mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
Game update (14014)
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@@ -1,9 +1,9 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-04-29 23:05:53.220233445 UTC
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// 2024-06-13 12:45:29.262540675 UTC
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namespace CS2Dumper.Schemas {
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// Module: libworldrenderer.so
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// Classes count: 27
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// Classes count: 23
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// Enums count: 1
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public static class LibworldrendererSo {
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// Alignment: 4
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@@ -52,7 +52,7 @@ namespace CS2Dumper.Schemas {
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public static class AggregateLODSetup_t {
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public const nint m_vLODOrigin = 0x0; // Vector
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public const nint m_fMaxObjectScale = 0xC; // float32
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public const nint m_fSwitchDistances = 0x10; // CUtlVectorFixedGrowable<float32>
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public const nint m_fSwitchDistances = 0x10; // CUtlVector<float32>
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}
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// Parent: BaseSceneObjectOverride_t
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// Fields count: 4
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@@ -131,20 +131,19 @@ namespace CS2Dumper.Schemas {
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public static class WorldBuilderParams_t {
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public const nint m_flMinDrawVolumeSize = 0x0; // float32
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public const nint m_bBuildBakedLighting = 0x4; // bool
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public const nint m_vLightmapUvScale = 0x8; // Vector2D
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public const nint m_nCompileTimestamp = 0x10; // uint64
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public const nint m_nCompileFingerprint = 0x18; // uint64
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public const nint m_bakedLightingInfo = 0x8; // BakedLightingInfo_t
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public const nint m_nCompileTimestamp = 0x38; // uint64
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public const nint m_nCompileFingerprint = 0x40; // uint64
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}
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// Parent: None
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// Fields count: 4
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// Fields count: 3
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//
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// Metadata:
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// MGetKV3ClassDefaults
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public static class PermEntityLumpData_t {
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public const nint m_name = 0x8; // CUtlString
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public const nint m_hammerUniqueId = 0x10; // CUtlString
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public const nint m_childLumps = 0x18; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
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public const nint m_entityKeyValues = 0x30; // CUtlLeanVector<EntityKeyValueData_t>
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public const nint m_childLumps = 0x10; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
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public const nint m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
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}
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// Parent: None
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// Fields count: 13
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@@ -189,7 +188,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_nTimesToFire = 0x2C; // int32
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}
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// Parent: None
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// Fields count: 5
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// Fields count: 9
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//
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// Metadata:
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// MGetKV3ClassDefaults
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@@ -198,6 +197,10 @@ namespace CS2Dumper.Schemas {
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public const nint m_nLightmapGameVersionNumber = 0x4; // uint32
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public const nint m_vLightmapUvScale = 0x8; // Vector2D
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public const nint m_bHasLightmaps = 0x10; // bool
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public const nint m_bBakedShadowsGamma20 = 0x11; // bool
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public const nint m_bCompressionEnabled = 0x12; // bool
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public const nint m_nChartPackIterations = 0x13; // uint8
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public const nint m_nVradQuality = 0x14; // uint8
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public const nint m_lightMaps = 0x18; // CUtlVector<CStrongHandle<InfoForResourceTypeCTextureBase>>
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}
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// Parent: None
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@@ -250,9 +253,9 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class World_t {
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public const nint m_builderParams = 0x0; // WorldBuilderParams_t
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public const nint m_worldNodes = 0x20; // CUtlVector<NodeData_t>
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public const nint m_worldLightingInfo = 0x38; // BakedLightingInfo_t
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public const nint m_entityLumps = 0x68; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
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public const nint m_worldNodes = 0x48; // CUtlVector<NodeData_t>
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public const nint m_worldLightingInfo = 0x60; // BakedLightingInfo_t
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public const nint m_entityLumps = 0x90; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
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}
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// Parent: None
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// Fields count: 10
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@@ -310,21 +313,5 @@ namespace CS2Dumper.Schemas {
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public const nint m_MasksBlock = 0x8C; // VoxelVisBlockOffset_t
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public const nint m_nVisBlocks = 0x94; // VoxelVisBlockOffset_t
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}
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// Parent: None
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// Fields count: 0
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public static class {
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}
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// Parent: None
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// Fields count: 0
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public static class {
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}
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// Parent: None
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// Fields count: 0
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public static class {
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}
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// Parent: None
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// Fields count: 0
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public static class {
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}
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}
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}
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