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Game update (14014)
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12
src/source2/schema_system/schema_static_field_data.rs
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12
src/source2/schema_system/schema_static_field_data.rs
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use memflow::prelude::v1::*;
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use super::SchemaType;
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#[derive(Pod)]
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#[repr(C)]
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pub struct SchemaStaticFieldData {
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pub name: Pointer64<ReprCString>, // 0x0000
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pub type_: Pointer64<SchemaType>, // 0x0008
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pub instance: Pointer64<()>, // 0x0010
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pad_0018: [u8; 0x10], // 0x0018
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}
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