📦 Game Update 13944

This commit is contained in:
a2x
2023-09-28 08:17:02 +10:00
parent c8beac1aaa
commit 479080c7b0
32 changed files with 9300 additions and 11942 deletions

View File

@@ -1821,8 +1821,9 @@ pub mod C_OP_InstantaneousEmitter {
pub const m_nParticlesToEmit: usize = 0x1C0;
pub const m_flStartTime: usize = 0x318;
pub const m_flInitFromKilledParentParticles: usize = 0x470;
pub const m_nMaxEmittedPerFrame: usize = 0x474;
pub const m_nSnapshotControlPoint: usize = 0x478;
pub const m_flParentParticleScale: usize = 0x478;
pub const m_nMaxEmittedPerFrame: usize = 0x5D0;
pub const m_nSnapshotControlPoint: usize = 0x5D4;
}
pub mod C_OP_InterpolateRadius {
@@ -2389,6 +2390,7 @@ pub mod C_OP_RemapAverageHitboxSpeedtoCP {
pub const m_nInControlPointNumber: usize = 0x1D0;
pub const m_nOutControlPointNumber: usize = 0x1D4;
pub const m_nField: usize = 0x1D8;
pub const m_nHitboxDataType: usize = 0x1DC;
pub const m_flInputMin: usize = 0x1E0;
pub const m_flInputMax: usize = 0x338;
pub const m_flOutputMin: usize = 0x490;
@@ -3594,6 +3596,10 @@ pub mod C_OP_SetVectorAttributeToVectorExpression {
pub const m_bNormalizedOutput: usize = 0xE80;
}
pub mod C_OP_ShapeMatchingConstraint {
pub const m_flShapeRestorationTime: usize = 0x1C0;
}
pub mod C_OP_SnapshotRigidSkinToBones {
pub const m_bTransformNormals: usize = 0x1C0;
pub const m_bTransformRadii: usize = 0x1C1;