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https://github.com/a2x/cs2-dumper.git
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Game update (14014)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-04-29 23:05:53.220233445 UTC
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// 2024-06-13 12:45:29.262540675 UTC
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namespace CS2Dumper.Schemas {
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// Module: libengine2.so
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@@ -125,10 +125,6 @@ namespace CS2Dumper.Schemas {
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public const nint m_nCount = 0x0; // int32
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}
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// Parent: None
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// Fields count: 0
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public static class EventClientPredictionPostNetupdate_t {
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}
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// Parent: None
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// Fields count: 3
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public static class EventClientProcessGameInput_t {
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public const nint m_LoopState = 0x0; // EngineLoopState_t
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@@ -215,7 +211,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_LoopState = 0x0; // EngineLoopState_t
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public const nint m_flRealTime = 0x28; // float32
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public const nint m_flFrameTime = 0x2C; // float32
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public const nint m_flWhenScheduleSendTickPacket = 0x30; // float64
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public const nint m_bScheduleSendTickPacket = 0x30; // bool
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}
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// Parent: EventAdvanceTick_t
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// Fields count: 0
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@@ -244,6 +240,10 @@ namespace CS2Dumper.Schemas {
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public const nint m_bFirstTick = 0x28; // bool
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public const nint m_bLastTick = 0x29; // bool
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}
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// Parent: None
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// Fields count: 0
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public static class EventClientAdvanceNonRenderedFrame_t {
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}
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// Parent: EventSimulate_t
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// Fields count: 0
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public static class EventServerProcessNetworking_t {
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