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https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 19:49:58 +08:00
Add timestamp to generated files
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@@ -2,16 +2,19 @@
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#include <cstddef>
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// Created using https://github.com/a2x/cs2-dumper
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// 2023-10-02 15:54:54.190237800 UTC
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namespace MaterialParamBuffer_t {
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constexpr std::ptrdiff_t m_value = 0x8; // CUtlBinaryBlock
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}
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namespace MaterialParamFloat_t {
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constexpr std::ptrdiff_t m_flValue = 0x8; // float32
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constexpr std::ptrdiff_t m_flValue = 0x8; // float
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}
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namespace MaterialParamInt_t {
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constexpr std::ptrdiff_t m_nValue = 0x8; // int32
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constexpr std::ptrdiff_t m_nValue = 0x8; // int32_t
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}
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namespace MaterialParamString_t {
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@@ -49,23 +52,23 @@ namespace MaterialResourceData_t {
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namespace PostProcessingBloomParameters_t {
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constexpr std::ptrdiff_t m_blendMode = 0x0; // BloomBlendMode_t
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constexpr std::ptrdiff_t m_flBloomStrength = 0x4; // float32
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constexpr std::ptrdiff_t m_flScreenBloomStrength = 0x8; // float32
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constexpr std::ptrdiff_t m_flBlurBloomStrength = 0xC; // float32
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constexpr std::ptrdiff_t m_flBloomThreshold = 0x10; // float32
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constexpr std::ptrdiff_t m_flBloomThresholdWidth = 0x14; // float32
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constexpr std::ptrdiff_t m_flSkyboxBloomStrength = 0x18; // float32
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constexpr std::ptrdiff_t m_flBloomStartValue = 0x1C; // float32
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constexpr std::ptrdiff_t m_flBloomStrength = 0x4; // float
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constexpr std::ptrdiff_t m_flScreenBloomStrength = 0x8; // float
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constexpr std::ptrdiff_t m_flBlurBloomStrength = 0xC; // float
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constexpr std::ptrdiff_t m_flBloomThreshold = 0x10; // float
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constexpr std::ptrdiff_t m_flBloomThresholdWidth = 0x14; // float
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constexpr std::ptrdiff_t m_flSkyboxBloomStrength = 0x18; // float
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constexpr std::ptrdiff_t m_flBloomStartValue = 0x1C; // float
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constexpr std::ptrdiff_t m_flBlurWeight = 0x20; // float32[5]
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constexpr std::ptrdiff_t m_vBlurTint = 0x34; // Vector[5]
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}
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namespace PostProcessingLocalContrastParameters_t {
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constexpr std::ptrdiff_t m_flLocalContrastStrength = 0x0; // float32
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constexpr std::ptrdiff_t m_flLocalContrastEdgeStrength = 0x4; // float32
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constexpr std::ptrdiff_t m_flLocalContrastVignetteStart = 0x8; // float32
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constexpr std::ptrdiff_t m_flLocalContrastVignetteEnd = 0xC; // float32
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constexpr std::ptrdiff_t m_flLocalContrastVignetteBlur = 0x10; // float32
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constexpr std::ptrdiff_t m_flLocalContrastStrength = 0x0; // float
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constexpr std::ptrdiff_t m_flLocalContrastEdgeStrength = 0x4; // float
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constexpr std::ptrdiff_t m_flLocalContrastVignetteStart = 0x8; // float
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constexpr std::ptrdiff_t m_flLocalContrastVignetteEnd = 0xC; // float
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constexpr std::ptrdiff_t m_flLocalContrastVignetteBlur = 0x10; // float
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}
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namespace PostProcessingResource_t {
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@@ -77,34 +80,34 @@ namespace PostProcessingResource_t {
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constexpr std::ptrdiff_t m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t
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constexpr std::ptrdiff_t m_bHasLocalContrastParams = 0xDC; // bool
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constexpr std::ptrdiff_t m_localConstrastParams = 0xE0; // PostProcessingLocalContrastParameters_t
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constexpr std::ptrdiff_t m_nColorCorrectionVolumeDim = 0xF4; // int32
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constexpr std::ptrdiff_t m_nColorCorrectionVolumeDim = 0xF4; // int32_t
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constexpr std::ptrdiff_t m_colorCorrectionVolumeData = 0xF8; // CUtlBinaryBlock
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constexpr std::ptrdiff_t m_bHasColorCorrection = 0x110; // bool
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}
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namespace PostProcessingTonemapParameters_t {
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constexpr std::ptrdiff_t m_flExposureBias = 0x0; // float32
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constexpr std::ptrdiff_t m_flShoulderStrength = 0x4; // float32
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constexpr std::ptrdiff_t m_flLinearStrength = 0x8; // float32
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constexpr std::ptrdiff_t m_flLinearAngle = 0xC; // float32
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constexpr std::ptrdiff_t m_flToeStrength = 0x10; // float32
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constexpr std::ptrdiff_t m_flToeNum = 0x14; // float32
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constexpr std::ptrdiff_t m_flToeDenom = 0x18; // float32
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constexpr std::ptrdiff_t m_flWhitePoint = 0x1C; // float32
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constexpr std::ptrdiff_t m_flLuminanceSource = 0x20; // float32
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constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24; // float32
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constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28; // float32
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constexpr std::ptrdiff_t m_flMinShadowLum = 0x2C; // float32
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constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30; // float32
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constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34; // float32
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constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38; // float32
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constexpr std::ptrdiff_t m_flExposureBias = 0x0; // float
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constexpr std::ptrdiff_t m_flShoulderStrength = 0x4; // float
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constexpr std::ptrdiff_t m_flLinearStrength = 0x8; // float
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constexpr std::ptrdiff_t m_flLinearAngle = 0xC; // float
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constexpr std::ptrdiff_t m_flToeStrength = 0x10; // float
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constexpr std::ptrdiff_t m_flToeNum = 0x14; // float
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constexpr std::ptrdiff_t m_flToeDenom = 0x18; // float
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constexpr std::ptrdiff_t m_flWhitePoint = 0x1C; // float
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constexpr std::ptrdiff_t m_flLuminanceSource = 0x20; // float
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constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24; // float
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constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28; // float
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constexpr std::ptrdiff_t m_flMinShadowLum = 0x2C; // float
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constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30; // float
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constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34; // float
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constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38; // float
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}
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namespace PostProcessingVignetteParameters_t {
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constexpr std::ptrdiff_t m_flVignetteStrength = 0x0; // float32
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constexpr std::ptrdiff_t m_flVignetteStrength = 0x0; // float
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constexpr std::ptrdiff_t m_vCenter = 0x4; // Vector2D
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constexpr std::ptrdiff_t m_flRadius = 0xC; // float32
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constexpr std::ptrdiff_t m_flRoundness = 0x10; // float32
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constexpr std::ptrdiff_t m_flFeather = 0x14; // float32
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constexpr std::ptrdiff_t m_flRadius = 0xC; // float
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constexpr std::ptrdiff_t m_flRoundness = 0x10; // float
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constexpr std::ptrdiff_t m_flFeather = 0x14; // float
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constexpr std::ptrdiff_t m_vColorTint = 0x18; // Vector
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}
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