mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
Game update (14014)
This commit is contained in:
@@ -1,12 +1,12 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-04-29 23:05:53.220233445 UTC
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// 2024-06-13 12:45:29.262540675 UTC
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#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
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pub mod cs2_dumper {
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pub mod schemas {
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// Module: libworldrenderer.so
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// Classes count: 27
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// Classes count: 23
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// Enums count: 1
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pub mod libworldrenderer_so {
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// Alignment: 4
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@@ -56,7 +56,7 @@ pub mod cs2_dumper {
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pub mod AggregateLODSetup_t {
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pub const m_vLODOrigin: usize = 0x0; // Vector
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pub const m_fMaxObjectScale: usize = 0xC; // float32
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pub const m_fSwitchDistances: usize = 0x10; // CUtlVectorFixedGrowable<float32>
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pub const m_fSwitchDistances: usize = 0x10; // CUtlVector<float32>
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}
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// Parent: BaseSceneObjectOverride_t
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// Fields count: 4
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@@ -135,20 +135,19 @@ pub mod cs2_dumper {
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pub mod WorldBuilderParams_t {
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pub const m_flMinDrawVolumeSize: usize = 0x0; // float32
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pub const m_bBuildBakedLighting: usize = 0x4; // bool
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pub const m_vLightmapUvScale: usize = 0x8; // Vector2D
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pub const m_nCompileTimestamp: usize = 0x10; // uint64
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pub const m_nCompileFingerprint: usize = 0x18; // uint64
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pub const m_bakedLightingInfo: usize = 0x8; // BakedLightingInfo_t
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pub const m_nCompileTimestamp: usize = 0x38; // uint64
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pub const m_nCompileFingerprint: usize = 0x40; // uint64
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}
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// Parent: None
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// Fields count: 4
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// Fields count: 3
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//
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// Metadata:
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// MGetKV3ClassDefaults
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pub mod PermEntityLumpData_t {
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pub const m_name: usize = 0x8; // CUtlString
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pub const m_hammerUniqueId: usize = 0x10; // CUtlString
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pub const m_childLumps: usize = 0x18; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
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pub const m_entityKeyValues: usize = 0x30; // CUtlLeanVector<EntityKeyValueData_t>
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pub const m_childLumps: usize = 0x10; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
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pub const m_entityKeyValues: usize = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
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}
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// Parent: None
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// Fields count: 13
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@@ -193,7 +192,7 @@ pub mod cs2_dumper {
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pub const m_nTimesToFire: usize = 0x2C; // int32
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}
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// Parent: None
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// Fields count: 5
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// Fields count: 9
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//
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// Metadata:
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// MGetKV3ClassDefaults
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@@ -202,6 +201,10 @@ pub mod cs2_dumper {
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pub const m_nLightmapGameVersionNumber: usize = 0x4; // uint32
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pub const m_vLightmapUvScale: usize = 0x8; // Vector2D
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pub const m_bHasLightmaps: usize = 0x10; // bool
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pub const m_bBakedShadowsGamma20: usize = 0x11; // bool
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pub const m_bCompressionEnabled: usize = 0x12; // bool
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pub const m_nChartPackIterations: usize = 0x13; // uint8
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pub const m_nVradQuality: usize = 0x14; // uint8
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pub const m_lightMaps: usize = 0x18; // CUtlVector<CStrongHandle<InfoForResourceTypeCTextureBase>>
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}
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// Parent: None
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@@ -254,9 +257,9 @@ pub mod cs2_dumper {
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// MGetKV3ClassDefaults
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pub mod World_t {
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pub const m_builderParams: usize = 0x0; // WorldBuilderParams_t
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pub const m_worldNodes: usize = 0x20; // CUtlVector<NodeData_t>
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pub const m_worldLightingInfo: usize = 0x38; // BakedLightingInfo_t
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pub const m_entityLumps: usize = 0x68; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
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pub const m_worldNodes: usize = 0x48; // CUtlVector<NodeData_t>
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pub const m_worldLightingInfo: usize = 0x60; // BakedLightingInfo_t
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pub const m_entityLumps: usize = 0x90; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
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}
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// Parent: None
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// Fields count: 10
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@@ -314,22 +317,6 @@ pub mod cs2_dumper {
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pub const m_MasksBlock: usize = 0x8C; // VoxelVisBlockOffset_t
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pub const m_nVisBlocks: usize = 0x94; // VoxelVisBlockOffset_t
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}
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// Parent: None
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// Fields count: 0
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pub mod {
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}
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// Parent: None
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// Fields count: 0
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pub mod {
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}
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// Parent: None
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// Fields count: 0
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pub mod {
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}
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// Parent: None
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// Fields count: 0
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pub mod {
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}
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}
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}
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}
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