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https://github.com/a2x/cs2-dumper.git
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📦 Game Update 13944
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@@ -69,7 +69,8 @@
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"m_vPos": 44
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},
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"BoneDemoCaptureSettings_t": {
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"m_boneName": 0
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"m_boneName": 0,
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"m_flChainLength": 8
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},
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"CActionComponentUpdater": {
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"m_actions": 48
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@@ -151,21 +152,22 @@
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"m_szName": 0
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},
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"CAnimDemoCaptureSettings": {
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"m_baseSequence": 40,
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"m_boneSelectionMode": 52,
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"m_bones": 56,
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"m_flIkRotation_MaxQuantizationError": 32,
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"m_flIkRotation_MaxSplineError": 12,
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"m_flIkTranslation_MaxQuantizationError": 36,
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"m_flIkTranslation_MaxSplineError": 16,
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"m_flMaxQuantizationErrorRotation": 20,
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"m_flMaxQuantizationErrorScale": 28,
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"m_flMaxQuantizationErrorTranslation": 24,
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"m_flMaxSplineErrorRotation": 0,
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"m_flMaxSplineErrorScale": 8,
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"m_flMaxSplineErrorTranslation": 4,
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"m_ikChains": 80,
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"m_nBaseSequenceFrame": 48
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"m_baseSequence": 56,
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"m_boneSelectionMode": 68,
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"m_bones": 72,
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"m_flIkRotation_MaxQuantizationError": 44,
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"m_flIkRotation_MaxSplineError": 24,
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"m_flIkTranslation_MaxQuantizationError": 48,
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"m_flIkTranslation_MaxSplineError": 28,
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"m_flMaxQuantizationErrorRotation": 32,
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"m_flMaxQuantizationErrorScale": 40,
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"m_flMaxQuantizationErrorTranslation": 36,
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"m_flMaxSplineErrorScale": 20,
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"m_flMaxSplineErrorTranslation": 16,
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"m_ikChains": 96,
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"m_nBaseSequenceFrame": 64,
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"m_rangeBoneChainLength": 0,
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"m_rangeMaxSplineErrorRotation": 8
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},
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"CAnimDesc": {
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"fps": 24,
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