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https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
📦 Game Update 13989
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Thu, 8 Feb 2024 02:46:18 +0000
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* Fri, 9 Feb 2024 00:34:46 +0000
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*/
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public static class animationsystem_dll { // animationsystem.dll
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@@ -9,49 +9,49 @@ public static class animationsystem_dll { // animationsystem.dll
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}
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public static class client_dll { // client.dll
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public const nint LegacyGameUI001 = 0x8AA580;
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public const nint Source2ClientUI001 = 0x8997E0;
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public const nint Source2ClientPrediction001 = 0x7AC710;
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public const nint ClientToolsInfo_001 = 0x731020;
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public const nint Source2Client002 = 0x731040;
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public const nint GameClientExports001 = 0x731030;
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public const nint EmptyWorldService001_Client = 0x483B30;
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public const nint Source2ClientConfig001 = 0x46E750;
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public const nint LegacyGameUI001 = 0x8AA820;
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public const nint Source2ClientUI001 = 0x899A80;
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public const nint Source2ClientPrediction001 = 0x7AC9B0;
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public const nint ClientToolsInfo_001 = 0x7312C0;
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public const nint Source2Client002 = 0x7312E0;
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public const nint GameClientExports001 = 0x7312D0;
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public const nint EmptyWorldService001_Client = 0x483D80;
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public const nint Source2ClientConfig001 = 0x46E9A0;
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}
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public static class engine2_dll { // engine2.dll
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public const nint SimpleEngineLoopService_001 = 0x1F5720;
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public const nint ClientServerEngineLoopService_001 = 0x1E9600;
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public const nint KeyValueCache001 = 0x1E5D60;
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public const nint HostStateMgr001 = 0x1E3540;
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public const nint GameEventSystemServerV001 = 0x1DEAF0;
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public const nint GameEventSystemClientV001 = 0x1DEAE0;
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public const nint EngineServiceMgr001 = 0x1DA440;
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public const nint VProfService_001 = 0x1C7A20;
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public const nint ToolService_001 = 0x1C66A0;
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public const nint StatsService_001 = 0x1C1A50;
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public const nint SplitScreenService_001 = 0x1BED70;
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public const nint SoundService_001 = 0x1B84B0;
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public const nint ScreenshotService001 = 0x1B3EB0;
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public const nint RenderService_001 = 0x1B14F0;
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public const nint NetworkService_001 = 0x1B1000;
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public const nint NetworkServerService_001 = 0x1ABDE0;
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public const nint NetworkP2PService_001 = 0x1A7870;
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public const nint NetworkClientService_001 = 0x1A0B30;
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public const nint MapListService_001 = 0x199970;
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public const nint InputService_001 = 0x1871D0;
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public const nint GameUIService_001 = 0x1816D0;
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public const nint GameResourceServiceServerV001 = 0x17ED30;
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public const nint GameResourceServiceClientV001 = 0x17ED20;
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public const nint BugService001 = 0x177B60;
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public const nint BenchmarkService001 = 0x176300;
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public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x122140;
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public const nint EngineGameUI001 = 0x1214D0;
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public const nint INETSUPPORT_001 = 0xF0520;
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public const nint Source2EngineToServerStringTable001 = 0xA9160;
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public const nint Source2EngineToServer001 = 0x91F30;
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public const nint Source2EngineToClientStringTable001 = 0x8A960;
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public const nint Source2EngineToClient001 = 0x61880;
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public const nint SimpleEngineLoopService_001 = 0x1F5730;
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public const nint ClientServerEngineLoopService_001 = 0x1E9610;
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public const nint KeyValueCache001 = 0x1E5D70;
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public const nint HostStateMgr001 = 0x1E3550;
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public const nint GameEventSystemServerV001 = 0x1DEB00;
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public const nint GameEventSystemClientV001 = 0x1DEAF0;
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public const nint EngineServiceMgr001 = 0x1DA450;
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public const nint VProfService_001 = 0x1C7A30;
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public const nint ToolService_001 = 0x1C66B0;
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public const nint StatsService_001 = 0x1C1A60;
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public const nint SplitScreenService_001 = 0x1BED80;
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public const nint SoundService_001 = 0x1B84C0;
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public const nint ScreenshotService001 = 0x1B3EC0;
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public const nint RenderService_001 = 0x1B1500;
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public const nint NetworkService_001 = 0x1B1010;
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public const nint NetworkServerService_001 = 0x1ABDF0;
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public const nint NetworkP2PService_001 = 0x1A7880;
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public const nint NetworkClientService_001 = 0x1A0B40;
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public const nint MapListService_001 = 0x199980;
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public const nint InputService_001 = 0x1871E0;
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public const nint GameUIService_001 = 0x1816E0;
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public const nint GameResourceServiceServerV001 = 0x17ED40;
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public const nint GameResourceServiceClientV001 = 0x17ED30;
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public const nint BugService001 = 0x177B70;
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public const nint BenchmarkService001 = 0x176310;
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public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x122150;
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public const nint EngineGameUI001 = 0x1214E0;
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public const nint INETSUPPORT_001 = 0xF0530;
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public const nint Source2EngineToServerStringTable001 = 0xA9170;
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public const nint Source2EngineToServer001 = 0x91F40;
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public const nint Source2EngineToClientStringTable001 = 0x8A970;
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public const nint Source2EngineToClient001 = 0x61890;
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}
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public static class filesystem_stdio_dll { // filesystem_stdio.dll
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@@ -120,7 +120,7 @@ public static class panorama_text_pango_dll { // panorama_text_pango.dll
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}
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public static class panoramauiclient_dll { // panoramauiclient.dll
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public const nint PanoramaUIClient001 = 0x11EA0;
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public const nint PanoramaUIClient001 = 0x11F50;
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}
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public static class particles_dll { // particles.dll
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@@ -157,16 +157,16 @@ public static class schemasystem_dll { // schemasystem.dll
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}
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public static class server_dll { // server.dll
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public const nint NavGameTest001 = 0xA412F0;
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public const nint ServerToolsInfo_001 = 0x82FA30;
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public const nint Source2GameClients001 = 0x82FA40;
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public const nint Source2GameEntities001 = 0x82FA50;
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public const nint Source2Server001 = 0x82FA60;
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public const nint EmptyWorldService001_Server = 0x574060;
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public const nint Source2ServerConfig001 = 0x5653D0;
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public const nint EntitySubclassUtilsV001 = 0x2B8F30;
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public const nint customnavsystem001 = 0x235DF0;
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public const nint Source2GameDirector001 = 0x129FB0;
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public const nint NavGameTest001 = 0xA418B0;
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public const nint ServerToolsInfo_001 = 0x82FFB0;
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public const nint Source2GameClients001 = 0x82FFC0;
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public const nint Source2GameEntities001 = 0x82FFD0;
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public const nint Source2Server001 = 0x82FFE0;
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public const nint EmptyWorldService001_Server = 0x5745B0;
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public const nint Source2ServerConfig001 = 0x565920;
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public const nint EntitySubclassUtilsV001 = 0x2B8F50;
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public const nint customnavsystem001 = 0x235E10;
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public const nint Source2GameDirector001 = 0x129FC0;
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}
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public static class soundsystem_dll { // soundsystem.dll
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