40;
constexpr std::ptrdiff_t dwGlowManager = 0x17EF258;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x197A678;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17E27C8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1881288;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1887FC0;
constexpr std::ptrdiff_t dwViewAngles = 0x18E0DA0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1881D70;
constexpr std::ptrdiff_t dwViewRender = 0x1882768;
constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x57DA70;
constexpr std::ptrdiff_t dwEntityList = 0x1798738;
constexpr std::ptrdiff_t dwForceAttack = 0x169DE50;
constexpr std::ptrdiff_t dwForceAttack2 = 0x169DEE0;
constexpr std::ptrdiff_t dwForceBackward = 0x169E120;
constexpr std::ptrdiff_t dwForceCrouch = 0x169E3F0;
constexpr std::ptrdiff_t dwForceForward = 0x169E090;
constexpr std::ptrdiff_t dwForceJump = 0x169E360;
constexpr std::ptrdiff_t dwForceLeft = 0x169E1B0;
constexpr std::ptrdiff_t dwForceRight = 0x169E240;
constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x601070;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F2D60;
constexpr std::ptrdiff_t dwGameRules = 0x17F4478;
constexpr std::ptrdiff_t dwGlobalVars = 0x1699F40;
constexpr std::ptrdiff_t dwGlowManager = 0x17F3BF8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x197F2B8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17E7158;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1885C28;
constexpr std::ptrdiff_t dwPlantedC4 = 0x188CAD0;
constexpr std::ptrdiff_t dwViewAngles = 0x18E5740;
constexpr std::ptrdiff_t dwViewMatrix = 0x1886710;
constexpr std::ptrdiff_t dwViewRender = 0x1887108;
}
namespace Engine2Dll { // engine2.dll
@@ -38,6 +38,6 @@ namespace Engine2Dll { // engine2.dll
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x5386D4;
constexpr std::ptrdiff_t dwWindowWidth = 0x5386D0;
constexpr std::ptrdiff_t dwWindowHeight = 0x53867C;
constexpr std::ptrdiff_t dwWindowWidth = 0x538678;
}