📦 Game Update 13972

This commit is contained in:
a2x
2023-11-18 11:58:12 +10:00
parent a74b68f45f
commit 614c15299e
76 changed files with 387 additions and 379 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 17 Nov 2023 03:37:55 +0000
* Sat, 18 Nov 2023 01:51:41 +0000
*/
#pragma once
@@ -8,30 +8,30 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwEntityList = 0x17B0D00;
constexpr std::ptrdiff_t dwForceAttack = 0x16B5410;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16B54A0;
constexpr std::ptrdiff_t dwForceBackward = 0x16B56E0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16B59B0;
constexpr std::ptrdiff_t dwForceForward = 0x16B5650;
constexpr std::ptrdiff_t dwForceJump = 0x16B5920;
constexpr std::ptrdiff_t dwForceLeft = 0x16B5770;
constexpr std::ptrdiff_t dwForceRight = 0x16B5800;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18DC3E0;
constexpr std::ptrdiff_t dwEntityList = 0x17B0CF0;
constexpr std::ptrdiff_t dwForceAttack = 0x16B5400;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16B5490;
constexpr std::ptrdiff_t dwForceBackward = 0x16B56D0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16B59A0;
constexpr std::ptrdiff_t dwForceForward = 0x16B5640;
constexpr std::ptrdiff_t dwForceJump = 0x16B5910;
constexpr std::ptrdiff_t dwForceLeft = 0x16B5760;
constexpr std::ptrdiff_t dwForceRight = 0x16B57F0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18DC3D0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x180C9B0;
constexpr std::ptrdiff_t dwGlobalVars = 0x16B14F0;
constexpr std::ptrdiff_t dwGlowManager = 0x180C9D8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x190A078;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1800018;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16BC4B8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1813F78;
constexpr std::ptrdiff_t dwPrediction = 0x16BC380;
constexpr std::ptrdiff_t dwSensitivity = 0x180DF68;
constexpr std::ptrdiff_t dwGameRules = 0x180C9A0;
constexpr std::ptrdiff_t dwGlobalVars = 0x16B14E0;
constexpr std::ptrdiff_t dwGlowManager = 0x180C9C8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x190A068;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1800008;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16BC4A8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1813F68;
constexpr std::ptrdiff_t dwPrediction = 0x16BC370;
constexpr std::ptrdiff_t dwSensitivity = 0x180DF58;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x186FFC0;
constexpr std::ptrdiff_t dwViewMatrix = 0x180F340;
constexpr std::ptrdiff_t dwViewRender = 0x180FBC0;
constexpr std::ptrdiff_t dwViewAngles = 0x186FFB0;
constexpr std::ptrdiff_t dwViewMatrix = 0x180F330;
constexpr std::ptrdiff_t dwViewRender = 0x180FBB0;
}
namespace engine2_dll { // engine2.dll