mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
📦 Game Update 13944
This commit is contained in:
@@ -1,59 +1,59 @@
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x64A80;
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pub const AnimationSystem_001: usize = 0x5F5E0;
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pub const AnimationSystemUtils_001: usize = 0x64510;
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pub const AnimationSystem_001: usize = 0x5F070;
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}
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pub mod client_dll {
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pub const LegacyGameUI001: usize = 0x857650;
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pub const Source2ClientUI001: usize = 0x846490;
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pub const Source2ClientPrediction001: usize = 0x76AFB0;
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pub const ClientToolsInfo_001: usize = 0x6F6A20;
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pub const Source2Client002: usize = 0x6F6A40;
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pub const GameClientExports001: usize = 0x6F6A30;
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pub const EmptyWorldService001_Client: usize = 0x43FA50;
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pub const Source2ClientConfig001: usize = 0x426CA0;
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pub const LegacyGameUI001: usize = 0x88D3E0;
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pub const Source2ClientUI001: usize = 0x87BDF0;
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pub const Source2ClientPrediction001: usize = 0x79B480;
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pub const ClientToolsInfo_001: usize = 0x727290;
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pub const Source2Client002: usize = 0x7272B0;
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pub const GameClientExports001: usize = 0x7272A0;
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pub const EmptyWorldService001_Client: usize = 0x48AB10;
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pub const Source2ClientConfig001: usize = 0x471EA0;
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}
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pub mod engine2_dll {
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pub const SimpleEngineLoopService_001: usize = 0x1E3BC0;
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pub const ClientServerEngineLoopService_001: usize = 0x1D9810;
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pub const KeyValueCache001: usize = 0x1D5BB0;
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pub const HostStateMgr001: usize = 0x1D35F0;
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pub const GameEventSystemServerV001: usize = 0x1CEA10;
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pub const GameEventSystemClientV001: usize = 0x1CEA00;
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pub const EngineServiceMgr001: usize = 0x1CA320;
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pub const VProfService_001: usize = 0x1B8490;
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pub const ToolService_001: usize = 0x1B71F0;
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pub const StatsService_001: usize = 0x1B2470;
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pub const SplitScreenService_001: usize = 0x1AF6E0;
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pub const SoundService_001: usize = 0x1AA230;
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pub const ScreenshotService001: usize = 0x1A6100;
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pub const RenderService_001: usize = 0x1A3460;
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pub const NetworkService_001: usize = 0x1A2F70;
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pub const NetworkServerService_001: usize = 0x19E000;
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pub const NetworkP2PService_001: usize = 0x199A10;
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pub const NetworkClientService_001: usize = 0x193640;
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pub const MapListService_001: usize = 0x18C680;
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pub const InputService_001: usize = 0x17A3F0;
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pub const GameUIService_001: usize = 0x174EB0;
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pub const GameResourceServiceServerV001: usize = 0x172C10;
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pub const GameResourceServiceClientV001: usize = 0x172C00;
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pub const BugService001: usize = 0x16BC30;
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pub const BenchmarkService001: usize = 0x16A400;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x117B20;
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pub const EngineGameUI001: usize = 0x116DE0;
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pub const INETSUPPORT_001: usize = 0xE6620;
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pub const Source2EngineToServerStringTable001: usize = 0xA1180;
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pub const Source2EngineToServer001: usize = 0x8AF60;
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pub const Source2EngineToClientStringTable001: usize = 0x83910;
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pub const Source2EngineToClient001: usize = 0x596F0;
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pub const SimpleEngineLoopService_001: usize = 0x1E44F0;
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pub const ClientServerEngineLoopService_001: usize = 0x1DA1C0;
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pub const KeyValueCache001: usize = 0x1D6560;
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pub const HostStateMgr001: usize = 0x1D3FA0;
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pub const GameEventSystemServerV001: usize = 0x1CF3C0;
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pub const GameEventSystemClientV001: usize = 0x1CF3B0;
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pub const EngineServiceMgr001: usize = 0x1CACD0;
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pub const VProfService_001: usize = 0x1B8C60;
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pub const ToolService_001: usize = 0x1B79C0;
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pub const StatsService_001: usize = 0x1B2C40;
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pub const SplitScreenService_001: usize = 0x1AFEB0;
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pub const SoundService_001: usize = 0x1AAA00;
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pub const ScreenshotService001: usize = 0x1A68D0;
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pub const RenderService_001: usize = 0x1A3C30;
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pub const NetworkService_001: usize = 0x1A3740;
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pub const NetworkServerService_001: usize = 0x19E7E0;
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pub const NetworkP2PService_001: usize = 0x19A1F0;
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pub const NetworkClientService_001: usize = 0x193E20;
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pub const MapListService_001: usize = 0x18CE60;
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pub const InputService_001: usize = 0x17ABD0;
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pub const GameUIService_001: usize = 0x175690;
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pub const GameResourceServiceServerV001: usize = 0x1733F0;
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pub const GameResourceServiceClientV001: usize = 0x1733E0;
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pub const BugService001: usize = 0x16C410;
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pub const BenchmarkService001: usize = 0x16ABE0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118300;
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pub const EngineGameUI001: usize = 0x1175C0;
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pub const INETSUPPORT_001: usize = 0xE6DA0;
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pub const Source2EngineToServerStringTable001: usize = 0xA1820;
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pub const Source2EngineToServer001: usize = 0x8B650;
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pub const Source2EngineToClientStringTable001: usize = 0x84050;
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pub const Source2EngineToClient001: usize = 0x5A6B0;
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}
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pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x1EF00;
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pub const VFileSystem017: usize = 0x1EEF0;
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pub const VAsyncFileSystem2_001: usize = 0x66D40;
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pub const VFileSystem017: usize = 0x66D30;
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}
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pub mod host_dll {
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@@ -81,20 +81,20 @@ pub mod localize_dll {
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}
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x50680;
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pub const MATCHFRAMEWORK_001: usize = 0x1017B0;
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pub const GameTypes001: usize = 0x50110;
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pub const MATCHFRAMEWORK_001: usize = 0x101180;
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}
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pub mod materialsystem2_dll {
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pub const MaterialUtils_001: usize = 0x4DD80;
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pub const TextLayout_001: usize = 0x4A4D0;
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pub const PostProcessingSystem_001: usize = 0x42C70;
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pub const FontManager_001: usize = 0x37A50;
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pub const VMaterialSystem2_001: usize = 0x25FB0;
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pub const MaterialUtils_001: usize = 0x4DDC0;
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pub const TextLayout_001: usize = 0x4A510;
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pub const PostProcessingSystem_001: usize = 0x42C90;
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pub const FontManager_001: usize = 0x37A70;
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pub const VMaterialSystem2_001: usize = 0x25FD0;
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}
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x7130;
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pub const MeshSystem001: usize = 0x7110;
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}
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pub mod navsystem_dll {
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@@ -109,7 +109,7 @@ pub mod networksystem_dll {
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}
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x5E810;
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pub const PanoramaUIEngine001: usize = 0x5E650;
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}
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pub mod panorama_text_pango_dll {
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@@ -117,11 +117,11 @@ pub mod panorama_text_pango_dll {
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}
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x125E0;
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pub const PanoramaUIClient001: usize = 0x12620;
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}
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x52B40;
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pub const ParticleSystemMgr003: usize = 0x52D00;
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}
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pub mod pulse_system_dll {
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@@ -129,7 +129,7 @@ pub mod pulse_system_dll {
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}
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pub mod rendersystemdx11_dll {
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pub const RenderUtils_001: usize = 0x533D0;
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pub const RenderUtils_001: usize = 0x53440;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4AAA0;
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pub const RenderDeviceMgr001: usize = 0x4AA90;
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}
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@@ -144,33 +144,33 @@ pub mod scenefilecache_dll {
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}
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pub mod scenesystem_dll {
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pub const SceneUtils_001: usize = 0x13BE40;
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pub const SceneSystem_002: usize = 0xC9B50;
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pub const RenderingPipelines_001: usize = 0x8DA90;
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pub const SceneUtils_001: usize = 0x13D610;
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pub const SceneSystem_002: usize = 0xCAAB0;
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pub const RenderingPipelines_001: usize = 0x8EA10;
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}
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pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0xA810;
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pub const SchemaSystem_001: usize = 0xA840;
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}
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pub mod server_dll {
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pub const NavGameTest001: usize = 0xA9D750;
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pub const ServerToolsInfo_001: usize = 0x8A7800;
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pub const Source2GameClients001: usize = 0x8A7810;
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pub const Source2GameEntities001: usize = 0x8A7820;
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pub const Source2Server001: usize = 0x8A7830;
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pub const EmptyWorldService001_Server: usize = 0x5A61E0;
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pub const Source2ServerConfig001: usize = 0x586270;
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pub const EntitySubclassUtilsV001: usize = 0x2E6790;
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pub const customnavsystem001: usize = 0x258630;
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pub const Source2GameDirector001: usize = 0x14D1C0;
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pub const NavGameTest001: usize = 0xA2B4C0;
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pub const ServerToolsInfo_001: usize = 0x82FA70;
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pub const Source2GameClients001: usize = 0x82FA80;
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pub const Source2GameEntities001: usize = 0x82FA90;
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pub const Source2Server001: usize = 0x82FAA0;
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pub const EmptyWorldService001_Server: usize = 0x584660;
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pub const Source2ServerConfig001: usize = 0x564670;
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pub const EntitySubclassUtilsV001: usize = 0x2C69C0;
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pub const customnavsystem001: usize = 0x243440;
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pub const Source2GameDirector001: usize = 0x13E9E0;
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}
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x155F90;
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pub const SoundOpSystemEdit001: usize = 0x8B480;
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pub const VMixEditTool001: usize = 0x716E0;
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pub const SoundSystem001: usize = 0x46460;
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pub const SoundOpSystem001: usize = 0x1560D0;
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pub const SoundOpSystemEdit001: usize = 0x8B4B0;
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pub const VMixEditTool001: usize = 0x71710;
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pub const SoundSystem001: usize = 0x46510;
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}
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pub mod steamaudio_dll {
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@@ -200,10 +200,10 @@ pub mod steamclient64_dll {
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}
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pub mod tier0_dll {
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pub const VStringTokenSystem001: usize = 0x18D310;
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pub const TestScriptMgr001: usize = 0x13F510;
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pub const VProcessUtils002: usize = 0x12F520;
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pub const VEngineCvar007: usize = 0x615F0;
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pub const VStringTokenSystem001: usize = 0x18D680;
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pub const TestScriptMgr001: usize = 0x13F7B0;
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pub const VProcessUtils002: usize = 0x12F7C0;
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pub const VEngineCvar007: usize = 0x61640;
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}
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pub mod v8system_dll {
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@@ -219,8 +219,8 @@ pub mod valve_wmf_dll {
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}
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x5F440;
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pub const VPhysics2_Interface_001: usize = 0x5B1E0;
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pub const VPhysics2_Handle_Interface_001: usize = 0x5F7F0;
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pub const VPhysics2_Interface_001: usize = 0x5B590;
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}
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pub mod vscript_dll {
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@@ -233,5 +233,5 @@ pub mod vstdlib_s64_dll {
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}
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pub mod worldrenderer_dll {
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pub const WorldRendererMgr001: usize = 0x21340;
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pub const WorldRendererMgr001: usize = 0x21320;
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}
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