Add timestamp to generated files

This commit is contained in:
a2x
2023-10-03 02:00:52 +10:00
parent 338bcde14e
commit 5d4778ebeb
60 changed files with 16048 additions and 15839 deletions

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@@ -1,10 +1,13 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-02 15:54:54.350377300 UTC
public static class CDSPMixgroupModifier {
public const nint m_mixgroup = 0x0; // CUtlString
public const nint m_flModifier = 0x8; // float32
public const nint m_flModifierMin = 0xC; // float32
public const nint m_flSourceModifier = 0x10; // float32
public const nint m_flSourceModifierMin = 0x14; // float32
public const nint m_flListenerReverbModifierWhenSourceReverbIsActive = 0x18; // float32
public const nint m_flModifier = 0x8; // float
public const nint m_flModifierMin = 0xC; // float
public const nint m_flSourceModifier = 0x10; // float
public const nint m_flSourceModifierMin = 0x14; // float
public const nint m_flListenerReverbModifierWhenSourceReverbIsActive = 0x18; // float
}
public static class CDSPPresetMixgroupModifierTable {
@@ -17,7 +20,7 @@ public static class CDspPresetModifierList {
}
public static class CSosGroupActionLimitSchema {
public const nint m_nMaxCount = 0x18; // int32
public const nint m_nMaxCount = 0x18; // int32_t
public const nint m_nStopType = 0x1C; // SosActionStopType_t
public const nint m_nSortType = 0x20; // SosActionSortType_t
}
@@ -29,15 +32,15 @@ public static class CSosGroupActionSchema {
}
public static class CSosGroupActionSetSoundeventParameterSchema {
public const nint m_nMaxCount = 0x18; // int32
public const nint m_flMinValue = 0x1C; // float32
public const nint m_flMaxValue = 0x20; // float32
public const nint m_nMaxCount = 0x18; // int32_t
public const nint m_flMinValue = 0x1C; // float
public const nint m_flMaxValue = 0x20; // float
public const nint m_opvarName = 0x28; // CUtlString
public const nint m_nSortType = 0x30; // SosActionSortType_t
}
public static class CSosGroupActionTimeLimitSchema {
public const nint m_flMaxDuration = 0x18; // float32
public const nint m_flMaxDuration = 0x18; // float
}
public static class CSosGroupBranchPattern {
@@ -50,8 +53,8 @@ public static class CSosGroupBranchPattern {
public static class CSosGroupMatchPattern {
public const nint m_matchSoundEventName = 0x10; // CUtlString
public const nint m_matchSoundEventSubString = 0x18; // CUtlString
public const nint m_flEntIndex = 0x20; // float32
public const nint m_flOpvar = 0x24; // float32
public const nint m_flEntIndex = 0x20; // float
public const nint m_flOpvar = 0x24; // float
}
public static class CSosSoundEventGroupListSchema {
@@ -62,7 +65,7 @@ public static class CSosSoundEventGroupSchema {
public const nint m_name = 0x0; // CUtlString
public const nint m_nType = 0x8; // SosGroupType_t
public const nint m_bIsBlocking = 0xC; // bool
public const nint m_nBlockMaxCount = 0x10; // int32
public const nint m_nBlockMaxCount = 0x10; // int32_t
public const nint m_bInvertMatch = 0x14; // bool
public const nint m_matchPattern = 0x18; // CSosGroupMatchPattern
public const nint m_branchPattern = 0x40; // CSosGroupBranchPattern
@@ -86,114 +89,114 @@ public static class SosEditItemInfo_t {
}
public static class VMixAutoFilterDesc_t {
public const nint m_flEnvelopeAmount = 0x0; // float32
public const nint m_flAttackTimeMS = 0x4; // float32
public const nint m_flReleaseTimeMS = 0x8; // float32
public const nint m_flEnvelopeAmount = 0x0; // float
public const nint m_flAttackTimeMS = 0x4; // float
public const nint m_flReleaseTimeMS = 0x8; // float
public const nint m_filter = 0xC; // VMixFilterDesc_t
public const nint m_flLFOAmount = 0x1C; // float32
public const nint m_flLFORate = 0x20; // float32
public const nint m_flPhase = 0x24; // float32
public const nint m_flLFOAmount = 0x1C; // float
public const nint m_flLFORate = 0x20; // float
public const nint m_flPhase = 0x24; // float
public const nint m_nLFOShape = 0x28; // VMixLFOShape_t
}
public static class VMixBoxverbDesc_t {
public const nint m_flSizeMax = 0x0; // float32
public const nint m_flSizeMin = 0x4; // float32
public const nint m_flComplexity = 0x8; // float32
public const nint m_flDiffusion = 0xC; // float32
public const nint m_flModDepth = 0x10; // float32
public const nint m_flModRate = 0x14; // float32
public const nint m_flSizeMax = 0x0; // float
public const nint m_flSizeMin = 0x4; // float
public const nint m_flComplexity = 0x8; // float
public const nint m_flDiffusion = 0xC; // float
public const nint m_flModDepth = 0x10; // float
public const nint m_flModRate = 0x14; // float
public const nint m_bParallel = 0x18; // bool
public const nint m_filterType = 0x1C; // VMixFilterDesc_t
public const nint m_flWidth = 0x2C; // float32
public const nint m_flHeight = 0x30; // float32
public const nint m_flDepth = 0x34; // float32
public const nint m_flFeedbackScale = 0x38; // float32
public const nint m_flFeedbackWidth = 0x3C; // float32
public const nint m_flFeedbackHeight = 0x40; // float32
public const nint m_flFeedbackDepth = 0x44; // float32
public const nint m_flOutputGain = 0x48; // float32
public const nint m_flTaps = 0x4C; // float32
public const nint m_flWidth = 0x2C; // float
public const nint m_flHeight = 0x30; // float
public const nint m_flDepth = 0x34; // float
public const nint m_flFeedbackScale = 0x38; // float
public const nint m_flFeedbackWidth = 0x3C; // float
public const nint m_flFeedbackHeight = 0x40; // float
public const nint m_flFeedbackDepth = 0x44; // float
public const nint m_flOutputGain = 0x48; // float
public const nint m_flTaps = 0x4C; // float
}
public static class VMixConvolutionDesc_t {
public const nint m_fldbGain = 0x0; // float32
public const nint m_flPreDelayMS = 0x4; // float32
public const nint m_flWetMix = 0x8; // float32
public const nint m_fldbLow = 0xC; // float32
public const nint m_fldbMid = 0x10; // float32
public const nint m_fldbHigh = 0x14; // float32
public const nint m_flLowCutoffFreq = 0x18; // float32
public const nint m_flHighCutoffFreq = 0x1C; // float32
public const nint m_fldbGain = 0x0; // float
public const nint m_flPreDelayMS = 0x4; // float
public const nint m_flWetMix = 0x8; // float
public const nint m_fldbLow = 0xC; // float
public const nint m_fldbMid = 0x10; // float
public const nint m_fldbHigh = 0x14; // float
public const nint m_flLowCutoffFreq = 0x18; // float
public const nint m_flHighCutoffFreq = 0x1C; // float
}
public static class VMixDelayDesc_t {
public const nint m_feedbackFilter = 0x0; // VMixFilterDesc_t
public const nint m_bEnableFilter = 0x10; // bool
public const nint m_flDelay = 0x14; // float32
public const nint m_flDirectGain = 0x18; // float32
public const nint m_flDelayGain = 0x1C; // float32
public const nint m_flFeedbackGain = 0x20; // float32
public const nint m_flWidth = 0x24; // float32
public const nint m_flDelay = 0x14; // float
public const nint m_flDirectGain = 0x18; // float
public const nint m_flDelayGain = 0x1C; // float
public const nint m_flFeedbackGain = 0x20; // float
public const nint m_flWidth = 0x24; // float
}
public static class VMixDiffusorDesc_t {
public const nint m_flSize = 0x0; // float32
public const nint m_flComplexity = 0x4; // float32
public const nint m_flFeedback = 0x8; // float32
public const nint m_flOutputGain = 0xC; // float32
public const nint m_flSize = 0x0; // float
public const nint m_flComplexity = 0x4; // float
public const nint m_flFeedback = 0x8; // float
public const nint m_flOutputGain = 0xC; // float
}
public static class VMixDynamics3BandDesc_t {
public const nint m_fldbGainOutput = 0x0; // float32
public const nint m_flRMSTimeMS = 0x4; // float32
public const nint m_fldbKneeWidth = 0x8; // float32
public const nint m_flDepth = 0xC; // float32
public const nint m_flWetMix = 0x10; // float32
public const nint m_flTimeScale = 0x14; // float32
public const nint m_flLowCutoffFreq = 0x18; // float32
public const nint m_flHighCutoffFreq = 0x1C; // float32
public const nint m_fldbGainOutput = 0x0; // float
public const nint m_flRMSTimeMS = 0x4; // float
public const nint m_fldbKneeWidth = 0x8; // float
public const nint m_flDepth = 0xC; // float
public const nint m_flWetMix = 0x10; // float
public const nint m_flTimeScale = 0x14; // float
public const nint m_flLowCutoffFreq = 0x18; // float
public const nint m_flHighCutoffFreq = 0x1C; // float
public const nint m_bPeakMode = 0x20; // bool
public const nint m_bandDesc = 0x24; // VMixDynamicsBand_t[3]
}
public static class VMixDynamicsBand_t {
public const nint m_fldbGainInput = 0x0; // float32
public const nint m_fldbGainOutput = 0x4; // float32
public const nint m_fldbThresholdBelow = 0x8; // float32
public const nint m_fldbThresholdAbove = 0xC; // float32
public const nint m_flRatioBelow = 0x10; // float32
public const nint m_flRatioAbove = 0x14; // float32
public const nint m_flAttackTimeMS = 0x18; // float32
public const nint m_flReleaseTimeMS = 0x1C; // float32
public const nint m_fldbGainInput = 0x0; // float
public const nint m_fldbGainOutput = 0x4; // float
public const nint m_fldbThresholdBelow = 0x8; // float
public const nint m_fldbThresholdAbove = 0xC; // float
public const nint m_flRatioBelow = 0x10; // float
public const nint m_flRatioAbove = 0x14; // float
public const nint m_flAttackTimeMS = 0x18; // float
public const nint m_flReleaseTimeMS = 0x1C; // float
public const nint m_bEnable = 0x20; // bool
public const nint m_bSolo = 0x21; // bool
}
public static class VMixDynamicsCompressorDesc_t {
public const nint m_fldbOutputGain = 0x0; // float32
public const nint m_fldbCompressionThreshold = 0x4; // float32
public const nint m_fldbKneeWidth = 0x8; // float32
public const nint m_flCompressionRatio = 0xC; // float32
public const nint m_flAttackTimeMS = 0x10; // float32
public const nint m_flReleaseTimeMS = 0x14; // float32
public const nint m_flRMSTimeMS = 0x18; // float32
public const nint m_flWetMix = 0x1C; // float32
public const nint m_fldbOutputGain = 0x0; // float
public const nint m_fldbCompressionThreshold = 0x4; // float
public const nint m_fldbKneeWidth = 0x8; // float
public const nint m_flCompressionRatio = 0xC; // float
public const nint m_flAttackTimeMS = 0x10; // float
public const nint m_flReleaseTimeMS = 0x14; // float
public const nint m_flRMSTimeMS = 0x18; // float
public const nint m_flWetMix = 0x1C; // float
public const nint m_bPeakMode = 0x20; // bool
}
public static class VMixDynamicsDesc_t {
public const nint m_fldbGain = 0x0; // float32
public const nint m_fldbNoiseGateThreshold = 0x4; // float32
public const nint m_fldbCompressionThreshold = 0x8; // float32
public const nint m_fldbLimiterThreshold = 0xC; // float32
public const nint m_fldbKneeWidth = 0x10; // float32
public const nint m_flRatio = 0x14; // float32
public const nint m_flLimiterRatio = 0x18; // float32
public const nint m_flAttackTimeMS = 0x1C; // float32
public const nint m_flReleaseTimeMS = 0x20; // float32
public const nint m_flRMSTimeMS = 0x24; // float32
public const nint m_flWetMix = 0x28; // float32
public const nint m_fldbGain = 0x0; // float
public const nint m_fldbNoiseGateThreshold = 0x4; // float
public const nint m_fldbCompressionThreshold = 0x8; // float
public const nint m_fldbLimiterThreshold = 0xC; // float
public const nint m_fldbKneeWidth = 0x10; // float
public const nint m_flRatio = 0x14; // float
public const nint m_flLimiterRatio = 0x18; // float
public const nint m_flAttackTimeMS = 0x1C; // float
public const nint m_flReleaseTimeMS = 0x20; // float
public const nint m_flRMSTimeMS = 0x24; // float
public const nint m_flWetMix = 0x28; // float
public const nint m_bPeakMode = 0x2C; // bool
}
@@ -202,103 +205,103 @@ public static class VMixEQ8Desc_t {
}
public static class VMixEffectChainDesc_t {
public const nint m_flCrossfadeTime = 0x0; // float32
public const nint m_flCrossfadeTime = 0x0; // float
}
public static class VMixEnvelopeDesc_t {
public const nint m_flAttackTimeMS = 0x0; // float32
public const nint m_flHoldTimeMS = 0x4; // float32
public const nint m_flReleaseTimeMS = 0x8; // float32
public const nint m_flAttackTimeMS = 0x0; // float
public const nint m_flHoldTimeMS = 0x4; // float
public const nint m_flReleaseTimeMS = 0x8; // float
}
public static class VMixFilterDesc_t {
public const nint m_nFilterType = 0x0; // VMixFilterType_t
public const nint m_nFilterSlope = 0x2; // VMixFilterSlope_t
public const nint m_bEnabled = 0x3; // bool
public const nint m_fldbGain = 0x4; // float32
public const nint m_flCutoffFreq = 0x8; // float32
public const nint m_flQ = 0xC; // float32
public const nint m_fldbGain = 0x4; // float
public const nint m_flCutoffFreq = 0x8; // float
public const nint m_flQ = 0xC; // float
}
public static class VMixFreeverbDesc_t {
public const nint m_flRoomSize = 0x0; // float32
public const nint m_flDamp = 0x4; // float32
public const nint m_flWidth = 0x8; // float32
public const nint m_flLateReflections = 0xC; // float32
public const nint m_flRoomSize = 0x0; // float
public const nint m_flDamp = 0x4; // float
public const nint m_flWidth = 0x8; // float
public const nint m_flLateReflections = 0xC; // float
}
public static class VMixModDelayDesc_t {
public const nint m_feedbackFilter = 0x0; // VMixFilterDesc_t
public const nint m_bPhaseInvert = 0x10; // bool
public const nint m_flGlideTime = 0x14; // float32
public const nint m_flDelay = 0x18; // float32
public const nint m_flOutputGain = 0x1C; // float32
public const nint m_flFeedbackGain = 0x20; // float32
public const nint m_flModRate = 0x24; // float32
public const nint m_flModDepth = 0x28; // float32
public const nint m_flGlideTime = 0x14; // float
public const nint m_flDelay = 0x18; // float
public const nint m_flOutputGain = 0x1C; // float
public const nint m_flFeedbackGain = 0x20; // float
public const nint m_flModRate = 0x24; // float
public const nint m_flModDepth = 0x28; // float
public const nint m_bApplyAntialiasing = 0x2C; // bool
}
public static class VMixOscDesc_t {
public const nint oscType = 0x0; // VMixLFOShape_t
public const nint m_freq = 0x4; // float32
public const nint m_flPhase = 0x8; // float32
public const nint m_freq = 0x4; // float
public const nint m_flPhase = 0x8; // float
}
public static class VMixPannerDesc_t {
public const nint m_type = 0x0; // VMixPannerType_t
public const nint m_flStrength = 0x4; // float32
public const nint m_flStrength = 0x4; // float
}
public static class VMixPitchShiftDesc_t {
public const nint m_nGrainSampleCount = 0x0; // int32
public const nint m_flPitchShift = 0x4; // float32
public const nint m_nQuality = 0x8; // int32
public const nint m_nProcType = 0xC; // int32
public const nint m_nGrainSampleCount = 0x0; // int32_t
public const nint m_flPitchShift = 0x4; // float
public const nint m_nQuality = 0x8; // int32_t
public const nint m_nProcType = 0xC; // int32_t
}
public static class VMixPlateverbDesc_t {
public const nint m_flPrefilter = 0x0; // float32
public const nint m_flInputDiffusion1 = 0x4; // float32
public const nint m_flInputDiffusion2 = 0x8; // float32
public const nint m_flDecay = 0xC; // float32
public const nint m_flDamp = 0x10; // float32
public const nint m_flFeedbackDiffusion1 = 0x14; // float32
public const nint m_flFeedbackDiffusion2 = 0x18; // float32
public const nint m_flPrefilter = 0x0; // float
public const nint m_flInputDiffusion1 = 0x4; // float
public const nint m_flInputDiffusion2 = 0x8; // float
public const nint m_flDecay = 0xC; // float
public const nint m_flDamp = 0x10; // float
public const nint m_flFeedbackDiffusion1 = 0x14; // float
public const nint m_flFeedbackDiffusion2 = 0x18; // float
}
public static class VMixShaperDesc_t {
public const nint m_nShape = 0x0; // int32
public const nint m_fldbDrive = 0x4; // float32
public const nint m_fldbOutputGain = 0x8; // float32
public const nint m_flWetMix = 0xC; // float32
public const nint m_nOversampleFactor = 0x10; // int32
public const nint m_nShape = 0x0; // int32_t
public const nint m_fldbDrive = 0x4; // float
public const nint m_fldbOutputGain = 0x8; // float
public const nint m_flWetMix = 0xC; // float
public const nint m_nOversampleFactor = 0x10; // int32_t
}
public static class VMixSubgraphSwitchDesc_t {
public const nint m_interpolationMode = 0x0; // VMixSubgraphSwitchInterpolationType_t
public const nint m_bOnlyTailsOnFadeOut = 0x4; // bool
public const nint m_flInterpolationTime = 0x8; // float32
public const nint m_flInterpolationTime = 0x8; // float
}
public static class VMixUtilityDesc_t {
public const nint m_nOp = 0x0; // VMixChannelOperation_t
public const nint m_flInputPan = 0x4; // float32
public const nint m_flOutputBalance = 0x8; // float32
public const nint m_fldbOutputGain = 0xC; // float32
public const nint m_flInputPan = 0x4; // float
public const nint m_flOutputBalance = 0x8; // float
public const nint m_fldbOutputGain = 0xC; // float
public const nint m_bBassMono = 0x10; // bool
public const nint m_flBassFreq = 0x14; // float32
public const nint m_flBassFreq = 0x14; // float
}
public static class VMixVocoderDesc_t {
public const nint m_nBandCount = 0x0; // int32
public const nint m_flBandwidth = 0x4; // float32
public const nint m_fldBModGain = 0x8; // float32
public const nint m_flFreqRangeStart = 0xC; // float32
public const nint m_flFreqRangeEnd = 0x10; // float32
public const nint m_fldBUnvoicedGain = 0x14; // float32
public const nint m_flAttackTimeMS = 0x18; // float32
public const nint m_flReleaseTimeMS = 0x1C; // float32
public const nint m_nDebugBand = 0x20; // int32
public const nint m_nBandCount = 0x0; // int32_t
public const nint m_flBandwidth = 0x4; // float
public const nint m_fldBModGain = 0x8; // float
public const nint m_flFreqRangeStart = 0xC; // float
public const nint m_flFreqRangeEnd = 0x10; // float
public const nint m_fldBUnvoicedGain = 0x14; // float
public const nint m_flAttackTimeMS = 0x18; // float
public const nint m_flReleaseTimeMS = 0x1C; // float
public const nint m_nDebugBand = 0x20; // int32_t
public const nint m_bPeakMode = 0x24; // bool
}