📦 Game Update 13944

This commit is contained in:
a2x
2023-09-28 08:17:02 +10:00
parent c8beac1aaa
commit 479080c7b0
32 changed files with 9300 additions and 11942 deletions

View File

@@ -1819,8 +1819,9 @@ public static class C_OP_InstantaneousEmitter {
public const nint m_nParticlesToEmit = 0x1C0;
public const nint m_flStartTime = 0x318;
public const nint m_flInitFromKilledParentParticles = 0x470;
public const nint m_nMaxEmittedPerFrame = 0x474;
public const nint m_nSnapshotControlPoint = 0x478;
public const nint m_flParentParticleScale = 0x478;
public const nint m_nMaxEmittedPerFrame = 0x5D0;
public const nint m_nSnapshotControlPoint = 0x5D4;
}
public static class C_OP_InterpolateRadius {
@@ -2387,6 +2388,7 @@ public static class C_OP_RemapAverageHitboxSpeedtoCP {
public const nint m_nInControlPointNumber = 0x1D0;
public const nint m_nOutControlPointNumber = 0x1D4;
public const nint m_nField = 0x1D8;
public const nint m_nHitboxDataType = 0x1DC;
public const nint m_flInputMin = 0x1E0;
public const nint m_flInputMax = 0x338;
public const nint m_flOutputMin = 0x490;
@@ -3592,6 +3594,10 @@ public static class C_OP_SetVectorAttributeToVectorExpression {
public const nint m_bNormalizedOutput = 0xE80;
}
public static class C_OP_ShapeMatchingConstraint {
public const nint m_flShapeRestorationTime = 0x1C0;
}
public static class C_OP_SnapshotRigidSkinToBones {
public const nint m_bTransformNormals = 0x1C0;
public const nint m_bTransformRadii = 0x1C1;