📦 Game Update 13964

This commit is contained in:
a2x
2023-10-21 09:43:23 +10:00
parent 74a0693f53
commit 631668429c
78 changed files with 1000 additions and 1051 deletions

View File

@@ -1,6 +1,6 @@
/*
* https://github.com/a2x/cs2-dumper
* 2023-10-20 05:22:29.721663200 UTC
* Created using https://github.com/a2x/cs2-dumper
* 2023-10-20 23:01:51.115098700 UTC
*/
public static class AnimationsystemDll { // animationsystem.dll
@@ -9,49 +9,49 @@ public static class AnimationsystemDll { // animationsystem.dll
}
public static class ClientDll { // client.dll
public const nint LegacyGameUI001 = 0x88FF10;
public const nint Source2ClientUI001 = 0x87E9B0;
public const nint Source2ClientPrediction001 = 0x79C1F0;
public const nint ClientToolsInfo_001 = 0x728100;
public const nint Source2Client002 = 0x728120;
public const nint GameClientExports001 = 0x728110;
public const nint EmptyWorldService001_Client = 0x48BCC0;
public const nint Source2ClientConfig001 = 0x472CD0;
public const nint LegacyGameUI001 = 0x8914A0;
public const nint Source2ClientUI001 = 0x8801C0;
public const nint Source2ClientPrediction001 = 0x79DB20;
public const nint ClientToolsInfo_001 = 0x729A30;
public const nint Source2Client002 = 0x729A50;
public const nint GameClientExports001 = 0x729A40;
public const nint EmptyWorldService001_Client = 0x48C210;
public const nint Source2ClientConfig001 = 0x473220;
}
public static class Engine2Dll { // engine2.dll
public const nint SimpleEngineLoopService_001 = 0x1E1FD0;
public const nint ClientServerEngineLoopService_001 = 0x1D7CA0;
public const nint KeyValueCache001 = 0x1D42E0;
public const nint HostStateMgr001 = 0x1D1CF0;
public const nint GameEventSystemServerV001 = 0x1CD3B0;
public const nint GameEventSystemClientV001 = 0x1CD3A0;
public const nint EngineServiceMgr001 = 0x1C9090;
public const nint VProfService_001 = 0x1B6B70;
public const nint ToolService_001 = 0x1B58C0;
public const nint StatsService_001 = 0x1B0B40;
public const nint SplitScreenService_001 = 0x1ADDB0;
public const nint SoundService_001 = 0x1A8900;
public const nint ScreenshotService001 = 0x1A47D0;
public const nint RenderService_001 = 0x1A1B30;
public const nint NetworkService_001 = 0x1A1640;
public const nint NetworkServerService_001 = 0x19C6E0;
public const nint NetworkP2PService_001 = 0x1980F0;
public const nint NetworkClientService_001 = 0x191D20;
public const nint MapListService_001 = 0x18ACF0;
public const nint InputService_001 = 0x178B70;
public const nint GameUIService_001 = 0x173390;
public const nint GameResourceServiceServerV001 = 0x1710F0;
public const nint GameResourceServiceClientV001 = 0x1710E0;
public const nint BugService001 = 0x16A110;
public const nint BenchmarkService001 = 0x1688E0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x1164C0;
public const nint EngineGameUI001 = 0x115850;
public const nint INETSUPPORT_001 = 0xE5A60;
public const nint Source2EngineToServerStringTable001 = 0xA0BE0;
public const nint Source2EngineToServer001 = 0x8AA70;
public const nint Source2EngineToClientStringTable001 = 0x83790;
public const nint Source2EngineToClient001 = 0x5A1D0;
public const nint SimpleEngineLoopService_001 = 0x1E2480;
public const nint ClientServerEngineLoopService_001 = 0x1D8150;
public const nint KeyValueCache001 = 0x1D4790;
public const nint HostStateMgr001 = 0x1D21A0;
public const nint GameEventSystemServerV001 = 0x1CD860;
public const nint GameEventSystemClientV001 = 0x1CD850;
public const nint EngineServiceMgr001 = 0x1C9540;
public const nint VProfService_001 = 0x1B6FD0;
public const nint ToolService_001 = 0x1B5D20;
public const nint StatsService_001 = 0x1B0FA0;
public const nint SplitScreenService_001 = 0x1AE210;
public const nint SoundService_001 = 0x1A8D60;
public const nint ScreenshotService001 = 0x1A4C30;
public const nint RenderService_001 = 0x1A1F90;
public const nint NetworkService_001 = 0x1A1AA0;
public const nint NetworkServerService_001 = 0x19CB40;
public const nint NetworkP2PService_001 = 0x198550;
public const nint NetworkClientService_001 = 0x192180;
public const nint MapListService_001 = 0x18B150;
public const nint InputService_001 = 0x178FD0;
public const nint GameUIService_001 = 0x1737F0;
public const nint GameResourceServiceServerV001 = 0x171550;
public const nint GameResourceServiceClientV001 = 0x171540;
public const nint BugService001 = 0x16A570;
public const nint BenchmarkService001 = 0x168D40;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x116920;
public const nint EngineGameUI001 = 0x115CB0;
public const nint INETSUPPORT_001 = 0xE5EC0;
public const nint Source2EngineToServerStringTable001 = 0xA1030;
public const nint Source2EngineToServer001 = 0x8AEC0;
public const nint Source2EngineToClientStringTable001 = 0x83BE0;
public const nint Source2EngineToClient001 = 0x5A620;
}
public static class FilesystemStdioDll { // filesystem_stdio.dll
@@ -105,9 +105,9 @@ public static class NavsystemDll { // navsystem.dll
}
public static class NetworksystemDll { // networksystem.dll
public const nint SerializedEntitiesVersion001 = 0xD1A70;
public const nint NetworkSystemVersion001 = 0xBBF80;
public const nint NetworkMessagesVersion001 = 0x9C020;
public const nint SerializedEntitiesVersion001 = 0xD1AE0;
public const nint NetworkSystemVersion001 = 0xBBFA0;
public const nint NetworkMessagesVersion001 = 0x9C040;
public const nint FlattenedSerializersVersion001 = 0x7B8A0;
}
@@ -132,9 +132,9 @@ public static class PulseSystemDll { // pulse_system.dll
}
public static class Rendersystemdx11Dll { // rendersystemdx11.dll
public const nint RenderUtils_001 = 0x52C90;
public const nint VRenderDeviceMgrBackdoor001 = 0x4A3A0;
public const nint RenderDeviceMgr001 = 0x4A390;
public const nint RenderUtils_001 = 0x52FD0;
public const nint VRenderDeviceMgrBackdoor001 = 0x4A4F0;
public const nint RenderDeviceMgr001 = 0x4A4E0;
}
public static class ResourcesystemDll { // resourcesystem.dll
@@ -157,16 +157,16 @@ public static class SchemasystemDll { // schemasystem.dll
}
public static class ServerDll { // server.dll
public const nint NavGameTest001 = 0xA2D150;
public const nint ServerToolsInfo_001 = 0x831AC0;
public const nint Source2GameClients001 = 0x831AD0;
public const nint Source2GameEntities001 = 0x831AE0;
public const nint Source2Server001 = 0x831AF0;
public const nint EmptyWorldService001_Server = 0x588490;
public const nint Source2ServerConfig001 = 0x568490;
public const nint EntitySubclassUtilsV001 = 0x2C8770;
public const nint customnavsystem001 = 0x245270;
public const nint Source2GameDirector001 = 0x13EFC0;
public const nint NavGameTest001 = 0xA2CCE0;
public const nint ServerToolsInfo_001 = 0x831620;
public const nint Source2GameClients001 = 0x831630;
public const nint Source2GameEntities001 = 0x831640;
public const nint Source2Server001 = 0x831650;
public const nint EmptyWorldService001_Server = 0x588470;
public const nint Source2ServerConfig001 = 0x568470;
public const nint EntitySubclassUtilsV001 = 0x2C8690;
public const nint customnavsystem001 = 0x245070;
public const nint Source2GameDirector001 = 0x13EFF0;
}
public static class SoundsystemDll { // soundsystem.dll
@@ -222,7 +222,7 @@ public static class ValveWmfDll { // valve_wmf.dll
}
public static class Vphysics2Dll { // vphysics2.dll
public const nint VPhysics2_Handle_Interface_001 = 0x5FA50;
public const nint VPhysics2_Handle_Interface_001 = 0x5FA60;
public const nint VPhysics2_Interface_001 = 0x5B7F0;
}