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Game update (14014)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-04-29 23:05:53.220233445 UTC
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// 2024-06-13 12:45:29.262540675 UTC
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#pragma once
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@@ -9,42 +9,45 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: libclient.so
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namespace libclient_so {
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constexpr std::ptrdiff_t dwCSGOInput = 0x3743780;
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constexpr std::ptrdiff_t dwEntityList = 0x35AA688;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x3860740;
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constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1540;
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constexpr std::ptrdiff_t dwGameRules = 0x3736548;
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constexpr std::ptrdiff_t dwGlobalVars = 0x356BAD0;
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constexpr std::ptrdiff_t dwGlowManager = 0x373AEB0;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x371BA18;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x373BE98;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x3750658;
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constexpr std::ptrdiff_t dwPrediction = 0x373BD60;
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constexpr std::ptrdiff_t dwSensitivity = 0x373A3C8;
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constexpr std::ptrdiff_t dwCSGOInput = 0x38F7600;
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constexpr std::ptrdiff_t dwEntityList = 0x375A108;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x3A226A0;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1540;
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constexpr std::ptrdiff_t dwGameRules = 0x38EA780;
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constexpr std::ptrdiff_t dwGlobalVars = 0x37190B0;
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constexpr std::ptrdiff_t dwGlowManager = 0x38EA690;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x38CF7B8;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x38F0448;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x3904698;
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constexpr std::ptrdiff_t dwPrediction = 0x38F0300;
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constexpr std::ptrdiff_t dwSensitivity = 0x38EE7C8;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x3748B20;
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constexpr std::ptrdiff_t dwViewMatrix = 0x373C9C0;
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constexpr std::ptrdiff_t dwViewRender = 0x373CB70;
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constexpr std::ptrdiff_t dwViewAngles = 0x38FCA28;
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constexpr std::ptrdiff_t dwViewMatrix = 0x38F0CA0;
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constexpr std::ptrdiff_t dwViewRender = 0x38F0E50;
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}
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// Module: libengine2.so
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namespace libengine2_so {
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constexpr std::ptrdiff_t dwBuildNumber = 0x6D6634;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x6D6FC8;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
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constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0x13C0;
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constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x250;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
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constexpr std::ptrdiff_t dwWindowHeight = 0x6DFE24;
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constexpr std::ptrdiff_t dwWindowWidth = 0x6DFE20;
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constexpr std::ptrdiff_t dwBuildNumber = 0x793914;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x7942E8;
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x188;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x298;
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constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2814A7;
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constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0x108;
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x290;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x184;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x280;
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constexpr std::ptrdiff_t dwWindowHeight = 0x79D4C4;
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constexpr std::ptrdiff_t dwWindowWidth = 0x79D4C0;
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}
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// Module: libinputsystem.so
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namespace libinputsystem_so {
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constexpr std::ptrdiff_t dwInputSystem = 0x40160;
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constexpr std::ptrdiff_t dwInputSystem = 0x41160;
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}
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// Module: libmatchmaking.so
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namespace libmatchmaking_so {
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constexpr std::ptrdiff_t dwGameTypes = 0x37C9A0;
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constexpr std::ptrdiff_t dwGameTypes_mapName = 0x37CAC0;
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constexpr std::ptrdiff_t dwGameTypes = 0x3360A0;
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constexpr std::ptrdiff_t dwGameTypes_mapName = 0x3361C0;
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}
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}
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}
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